The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-10 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCER_COMPONENTVIEWER_H_56080E43__
  19. #define __JUCER_COMPONENTVIEWER_H_56080E43__
  20. #include "../jucer_DocumentEditorComponent.h"
  21. #include "../../model/Component/jucer_ComponentDocument.h"
  22. //==============================================================================
  23. /**
  24. */
  25. class ComponentViewer : public Component,
  26. public OpenDocumentManager::DocumentCloseListener,
  27. public AsyncUpdater,
  28. public ValueTree::Listener
  29. {
  30. public:
  31. //==============================================================================
  32. ComponentViewer (OpenDocumentManager::Document* document, Project* project,
  33. ComponentDocument* componentDocument);
  34. ~ComponentViewer();
  35. //==============================================================================
  36. void paint (Graphics& g);
  37. void documentAboutToClose (OpenDocumentManager::Document* closingDoc);
  38. void valueTreePropertyChanged (ValueTree&, const Identifier&) { triggerAsyncUpdate(); }
  39. void valueTreeChildrenChanged (ValueTree& treeWhoseChildHasChanged) { triggerAsyncUpdate(); }
  40. void valueTreeParentChanged (ValueTree& treeWhoseParentHasChanged) {}
  41. void handleAsyncUpdate();
  42. private:
  43. //==============================================================================
  44. Project* project;
  45. OpenDocumentManager::Document* document;
  46. ComponentDocument* componentDocument;
  47. ValueTree documentRoot;
  48. ScopedPointer<RelativeRectangleLayoutManager> layoutManager;
  49. Colour background;
  50. ComponentViewer (const ComponentViewer&);
  51. ComponentViewer& operator= (const ComponentViewer&);
  52. };
  53. #endif // __JUCER_COMPONENTVIEWER_H_56080E43__