The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. Microsoft Visual Studio Solution File, Format Version 11.00
  2. # Visual Studio 2013
  3. Project("{0D7965A3-BED9-ABF7-CBD9-0D3743DA1577}") = "BlocksDrawing", "BlocksDrawing.vcxproj", "{83D60C30-1484-EABF-FDB3-14C39E5DD976}"
  4. EndProject
  5. Global
  6. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  7. Debug|Win32 = Debug|Win32
  8. Release|Win32 = Release|Win32
  9. EndGlobalSection
  10. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  11. {83D60C30-1484-EABF-FDB3-14C39E5DD976}.Debug|Win32.ActiveCfg = Debug|Win32
  12. {83D60C30-1484-EABF-FDB3-14C39E5DD976}.Debug|Win32.Build.0 = Debug|Win32
  13. {83D60C30-1484-EABF-FDB3-14C39E5DD976}.Release|Win32.ActiveCfg = Release|Win32
  14. {83D60C30-1484-EABF-FDB3-14C39E5DD976}.Release|Win32.Build.0 = Release|Win32
  15. EndGlobalSection
  16. GlobalSection(SolutionProperties) = preSolution
  17. HideSolutionNode = FALSE
  18. EndGlobalSection
  19. EndGlobal