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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - ReverbAudioSource::ReverbAudioSource (AudioSource* const inputSource, const bool deleteInputWhenDeleted)
 -    : input (inputSource, deleteInputWhenDeleted),
 -      bypass (false)
 - {
 -     jassert (inputSource != nullptr);
 - }
 - 
 - ReverbAudioSource::~ReverbAudioSource() {}
 - 
 - void ReverbAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
 - {
 -     const ScopedLock sl (lock);
 -     input->prepareToPlay (samplesPerBlockExpected, sampleRate);
 -     reverb.setSampleRate (sampleRate);
 - }
 - 
 - void ReverbAudioSource::releaseResources() {}
 - 
 - void ReverbAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
 - {
 -     const ScopedLock sl (lock);
 - 
 -     input->getNextAudioBlock (bufferToFill);
 - 
 -     if (! bypass)
 -     {
 -         float* const firstChannel = bufferToFill.buffer->getWritePointer (0, bufferToFill.startSample);
 - 
 -         if (bufferToFill.buffer->getNumChannels() > 1)
 -         {
 -             reverb.processStereo (firstChannel,
 -                                   bufferToFill.buffer->getWritePointer (1, bufferToFill.startSample),
 -                                   bufferToFill.numSamples);
 -         }
 -         else
 -         {
 -             reverb.processMono (firstChannel, bufferToFill.numSamples);
 -         }
 -     }
 - }
 - 
 - void ReverbAudioSource::setParameters (const Reverb::Parameters& newParams)
 - {
 -     const ScopedLock sl (lock);
 -     reverb.setParameters (newParams);
 - }
 - 
 - void ReverbAudioSource::setBypassed (bool b) noexcept
 - {
 -     if (bypass != b)
 -     {
 -         const ScopedLock sl (lock);
 -         bypass = b;
 -         reverb.reset();
 -     }
 - }
 - 
 - } // namespace juce
 
 
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