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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - ToneGeneratorAudioSource::ToneGeneratorAudioSource()
 -     : frequency (1000.0),
 -       sampleRate (44100.0),
 -       currentPhase (0.0),
 -       phasePerSample (0.0),
 -       amplitude (0.5f)
 - {
 - }
 - 
 - ToneGeneratorAudioSource::~ToneGeneratorAudioSource()
 - {
 - }
 - 
 - //==============================================================================
 - void ToneGeneratorAudioSource::setAmplitude (const float newAmplitude)
 - {
 -     amplitude = newAmplitude;
 - }
 - 
 - void ToneGeneratorAudioSource::setFrequency (const double newFrequencyHz)
 - {
 -     frequency = newFrequencyHz;
 -     phasePerSample = 0.0;
 - }
 - 
 - //==============================================================================
 - void ToneGeneratorAudioSource::prepareToPlay (int /*samplesPerBlockExpected*/, double rate)
 - {
 -     currentPhase = 0.0;
 -     phasePerSample = 0.0;
 -     sampleRate = rate;
 - }
 - 
 - void ToneGeneratorAudioSource::releaseResources()
 - {
 - }
 - 
 - void ToneGeneratorAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
 - {
 -     if (phasePerSample == 0.0)
 -         phasePerSample = MathConstants<double>::twoPi / (sampleRate / frequency);
 - 
 -     for (int i = 0; i < info.numSamples; ++i)
 -     {
 -         const float sample = amplitude * (float) std::sin (currentPhase);
 -         currentPhase += phasePerSample;
 - 
 -         for (int j = info.buffer->getNumChannels(); --j >= 0;)
 -             info.buffer->setSample (j, info.startSample + i, sample);
 -     }
 - }
 - 
 - } // namespace juce
 
 
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