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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
- const int alphaBits_,
- const int depthBufferBits_,
- const int stencilBufferBits_) noexcept
- : redBits (bitsPerRGBComponent),
- greenBits (bitsPerRGBComponent),
- blueBits (bitsPerRGBComponent),
- alphaBits (alphaBits_),
- depthBufferBits (depthBufferBits_),
- stencilBufferBits (stencilBufferBits_),
- accumulationBufferRedBits (0),
- accumulationBufferGreenBits (0),
- accumulationBufferBlueBits (0),
- accumulationBufferAlphaBits (0),
- multisamplingLevel (0)
- {
- }
-
- OpenGLPixelFormat::OpenGLPixelFormat (const OpenGLPixelFormat& other) noexcept
- : redBits (other.redBits),
- greenBits (other.greenBits),
- blueBits (other.blueBits),
- alphaBits (other.alphaBits),
- depthBufferBits (other.depthBufferBits),
- stencilBufferBits (other.stencilBufferBits),
- accumulationBufferRedBits (other.accumulationBufferRedBits),
- accumulationBufferGreenBits (other.accumulationBufferGreenBits),
- accumulationBufferBlueBits (other.accumulationBufferBlueBits),
- accumulationBufferAlphaBits (other.accumulationBufferAlphaBits),
- multisamplingLevel (other.multisamplingLevel)
- {
- }
-
- OpenGLPixelFormat& OpenGLPixelFormat::operator= (const OpenGLPixelFormat& other) noexcept
- {
- redBits = other.redBits;
- greenBits = other.greenBits;
- blueBits = other.blueBits;
- alphaBits = other.alphaBits;
- depthBufferBits = other.depthBufferBits;
- stencilBufferBits = other.stencilBufferBits;
- accumulationBufferRedBits = other.accumulationBufferRedBits;
- accumulationBufferGreenBits = other.accumulationBufferGreenBits;
- accumulationBufferBlueBits = other.accumulationBufferBlueBits;
- accumulationBufferAlphaBits = other.accumulationBufferAlphaBits;
- multisamplingLevel = other.multisamplingLevel;
- return *this;
- }
-
- bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
- {
- return redBits == other.redBits
- && greenBits == other.greenBits
- && blueBits == other.blueBits
- && alphaBits == other.alphaBits
- && depthBufferBits == other.depthBufferBits
- && stencilBufferBits == other.stencilBufferBits
- && accumulationBufferRedBits == other.accumulationBufferRedBits
- && accumulationBufferGreenBits == other.accumulationBufferGreenBits
- && accumulationBufferBlueBits == other.accumulationBufferBlueBits
- && accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
- && multisamplingLevel == other.multisamplingLevel;
- }
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