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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - #if JUCE_WINDOWS || DOXYGEN
 - 
 - //==============================================================================
 - /**
 -     A Windows-specific class that can create and embed an ActiveX control inside
 -     itself.
 - 
 -     To use it, create one of these, put it in place and make sure it's visible in a
 -     window, then use createControl() to instantiate an ActiveX control. The control
 -     will then be moved and resized to follow the movements of this component.
 - 
 -     Of course, since the control is a heavyweight window, it'll obliterate any
 -     juce components that may overlap this component, but that's life.
 - */
 - class JUCE_API  ActiveXControlComponent   : public Component
 - {
 - public:
 -     //==============================================================================
 -     /** Create an initially-empty container. */
 -     ActiveXControlComponent();
 - 
 -     /** Destructor. */
 -     ~ActiveXControlComponent();
 - 
 -     /** Tries to create an ActiveX control and embed it in this peer.
 - 
 -         The peer controlIID is a pointer to an IID structure - it's treated
 -         as a void* because when including the Juce headers, you might not always
 -         have included windows.h first, in which case IID wouldn't be defined.
 - 
 -         e.g. @code
 -         const IID myIID = __uuidof (QTControl);
 -         myControlComp->createControl (&myIID);
 -         @endcode
 -     */
 -     bool createControl (const void* controlIID);
 - 
 -     /** Deletes the ActiveX control, if one has been created.
 -     */
 -     void deleteControl();
 - 
 -     /** Returns true if a control is currently in use. */
 -     bool isControlOpen() const noexcept                 { return control != nullptr; }
 - 
 -     /** Does a QueryInterface call on the embedded control object.
 - 
 -         This allows you to cast the control to whatever type of COM object you need.
 - 
 -         The iid parameter is a pointer to an IID structure - it's treated
 -         as a void* because when including the Juce headers, you might not always
 -         have included windows.h first, in which case IID wouldn't be defined, but
 -         you should just pass a pointer to an IID.
 - 
 -         e.g. @code
 -         const IID iid = __uuidof (IOleWindow);
 - 
 -         IOleWindow* oleWindow = (IOleWindow*) myControlComp->queryInterface (&iid);
 - 
 -         if (oleWindow != nullptr)
 -         {
 -             HWND hwnd;
 -             oleWindow->GetWindow (&hwnd);
 - 
 -             ...
 - 
 -             oleWindow->Release();
 -         }
 -         @endcode
 -     */
 -     void* queryInterface (const void* iid) const;
 - 
 -     /** Set this to false to stop mouse events being allowed through to the control.
 -     */
 -     void setMouseEventsAllowed (bool eventsCanReachControl);
 - 
 -     /** Returns true if mouse events are allowed to get through to the control.
 -     */
 -     bool areMouseEventsAllowed() const noexcept                 { return mouseEventsAllowed; }
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void paint (Graphics&) override;
 - 
 - private:
 -     class Pimpl;
 -     friend struct ContainerDeletePolicy<Pimpl>;
 -     ScopedPointer<Pimpl> control;
 -     bool mouseEventsAllowed;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ActiveXControlComponent)
 - };
 - 
 - #endif
 
 
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