|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2017 - ROLI Ltd.
   JUCE is an open source library subject to commercial or open-source
   licensing.
   By using JUCE, you agree to the terms of both the JUCE 5 End-User License
   Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
   27th April 2017).
   End User License Agreement: www.juce.com/juce-5-licence
   Privacy Policy: www.juce.com/juce-5-privacy-policy
   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).
   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.
  ==============================================================================
*/
#pragma once
#include "../jucer_JucerDocument.h"
//==============================================================================
/**
*/
class TestComponent  : public Component
{
public:
    //==============================================================================
    TestComponent (JucerDocument* const ownerDocument,
                   JucerDocument* const loadedDocument,
                   const bool alwaysFillBackground);
    ~TestComponent();
    //==============================================================================
    void setFilename (const String& fn);
    const String& getFilename() const noexcept                  { return filename; }
    void setConstructorParams (const String& newParams);
    const String& getConstructorParams() const noexcept         { return constructorParams; }
    File findFile() const;
    JucerDocument* getDocument() const noexcept                 { return loadedDocument; }
    JucerDocument* getOwnerDocument() const noexcept            { return ownerDocument; }
    void setToInitialSize();
    //==============================================================================
    void paint (Graphics&) override;
    void resized() override;
    static void showInDialogBox (JucerDocument&);
    // reloads any test comps that need to do so
    static void reloadAll();
private:
    JucerDocument* ownerDocument;
    ScopedPointer<JucerDocument> loadedDocument;
    String filename, constructorParams;
    Time lastModificationTime;
    const bool alwaysFillBackground;
    void updateContents();
    void reload();
};
 |