|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2020 - Raw Material Software Limited
   JUCE is an open source library subject to commercial or open-source
   licensing.
   By using JUCE, you agree to the terms of both the JUCE 6 End-User License
   Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
   End User License Agreement: www.juce.com/juce-6-licence
   Privacy Policy: www.juce.com/juce-privacy-policy
   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).
   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.
  ==============================================================================
*/
namespace juce
{
extern XContext windowHandleXContext;
//==============================================================================
// Defined juce_linux_Windowing.cpp
void juce_LinuxAddRepaintListener (ComponentPeer*, Component* dummy);
void juce_LinuxRemoveRepaintListener (ComponentPeer*, Component* dummy);
//==============================================================================
class OpenGLContext::NativeContext
{
private:
    struct DummyComponent  : public Component
    {
        DummyComponent (OpenGLContext::NativeContext& nativeParentContext)
            : native (nativeParentContext)
        {
        }
        void handleCommandMessage (int commandId) override
        {
            if (commandId == 0)
                native.triggerRepaint();
        }
        OpenGLContext::NativeContext& native;
    };
public:
    NativeContext (Component& comp,
                   const OpenGLPixelFormat& cPixelFormat,
                   void* shareContext,
                   bool /*useMultisampling*/,
                   OpenGLVersion)
        : component (comp), contextToShareWith (shareContext), dummy (*this)
    {
        display = XWindowSystem::getInstance()->getDisplay();
        XWindowSystemUtilities::ScopedXLock xLock;
        X11Symbols::getInstance()->xSync (display, False);
        GLint attribs[] =
        {
            GLX_RGBA,
            GLX_DOUBLEBUFFER,
            GLX_RED_SIZE,         cPixelFormat.redBits,
            GLX_GREEN_SIZE,       cPixelFormat.greenBits,
            GLX_BLUE_SIZE,        cPixelFormat.blueBits,
            GLX_ALPHA_SIZE,       cPixelFormat.alphaBits,
            GLX_DEPTH_SIZE,       cPixelFormat.depthBufferBits,
            GLX_STENCIL_SIZE,     cPixelFormat.stencilBufferBits,
            GLX_ACCUM_RED_SIZE,   cPixelFormat.accumulationBufferRedBits,
            GLX_ACCUM_GREEN_SIZE, cPixelFormat.accumulationBufferGreenBits,
            GLX_ACCUM_BLUE_SIZE,  cPixelFormat.accumulationBufferBlueBits,
            GLX_ACCUM_ALPHA_SIZE, cPixelFormat.accumulationBufferAlphaBits,
            None
        };
        bestVisual = glXChooseVisual (display, X11Symbols::getInstance()->xDefaultScreen (display), attribs);
        if (bestVisual == nullptr)
            return;
        auto* peer = component.getPeer();
        jassert (peer != nullptr);
        auto windowH = (Window) peer->getNativeHandle();
        auto colourMap = X11Symbols::getInstance()->xCreateColormap (display, windowH, bestVisual->visual, AllocNone);
        XSetWindowAttributes swa;
        swa.colormap = colourMap;
        swa.border_pixel = 0;
        swa.event_mask = ExposureMask | StructureNotifyMask;
        auto glBounds = component.getTopLevelComponent()
                           ->getLocalArea (&component, component.getLocalBounds());
        glBounds = Desktop::getInstance().getDisplays().logicalToPhysical (glBounds);
        embeddedWindow = X11Symbols::getInstance()->xCreateWindow (display, windowH,
                                                                   glBounds.getX(), glBounds.getY(),
                                                                   (unsigned int) jmax (1, glBounds.getWidth()),
                                                                   (unsigned int) jmax (1, glBounds.getHeight()),
                                                                   0, bestVisual->depth,
                                                                   InputOutput,
                                                                   bestVisual->visual,
                                                                   CWBorderPixel | CWColormap | CWEventMask,
                                                                   &swa);
        X11Symbols::getInstance()->xSaveContext (display, (XID) embeddedWindow, windowHandleXContext, (XPointer) peer);
        X11Symbols::getInstance()->xMapWindow (display, embeddedWindow);
        X11Symbols::getInstance()->xFreeColormap (display, colourMap);
        X11Symbols::getInstance()->xSync (display, False);
        juce_LinuxAddRepaintListener (peer, &dummy);
    }
    ~NativeContext()
    {
        if (auto* peer = component.getPeer())
        {
            juce_LinuxRemoveRepaintListener (peer, &dummy);
            if (embeddedWindow != 0)
            {
                XWindowSystemUtilities::ScopedXLock xLock;
                X11Symbols::getInstance()->xUnmapWindow (display, embeddedWindow);
                X11Symbols::getInstance()->xDestroyWindow (display, embeddedWindow);
                X11Symbols::getInstance()->xSync (display, True);
            }
        }
        if (bestVisual != nullptr)
            X11Symbols::getInstance()->xFree (bestVisual);
    }
    bool initialiseOnRenderThread (OpenGLContext& c)
    {
        XWindowSystemUtilities::ScopedXLock xLock;
        renderContext = glXCreateContext (display, bestVisual, (GLXContext) contextToShareWith, GL_TRUE);
        c.makeActive();
        context = &c;
        return true;
    }
    void shutdownOnRenderThread()
    {
        XWindowSystemUtilities::ScopedXLock xLock;
        context = nullptr;
        deactivateCurrentContext();
        glXDestroyContext (display, renderContext);
        renderContext = nullptr;
    }
    bool makeActive() const noexcept
    {
        XWindowSystemUtilities::ScopedXLock xLock;
        return renderContext != nullptr
                 && glXMakeCurrent (display, embeddedWindow, renderContext);
    }
    bool isActive() const noexcept
    {
        XWindowSystemUtilities::ScopedXLock xLock;
        return glXGetCurrentContext() == renderContext && renderContext != nullptr;
    }
    static void deactivateCurrentContext()
    {
        if (auto* display = XWindowSystem::getInstance()->getDisplay())
        {
            XWindowSystemUtilities::ScopedXLock xLock;
            glXMakeCurrent (display, None, nullptr);
        }
    }
    void swapBuffers()
    {
        XWindowSystemUtilities::ScopedXLock xLock;
        glXSwapBuffers (display, embeddedWindow);
    }
    void updateWindowPosition (Rectangle<int> newBounds)
    {
        bounds = newBounds;
        auto physicalBounds = Desktop::getInstance().getDisplays().logicalToPhysical (bounds);
        XWindowSystemUtilities::ScopedXLock xLock;
        X11Symbols::getInstance()->xMoveResizeWindow (display, embeddedWindow,
                                                      physicalBounds.getX(), physicalBounds.getY(),
                                                      (unsigned int) jmax (1, physicalBounds.getWidth()),
                                                      (unsigned int) jmax (1, physicalBounds.getHeight()));
    }
    bool setSwapInterval (int numFramesPerSwap)
    {
        if (numFramesPerSwap == swapFrames)
            return true;
        if (auto GLXSwapIntervalSGI
              = (PFNGLXSWAPINTERVALSGIPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalSGI"))
        {
            XWindowSystemUtilities::ScopedXLock xLock;
            swapFrames = numFramesPerSwap;
            GLXSwapIntervalSGI (numFramesPerSwap);
            return true;
        }
        return false;
    }
    int getSwapInterval() const                 { return swapFrames; }
    bool createdOk() const noexcept             { return true; }
    void* getRawContext() const noexcept        { return renderContext; }
    GLuint getFrameBufferID() const noexcept    { return 0; }
    void triggerRepaint()
    {
        if (context != nullptr)
            context->triggerRepaint();
    }
    struct Locker { Locker (NativeContext&) {} };
private:
    Component& component;
    GLXContext renderContext = {};
    Window embeddedWindow = {};
    int swapFrames = 1;
    Rectangle<int> bounds;
    XVisualInfo* bestVisual = nullptr;
    void* contextToShareWith;
    OpenGLContext* context = nullptr;
    DummyComponent dummy;
    ::Display* display = nullptr;
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
};
//==============================================================================
bool OpenGLHelpers::isContextActive()
{
    XWindowSystemUtilities::ScopedXLock xLock;
    return glXGetCurrentContext() != nullptr;
}
} // namespace juce
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