The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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hogliux e91def7fae OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper 7 years ago
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juce_MissingGLDefinitions.h Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs 7 years ago
juce_OpenGLExtensions.h Add documentation tags 7 years ago
juce_OpenGL_android.h Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs. 7 years ago
juce_OpenGL_ios.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_linux_X11.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_osx.h OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper 7 years ago
juce_OpenGL_win32.h Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago