The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD) \
  19. METHOD (layout, "layout", "(IIII)V") \
  20. METHOD (requestRender, "requestRender", "()V") \
  21. DECLARE_JNI_CLASS (OpenGLView, JUCE_ANDROID_ACTIVITY_CLASSPATH "$OpenGLView");
  22. #undef JNI_CLASS_MEMBERS
  23. extern jobject createOpenGLView (ComponentPeer*);
  24. //==============================================================================
  25. class OpenGLContext::NativeContext
  26. {
  27. public:
  28. NativeContext (Component& component_,
  29. const OpenGLPixelFormat& pixelFormat,
  30. const NativeContext* contextToShareWith)
  31. : component (component_),
  32. isInsideGLCallback (false)
  33. {
  34. {
  35. const ScopedLock sl (contextListLock);
  36. glView = GlobalRef (createOpenGLView (component.getPeer()));
  37. contextList.add (this);
  38. }
  39. updateWindowPosition (component.getTopLevelComponent()
  40. ->getLocalArea (&component, component.getLocalBounds()));
  41. }
  42. ~NativeContext()
  43. {
  44. {
  45. const ScopedLock sl (contextListLock);
  46. contextList.removeValue (this);
  47. }
  48. android.activity.callVoidMethod (JuceAppActivity.deleteView, glView.get());
  49. glView.clear();
  50. }
  51. void initialiseOnRenderThread() {}
  52. void shutdownOnRenderThread() {}
  53. bool makeActive() const noexcept { return isInsideGLCallback; }
  54. bool isActive() const noexcept { return isInsideGLCallback; }
  55. void swapBuffers() const noexcept {}
  56. bool setSwapInterval (const int) { return false; }
  57. int getSwapInterval() const { return 0; }
  58. bool createdOk() const noexcept { return getRawContext() != nullptr; }
  59. void* getRawContext() const noexcept { return glView.get(); }
  60. GLuint getFrameBufferID() const noexcept { return 0; }
  61. void updateWindowPosition (const Rectangle<int>& bounds)
  62. {
  63. if (lastBounds != bounds)
  64. {
  65. lastBounds = bounds;
  66. glView.callVoidMethod (OpenGLView.layout,
  67. bounds.getX(), bounds.getY(),
  68. bounds.getRight(), bounds.getBottom());
  69. }
  70. }
  71. void triggerRepaint()
  72. {
  73. glView.callVoidMethod (OpenGLView.requestRender);
  74. }
  75. //==============================================================================
  76. void contextCreatedCallback();
  77. void contextChangedSize() {}
  78. void renderCallback();
  79. //==============================================================================
  80. static NativeContext* findContextFor (JNIEnv* env, jobject glView)
  81. {
  82. const ScopedLock sl (contextListLock);
  83. for (int i = contextList.size(); --i >= 0;)
  84. {
  85. NativeContext* const c = contextList.getUnchecked(i);
  86. if (env->IsSameObject (c->glView.get(), glView))
  87. return c;
  88. }
  89. return nullptr;
  90. }
  91. static NativeContext* getActiveContext() noexcept
  92. {
  93. const ScopedLock sl (contextListLock);
  94. for (int i = contextList.size(); --i >= 0;)
  95. {
  96. NativeContext* const c = contextList.getUnchecked(i);
  97. if (c->isInsideGLCallback)
  98. return c;
  99. }
  100. return nullptr;
  101. }
  102. struct Locker { Locker (NativeContext&) {} };
  103. Component& component;
  104. private:
  105. GlobalRef glView;
  106. Rectangle<int> lastBounds;
  107. bool isInsideGLCallback;
  108. typedef Array<NativeContext*> ContextArray;
  109. static CriticalSection contextListLock;
  110. static ContextArray contextList;
  111. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext);
  112. };
  113. CriticalSection OpenGLContext::NativeContext::contextListLock;
  114. OpenGLContext::NativeContext::ContextArray OpenGLContext::NativeContext::contextList;
  115. //==============================================================================
  116. bool OpenGLHelpers::isContextActive()
  117. {
  118. return OpenGLContext::NativeContext::getActiveContext() != nullptr;
  119. }
  120. //==============================================================================
  121. #define GL_VIEW_CLASS_NAME JUCE_JOIN_MACRO (JUCE_ANDROID_ACTIVITY_CLASSNAME, _00024OpenGLView)
  122. JUCE_JNI_CALLBACK (GL_VIEW_CLASS_NAME, contextCreated, void, (JNIEnv* env, jobject view))
  123. {
  124. threadLocalJNIEnvHolder.getOrAttach();
  125. OpenGLContext::NativeContext* const context = OpenGLContext::NativeContext::findContextFor (env, view);
  126. jassert (context != nullptr);
  127. if (context != nullptr)
  128. context->contextCreatedCallback();
  129. }
  130. JUCE_JNI_CALLBACK (GL_VIEW_CLASS_NAME, contextChangedSize, void, (JNIEnv* env, jobject view))
  131. {
  132. OpenGLContext::NativeContext* const context = OpenGLContext::NativeContext::findContextFor (env, view);
  133. if (context != nullptr)
  134. context->contextChangedSize();
  135. }
  136. JUCE_JNI_CALLBACK (GL_VIEW_CLASS_NAME, render, void, (JNIEnv* env, jobject view))
  137. {
  138. OpenGLContext::NativeContext* const context = OpenGLContext::NativeContext::findContextFor (env, view);
  139. if (context != nullptr)
  140. context->renderCallback();
  141. }