| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - class MouseInputSourceInternal   : private AsyncUpdater
 - {
 - public:
 -     //==============================================================================
 -     MouseInputSourceInternal (const int i, const bool isMouse)
 -         : index (i), isMouseDevice (isMouse), pressure (0.0f),
 -           isUnboundedMouseModeOn (false), isCursorVisibleUntilOffscreen (false),
 -           lastPeer (nullptr), currentCursorHandle (nullptr),
 -           mouseEventCounter (0), mouseMovedSignificantlySincePressed (false)
 -     {
 -     }
 - 
 -     //==============================================================================
 -     bool isDragging() const noexcept
 -     {
 -         return buttonState.isAnyMouseButtonDown();
 -     }
 - 
 -     Component* getComponentUnderMouse() const noexcept
 -     {
 -         return componentUnderMouse.get();
 -     }
 - 
 -     ModifierKeys getCurrentModifiers() const noexcept
 -     {
 -         return ModifierKeys::getCurrentModifiers().withoutMouseButtons().withFlags (buttonState.getRawFlags());
 -     }
 - 
 -     ComponentPeer* getPeer() noexcept
 -     {
 -         if (! ComponentPeer::isValidPeer (lastPeer))
 -             lastPeer = nullptr;
 - 
 -         return lastPeer;
 -     }
 - 
 -     static Point<float> screenPosToLocalPos (Component& comp, Point<float> pos)
 -     {
 -         if (ComponentPeer* const peer = comp.getPeer())
 -         {
 -             pos = peer->globalToLocal (pos);
 -             Component& peerComp = peer->getComponent();
 -             return comp.getLocalPoint (&peerComp, ScalingHelpers::unscaledScreenPosToScaled (peerComp, pos));
 -         }
 - 
 -         return comp.getLocalPoint (nullptr, ScalingHelpers::unscaledScreenPosToScaled (comp, pos));
 -     }
 - 
 -     Component* findComponentAt (Point<float> screenPos)
 -     {
 -         if (ComponentPeer* const peer = getPeer())
 -         {
 -             Point<float> relativePos (ScalingHelpers::unscaledScreenPosToScaled (peer->getComponent(),
 -                                                                                  peer->globalToLocal (screenPos)));
 -             Component& comp = peer->getComponent();
 - 
 -             const Point<int> pos (relativePos.roundToInt());
 - 
 -             // (the contains() call is needed to test for overlapping desktop windows)
 -             if (comp.contains (pos))
 -                 return comp.getComponentAt (pos);
 -         }
 - 
 -         return nullptr;
 -     }
 - 
 -     Point<float> getScreenPosition() const
 -     {
 -         // This needs to return the live position if possible, but it mustn't update the lastScreenPos
 -         // value, because that can cause continuity problems.
 -         return ScalingHelpers::unscaledScreenPosToScaled
 -                     (unboundedMouseOffset + (isMouseDevice ? MouseInputSource::getCurrentRawMousePosition()
 -                                                            : lastScreenPos));
 -     }
 - 
 -     void setScreenPosition (Point<float> p)
 -     {
 -         MouseInputSource::setRawMousePosition (ScalingHelpers::scaledScreenPosToUnscaled (p));
 -     }
 - 
 -     bool isPressureValid() const noexcept       { return pressure > 0.0f && pressure < 1.0f; }
 - 
 -     //==============================================================================
 -    #if JUCE_DUMP_MOUSE_EVENTS
 -     #define JUCE_MOUSE_EVENT_DBG(desc)   DBG ("Mouse " << desc << " #" << index \
 -                                                 << ": " << screenPosToLocalPos (comp, screenPos).toString() \
 -                                                 << " - Comp: " << String::toHexString ((pointer_sized_int) &comp));
 -    #else
 -     #define JUCE_MOUSE_EVENT_DBG(desc)
 -    #endif
 - 
 -     void sendMouseEnter (Component& comp, Point<float> screenPos, Time time)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("enter")
 -         comp.internalMouseEnter (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
 -     }
 - 
 -     void sendMouseExit (Component& comp, Point<float> screenPos, Time time)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("exit")
 -         comp.internalMouseExit (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
 -     }
 - 
 -     void sendMouseMove (Component& comp, Point<float> screenPos, Time time)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("move")
 -         comp.internalMouseMove (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
 -     }
 - 
 -     void sendMouseDown (Component& comp, Point<float> screenPos, Time time)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("down")
 -         comp.internalMouseDown (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure);
 -     }
 - 
 -     void sendMouseDrag (Component& comp, Point<float> screenPos, Time time)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("drag")
 -         comp.internalMouseDrag (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure);
 -     }
 - 
 -     void sendMouseUp (Component& comp, Point<float> screenPos, Time time, const ModifierKeys oldMods)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("up")
 -         comp.internalMouseUp (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, oldMods, pressure);
 -     }
 - 
 -     void sendMouseWheel (Component& comp, Point<float> screenPos, Time time, const MouseWheelDetails& wheel)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("wheel")
 -         comp.internalMouseWheel (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, wheel);
 -     }
 - 
 -     void sendMagnifyGesture (Component& comp, Point<float> screenPos, Time time, const float amount)
 -     {
 -         JUCE_MOUSE_EVENT_DBG ("magnify")
 -         comp.internalMagnifyGesture (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, amount);
 -     }
 - 
 -     //==============================================================================
 -     // (returns true if the button change caused a modal event loop)
 -     bool setButtons (Point<float> screenPos, Time time, const ModifierKeys newButtonState)
 -     {
 -         if (buttonState == newButtonState)
 -             return false;
 - 
 -         // (avoid sending a spurious mouse-drag when we receive a mouse-up)
 -         if (! (isDragging() && ! newButtonState.isAnyMouseButtonDown()))
 -             setScreenPos (screenPos, time, false);
 - 
 -         // (ignore secondary clicks when there's already a button down)
 -         if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
 -         {
 -             buttonState = newButtonState;
 -             return false;
 -         }
 - 
 -         const int lastCounter = mouseEventCounter;
 - 
 -         if (buttonState.isAnyMouseButtonDown())
 -         {
 -             if (Component* const current = getComponentUnderMouse())
 -             {
 -                 const ModifierKeys oldMods (getCurrentModifiers());
 -                 buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop
 - 
 -                 sendMouseUp (*current, screenPos + unboundedMouseOffset, time, oldMods);
 - 
 -                 if (lastCounter != mouseEventCounter)
 -                     return true; // if a modal loop happened, then newButtonState is no longer valid.
 -             }
 - 
 -             enableUnboundedMouseMovement (false, false);
 -         }
 - 
 -         buttonState = newButtonState;
 - 
 -         if (buttonState.isAnyMouseButtonDown())
 -         {
 -             Desktop::getInstance().incrementMouseClickCounter();
 - 
 -             if (Component* const current = getComponentUnderMouse())
 -             {
 -                 registerMouseDown (screenPos, time, *current, buttonState);
 -                 sendMouseDown (*current, screenPos, time);
 -             }
 -         }
 - 
 -         return lastCounter != mouseEventCounter;
 -     }
 - 
 -     void setComponentUnderMouse (Component* const newComponent, Point<float> screenPos, Time time)
 -     {
 -         Component* current = getComponentUnderMouse();
 - 
 -         if (newComponent != current)
 -         {
 -             WeakReference<Component> safeNewComp (newComponent);
 -             const ModifierKeys originalButtonState (buttonState);
 - 
 -             if (current != nullptr)
 -             {
 -                 WeakReference<Component> safeOldComp (current);
 -                 setButtons (screenPos, time, ModifierKeys());
 - 
 -                 if (safeOldComp != nullptr)
 -                 {
 -                     componentUnderMouse = safeNewComp;
 -                     sendMouseExit (*safeOldComp, screenPos, time);
 -                 }
 - 
 -                 buttonState = originalButtonState;
 -             }
 - 
 -             current = componentUnderMouse = safeNewComp;
 - 
 -             if (current != nullptr)
 -                 sendMouseEnter (*current, screenPos, time);
 - 
 -             revealCursor (false);
 -             setButtons (screenPos, time, originalButtonState);
 -         }
 -     }
 - 
 -     void setPeer (ComponentPeer& newPeer, Point<float> screenPos, Time time)
 -     {
 -         ModifierKeys::updateCurrentModifiers();
 - 
 -         if (&newPeer != lastPeer)
 -         {
 -             setComponentUnderMouse (nullptr, screenPos, time);
 -             lastPeer = &newPeer;
 -             setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
 -         }
 -     }
 - 
 -     void setScreenPos (Point<float> newScreenPos, Time time, const bool forceUpdate)
 -     {
 -         if (! isDragging())
 -             setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
 - 
 -         if (newScreenPos != lastScreenPos || forceUpdate)
 -         {
 -             cancelPendingUpdate();
 -             lastScreenPos = newScreenPos;
 - 
 -             if (Component* const current = getComponentUnderMouse())
 -             {
 -                 if (isDragging())
 -                 {
 -                     registerMouseDrag (newScreenPos);
 -                     sendMouseDrag (*current, newScreenPos + unboundedMouseOffset, time);
 - 
 -                     if (isUnboundedMouseModeOn)
 -                         handleUnboundedDrag (*current);
 -                 }
 -                 else
 -                 {
 -                     sendMouseMove (*current, newScreenPos, time);
 -                 }
 -             }
 - 
 -             revealCursor (false);
 -         }
 -     }
 - 
 -     //==============================================================================
 -     void handleEvent (ComponentPeer& newPeer, Point<float> positionWithinPeer, Time time,
 -                       const ModifierKeys newMods, float newPressure)
 -     {
 -         lastTime = time;
 -         const bool pressureChanged = (pressure != newPressure);
 -         pressure = newPressure;
 -         ++mouseEventCounter;
 -         const Point<float> screenPos (newPeer.localToGlobal (positionWithinPeer));
 - 
 -         if (isDragging() && newMods.isAnyMouseButtonDown())
 -         {
 -             setScreenPos (screenPos, time, pressureChanged);
 -         }
 -         else
 -         {
 -             setPeer (newPeer, screenPos, time);
 - 
 -             if (ComponentPeer* peer = getPeer())
 -             {
 -                 if (setButtons (screenPos, time, newMods))
 -                     return; // some modal events have been dispatched, so the current event is now out-of-date
 - 
 -                 peer = getPeer();
 - 
 -                 if (peer != nullptr)
 -                     setScreenPos (screenPos, time, pressureChanged);
 -             }
 -         }
 -     }
 - 
 -     Component* getTargetForGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
 -                                     Time time, Point<float>& screenPos)
 -     {
 -         lastTime = time;
 -         ++mouseEventCounter;
 - 
 -         screenPos = peer.localToGlobal (positionWithinPeer);
 -         setPeer (peer, screenPos, time);
 -         setScreenPos (screenPos, time, false);
 -         triggerFakeMove();
 - 
 -         return getComponentUnderMouse();
 -     }
 - 
 -     void handleWheel (ComponentPeer& peer, Point<float> positionWithinPeer,
 -                       Time time, const MouseWheelDetails& wheel)
 -     {
 -         Desktop::getInstance().incrementMouseWheelCounter();
 -         Point<float> screenPos;
 - 
 -         // This will make sure that when the wheel spins in its inertial phase, any events
 -         // continue to be sent to the last component that the mouse was over when it was being
 -         // actively controlled by the user. This avoids confusion when scrolling through nested
 -         // scrollable components.
 -         if (lastNonInertialWheelTarget == nullptr || ! wheel.isInertial)
 -             lastNonInertialWheelTarget = getTargetForGesture (peer, positionWithinPeer, time, screenPos);
 - 
 -         if (Component* target = lastNonInertialWheelTarget)
 -             sendMouseWheel (*target, screenPos, time, wheel);
 -     }
 - 
 -     void handleMagnifyGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
 -                                Time time, const float scaleFactor)
 -     {
 -         Point<float> screenPos;
 -         if (Component* current = getTargetForGesture (peer, positionWithinPeer, time, screenPos))
 -             sendMagnifyGesture (*current, screenPos, time, scaleFactor);
 -     }
 - 
 -     //==============================================================================
 -     Time getLastMouseDownTime() const noexcept              { return mouseDowns[0].time; }
 -     Point<float> getLastMouseDownPosition() const noexcept  { return ScalingHelpers::unscaledScreenPosToScaled (mouseDowns[0].position); }
 - 
 -     int getNumberOfMultipleClicks() const noexcept
 -     {
 -         int numClicks = 1;
 - 
 -         if (! hasMouseMovedSignificantlySincePressed())
 -         {
 -             for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
 -             {
 -                 if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], MouseEvent::getDoubleClickTimeout() * jmin (i, 2)))
 -                     ++numClicks;
 -                 else
 -                     break;
 -             }
 -         }
 - 
 -         return numClicks;
 -     }
 - 
 -     bool hasMouseMovedSignificantlySincePressed() const noexcept
 -     {
 -         return mouseMovedSignificantlySincePressed
 -                 || lastTime > mouseDowns[0].time + RelativeTime::milliseconds (300);
 -     }
 - 
 -     //==============================================================================
 -     void triggerFakeMove()
 -     {
 -         triggerAsyncUpdate();
 -     }
 - 
 -     void handleAsyncUpdate() override
 -     {
 -         setScreenPos (lastScreenPos, jmax (lastTime, Time::getCurrentTime()), true);
 -     }
 - 
 -     //==============================================================================
 -     void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
 -     {
 -         enable = enable && isDragging();
 -         isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
 - 
 -         if (enable != isUnboundedMouseModeOn)
 -         {
 -             if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
 -             {
 -                 // when released, return the mouse to within the component's bounds
 -                 if (Component* current = getComponentUnderMouse())
 -                     setScreenPosition (current->getScreenBounds().toFloat()
 -                                           .getConstrainedPoint (ScalingHelpers::unscaledScreenPosToScaled (lastScreenPos)));
 -             }
 - 
 -             isUnboundedMouseModeOn = enable;
 -             unboundedMouseOffset = Point<float>();
 - 
 -             revealCursor (true);
 -         }
 -     }
 - 
 -     void handleUnboundedDrag (Component& current)
 -     {
 -         const Rectangle<float> componentScreenBounds
 -                 = ScalingHelpers::scaledScreenPosToUnscaled (current.getParentMonitorArea().reduced (2, 2).toFloat());
 - 
 -         if (! componentScreenBounds.contains (lastScreenPos))
 -         {
 -             const Point<float> componentCentre (current.getScreenBounds().toFloat().getCentre());
 -             unboundedMouseOffset += (lastScreenPos - ScalingHelpers::scaledScreenPosToUnscaled (componentCentre));
 -             setScreenPosition (componentCentre);
 -         }
 -         else if (isCursorVisibleUntilOffscreen
 -                   && (! unboundedMouseOffset.isOrigin())
 -                   && componentScreenBounds.contains (lastScreenPos + unboundedMouseOffset))
 -         {
 -             MouseInputSource::setRawMousePosition (lastScreenPos + unboundedMouseOffset);
 -             unboundedMouseOffset = Point<float>();
 -         }
 -     }
 - 
 -     //==============================================================================
 -     void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
 -     {
 -         if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
 -         {
 -             cursor = MouseCursor::NoCursor;
 -             forcedUpdate = true;
 -         }
 - 
 -         if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
 -         {
 -             currentCursorHandle = cursor.getHandle();
 -             cursor.showInWindow (getPeer());
 -         }
 -     }
 - 
 -     void hideCursor()
 -     {
 -         showMouseCursor (MouseCursor::NoCursor, true);
 -     }
 - 
 -     void revealCursor (bool forcedUpdate)
 -     {
 -         MouseCursor mc (MouseCursor::NormalCursor);
 - 
 -         if (Component* current = getComponentUnderMouse())
 -             mc = current->getLookAndFeel().getMouseCursorFor (*current);
 - 
 -         showMouseCursor (mc, forcedUpdate);
 -     }
 - 
 -     //==============================================================================
 -     const int index;
 -     const bool isMouseDevice;
 -     Point<float> lastScreenPos, unboundedMouseOffset; // NB: these are unscaled coords
 -     ModifierKeys buttonState;
 -     float pressure;
 - 
 -     bool isUnboundedMouseModeOn, isCursorVisibleUntilOffscreen;
 - 
 - private:
 -     WeakReference<Component> componentUnderMouse, lastNonInertialWheelTarget;
 -     ComponentPeer* lastPeer;
 - 
 -     void* currentCursorHandle;
 -     int mouseEventCounter;
 - 
 -     struct RecentMouseDown
 -     {
 -         RecentMouseDown() noexcept  : peerID (0) {}
 - 
 -         Point<float> position;
 -         Time time;
 -         ModifierKeys buttons;
 -         uint32 peerID;
 - 
 -         bool canBePartOfMultipleClickWith (const RecentMouseDown& other, const int maxTimeBetweenMs) const
 -         {
 -             return time - other.time < RelativeTime::milliseconds (maxTimeBetweenMs)
 -                     && std::abs (position.x - other.position.x) < 8
 -                     && std::abs (position.y - other.position.y) < 8
 -                     && buttons == other.buttons
 -                     && peerID == other.peerID;
 -         }
 -     };
 - 
 -     RecentMouseDown mouseDowns[4];
 -     Time lastTime;
 -     bool mouseMovedSignificantlySincePressed;
 - 
 -     void registerMouseDown (Point<float> screenPos, Time time,
 -                             Component& component, const ModifierKeys modifiers) noexcept
 -     {
 -         for (int i = numElementsInArray (mouseDowns); --i > 0;)
 -             mouseDowns[i] = mouseDowns[i - 1];
 - 
 -         mouseDowns[0].position = screenPos;
 -         mouseDowns[0].time = time;
 -         mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
 - 
 -         if (ComponentPeer* const peer = component.getPeer())
 -             mouseDowns[0].peerID = peer->getUniqueID();
 -         else
 -             mouseDowns[0].peerID = 0;
 - 
 -         mouseMovedSignificantlySincePressed = false;
 -         lastNonInertialWheelTarget = nullptr;
 -     }
 - 
 -     void registerMouseDrag (Point<float> screenPos) noexcept
 -     {
 -         mouseMovedSignificantlySincePressed = mouseMovedSignificantlySincePressed
 -                || mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
 -     }
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MouseInputSourceInternal)
 - };
 - 
 - //==============================================================================
 - MouseInputSource::MouseInputSource (MouseInputSourceInternal* s) noexcept   : pimpl (s)  {}
 - MouseInputSource::MouseInputSource (const MouseInputSource& other) noexcept : pimpl (other.pimpl)  {}
 - MouseInputSource::~MouseInputSource() noexcept {}
 - 
 - MouseInputSource& MouseInputSource::operator= (const MouseInputSource& other) noexcept
 - {
 -     pimpl = other.pimpl;
 -     return *this;
 - }
 - 
 - bool MouseInputSource::isMouse() const noexcept                          { return pimpl->isMouseDevice; }
 - bool MouseInputSource::isTouch() const noexcept                          { return ! isMouse(); }
 - bool MouseInputSource::canHover() const noexcept                         { return isMouse(); }
 - bool MouseInputSource::hasMouseWheel() const noexcept                    { return isMouse(); }
 - int MouseInputSource::getIndex() const noexcept                          { return pimpl->index; }
 - bool MouseInputSource::isDragging() const noexcept                       { return pimpl->isDragging(); }
 - Point<float> MouseInputSource::getScreenPosition() const noexcept        { return pimpl->getScreenPosition(); }
 - ModifierKeys MouseInputSource::getCurrentModifiers() const noexcept      { return pimpl->getCurrentModifiers(); }
 - float MouseInputSource::getCurrentPressure() const noexcept              { return pimpl->pressure; }
 - bool MouseInputSource::isPressureValid() const noexcept                  { return pimpl->isPressureValid(); }
 - Component* MouseInputSource::getComponentUnderMouse() const              { return pimpl->getComponentUnderMouse(); }
 - void MouseInputSource::triggerFakeMove() const                           { pimpl->triggerFakeMove(); }
 - int MouseInputSource::getNumberOfMultipleClicks() const noexcept         { return pimpl->getNumberOfMultipleClicks(); }
 - Time MouseInputSource::getLastMouseDownTime() const noexcept             { return pimpl->getLastMouseDownTime(); }
 - Point<float> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
 - bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept  { return pimpl->hasMouseMovedSignificantlySincePressed(); }
 - bool MouseInputSource::canDoUnboundedMovement() const noexcept           { return isMouse(); }
 - void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) const
 -                                                                          { pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
 - bool MouseInputSource::isUnboundedMouseMovementEnabled() const           { return pimpl->isUnboundedMouseModeOn; }
 - bool MouseInputSource::hasMouseCursor() const noexcept                   { return isMouse(); }
 - void MouseInputSource::showMouseCursor (const MouseCursor& cursor)       { pimpl->showMouseCursor (cursor, false); }
 - void MouseInputSource::hideCursor()                                      { pimpl->hideCursor(); }
 - void MouseInputSource::revealCursor()                                    { pimpl->revealCursor (false); }
 - void MouseInputSource::forceMouseCursorUpdate()                          { pimpl->revealCursor (true); }
 - void MouseInputSource::setScreenPosition (Point<float> p)                { pimpl->setScreenPosition (p); }
 - 
 - void MouseInputSource::handleEvent (ComponentPeer& peer, Point<float> pos, int64 time, ModifierKeys mods, float pressure)
 - {
 -     pimpl->handleEvent (peer, pos, Time (time), mods.withOnlyMouseButtons(), pressure);
 - }
 - 
 - void MouseInputSource::handleWheel (ComponentPeer& peer, Point<float> pos, int64 time, const MouseWheelDetails& wheel)
 - {
 -     pimpl->handleWheel (peer, pos, Time (time), wheel);
 - }
 - 
 - void MouseInputSource::handleMagnifyGesture (ComponentPeer& peer, Point<float> pos, int64 time, float scaleFactor)
 - {
 -     pimpl->handleMagnifyGesture (peer, pos, Time (time), scaleFactor);
 - }
 - 
 - const float MouseInputSource::invalidPressure = 0.0f;
 - 
 - //==============================================================================
 - struct MouseInputSource::SourceList  : public Timer
 - {
 -     SourceList()
 -     {
 -         addSource();
 -     }
 - 
 -     bool addSource();
 - 
 -     void addSource (int index, bool isMouse)
 -     {
 -         MouseInputSourceInternal* s = new MouseInputSourceInternal (index, isMouse);
 -         sources.add (s);
 -         sourceArray.add (MouseInputSource (s));
 -     }
 - 
 -     MouseInputSource* getMouseSource (int index) const noexcept
 -     {
 -         return isPositiveAndBelow (index, sourceArray.size()) ? &sourceArray.getReference (index)
 -                                                               : nullptr;
 -     }
 - 
 -     MouseInputSource* getOrCreateMouseInputSource (int touchIndex)
 -     {
 -         jassert (touchIndex >= 0 && touchIndex < 100); // sanity-check on number of fingers
 - 
 -         for (;;)
 -         {
 -             if (MouseInputSource* mouse = getMouseSource (touchIndex))
 -                 return mouse;
 - 
 -             if (! addSource())
 -             {
 -                 jassertfalse; // not enough mouse sources!
 -                 return nullptr;
 -             }
 -         }
 -     }
 - 
 -     int getNumDraggingMouseSources() const noexcept
 -     {
 -         int num = 0;
 - 
 -         for (int i = 0; i < sources.size(); ++i)
 -             if (sources.getUnchecked(i)->isDragging())
 -                 ++num;
 - 
 -         return num;
 -     }
 - 
 -     MouseInputSource* getDraggingMouseSource (int index) const noexcept
 -     {
 -         int num = 0;
 - 
 -         for (int i = 0; i < sources.size(); ++i)
 -         {
 -             MouseInputSource* const mi = &(sourceArray.getReference(i));
 - 
 -             if (mi->isDragging())
 -             {
 -                 if (index == num)
 -                     return mi;
 - 
 -                 ++num;
 -             }
 -         }
 - 
 -         return nullptr;
 -     }
 - 
 -     void beginDragAutoRepeat (const int interval)
 -     {
 -         if (interval > 0)
 -         {
 -             if (getTimerInterval() != interval)
 -                 startTimer (interval);
 -         }
 -         else
 -         {
 -             stopTimer();
 -         }
 -     }
 - 
 -     void timerCallback() override
 -     {
 -         int numMiceDown = 0;
 - 
 -         for (int i = 0; i < sources.size(); ++i)
 -         {
 -             MouseInputSourceInternal* const mi = sources.getUnchecked(i);
 - 
 -             if (mi->isDragging())
 -             {
 -                 mi->triggerFakeMove();
 -                 ++numMiceDown;
 -             }
 -         }
 - 
 -         if (numMiceDown == 0)
 -             stopTimer();
 -     }
 - 
 -     OwnedArray<MouseInputSourceInternal> sources;
 -     Array<MouseInputSource> sourceArray;
 - };
 
 
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