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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
 -                                       const int alphaBits_,
 -                                       const int depthBufferBits_,
 -                                       const int stencilBufferBits_) noexcept
 -     : redBits (bitsPerRGBComponent),
 -       greenBits (bitsPerRGBComponent),
 -       blueBits (bitsPerRGBComponent),
 -       alphaBits (alphaBits_),
 -       depthBufferBits (depthBufferBits_),
 -       stencilBufferBits (stencilBufferBits_),
 -       accumulationBufferRedBits (0),
 -       accumulationBufferGreenBits (0),
 -       accumulationBufferBlueBits (0),
 -       accumulationBufferAlphaBits (0),
 -       multisamplingLevel (0)
 - {
 - }
 - 
 - bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
 - {
 -     return redBits == other.redBits
 -             && greenBits == other.greenBits
 -             && blueBits  == other.blueBits
 -             && alphaBits == other.alphaBits
 -             && depthBufferBits == other.depthBufferBits
 -             && stencilBufferBits == other.stencilBufferBits
 -             && accumulationBufferRedBits   == other.accumulationBufferRedBits
 -             && accumulationBufferGreenBits == other.accumulationBufferGreenBits
 -             && accumulationBufferBlueBits  == other.accumulationBufferBlueBits
 -             && accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
 -             && multisamplingLevel == other.multisamplingLevel;
 - }
 - 
 - bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
 - {
 -     return ! operator== (other);
 - }
 
 
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