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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_OPENGLHELPERS_JUCEHEADER__
 - #define __JUCE_OPENGLHELPERS_JUCEHEADER__
 - 
 - class OpenGLTexture;
 - class OpenGLFrameBuffer;
 - 
 - 
 - //==============================================================================
 - /**
 -     A set of miscellaneous openGL helper functions.
 - */
 - class JUCE_API  OpenGLHelpers
 - {
 - public:
 -     /** Clears the GL error state. */
 -     static void resetErrorState();
 - 
 -     /** Returns true if the current thread has an active OpenGL context. */
 -     static bool isContextActive();
 - 
 -     /** Clears the current context using the given colour. */
 -     static void clear (const Colour& colour);
 - 
 -     static void enableScissorTest (const Rectangle<int>& clip);
 - 
 -     /** Checks whether the current context supports the specified extension. */
 -     static bool isExtensionSupported (const char* extensionName);
 - 
 -     /** Returns the address of a named GL extension function */
 -     static void* getExtensionFunction (const char* functionName);
 - 
 -    #if JUCE_USE_OPENGL_FIXED_FUNCTION
 -     /** Sets the current colour using a JUCE colour. */
 -     static void setColour (const Colour& colour);
 - 
 -     /** Gives the current context an orthoganal rendering mode for 2D drawing into the given size. */
 -     static void prepareFor2D (int width, int height);
 - 
 -     /** This does the same job as gluPerspective(). */
 -     static void setPerspective (double fovy, double aspect, double zNear, double zFar);
 - 
 -     static void applyTransform (const AffineTransform& t);
 - 
 -     static void applyMatrix (const float matrixValues[16]);
 -    #if ! JUCE_OPENGL_ES
 -     static void applyMatrix (const double matrixValues[16]);
 -    #endif
 - 
 -     /** Draws a 2D quad with the specified corner points. */
 -     static void drawQuad2D (float x1, float y1,
 -                             float x2, float y2,
 -                             float x3, float y3,
 -                             float x4, float y4,
 -                             const Colour& colour);
 - 
 -     /** Draws a 3D quad with the specified corner points. */
 -     static void drawQuad3D (float x1, float y1, float z1,
 -                             float x2, float y2, float z2,
 -                             float x3, float y3, float z3,
 -                             float x4, float y4, float z4,
 -                             const Colour& colour);
 -     static void drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords, const int numVertices) noexcept;
 - 
 -     static void drawTriangleStrip (const GLfloat* const vertices, const GLfloat* const textureCoords,
 -                                    const int numVertices, const GLuint textureID) noexcept;
 - 
 -     static void drawTextureQuad (GLuint textureID, const Rectangle<int>& rect);
 - 
 -     static void fillRectWithTexture (const Rectangle<int>& rect, GLuint textureID, const float alpha);
 - 
 -     /** Fills a rectangle with the specified colour. */
 -     static void fillRectWithColour (const Rectangle<int>& rect,
 -                                     const Colour& colour);
 - 
 -     static void fillRect (const Rectangle<int>& rect);
 -    #endif
 - };
 - 
 - //==============================================================================
 - /**
 -     Used as a local object while rendering, this will create a temporary texture ID
 -     from an image in the quickest way possible.
 - 
 -     If the image is backed by an OpenGL framebuffer, it will use that directly; otherwise,
 -     this object will create a temporary texture or framebuffer and copy the image.
 - */
 - class JUCE_API  OpenGLTextureFromImage
 - {
 - public:
 -     OpenGLTextureFromImage (const Image& image);
 -     ~OpenGLTextureFromImage();
 - 
 -     GLuint textureID;
 -     const int imageWidth, imageHeight;
 -     float fullWidthProportion, fullHeightProportion;
 - 
 - private:
 -     ScopedPointer<OpenGLTexture> texture;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLTextureFromImage);
 - };
 - 
 - 
 - #endif   // __JUCE_OPENGLHELPERS_JUCEHEADER__
 
 
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