|  | /*
  ==============================================================================
   This file is part of the JUCE 6 technical preview.
   Copyright (c) 2020 - Raw Material Software Limited
   You may use this code under the terms of the GPL v3
   (see www.gnu.org/licenses).
   For this technical preview, this file is not subject to commercial licensing.
   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.
  ==============================================================================
*/
#if _MSC_VER || defined (__MINGW32__) || defined (__MINGW64__)
 #include <windows.h>
#endif
#include <juce_core/system/juce_TargetPlatform.h>
#include "../utility/juce_CheckSettingMacros.h"
#include "juce_IncludeModuleHeaders.h"
namespace juce
{
AudioProcessor::WrapperType PluginHostType::jucePlugInClientCurrentWrapperType = AudioProcessor::wrapperType_Undefined;
std::function<bool (AudioProcessor&)> PluginHostType::jucePlugInIsRunningInAudioSuiteFn = nullptr;
#if JucePlugin_Build_Unity
 bool juce_isRunningInUnity()    { return PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_Unity; }
#endif
#ifndef JUCE_VST3_CAN_REPLACE_VST2
 #define JUCE_VST3_CAN_REPLACE_VST2 1
#endif
#if JucePlugin_Build_VST3 && (__APPLE_CPP__ || __APPLE_CC__ || _WIN32 || _WIN64 || LINUX || __linux__) && JUCE_VST3_CAN_REPLACE_VST2
#define VST3_REPLACEMENT_AVAILABLE 1
// NB: Nasty old-fashioned code in here because it's copied from the Steinberg example code.
void JUCE_API getUUIDForVST2ID (bool forControllerUID, uint8 uuid[16])
{
    char uidString[33];
    const int vstfxid = (('V' << 16) | ('S' << 8) | (forControllerUID ? 'E' : 'T'));
    char vstfxidStr[7] = { 0 };
    sprintf (vstfxidStr, "%06X", vstfxid);
    strcpy (uidString, vstfxidStr);
    char uidStr[9] = { 0 };
    sprintf (uidStr, "%08X", JucePlugin_VSTUniqueID);
    strcat (uidString, uidStr);
    char nameidStr[3] = { 0 };
    const size_t len = strlen (JucePlugin_Name);
    for (size_t i = 0; i <= 8; ++i)
    {
        juce::uint8 c = i < len ? static_cast<juce::uint8> (JucePlugin_Name[i]) : 0;
        if (c >= 'A' && c <= 'Z')
            c += 'a' - 'A';
        sprintf (nameidStr, "%02X", c);
        strcat (uidString, nameidStr);
    }
    unsigned long p0;
    unsigned int p1, p2;
    unsigned int p3[8];
   #ifndef _MSC_VER
    sscanf
   #else
    sscanf_s
   #endif
    (uidString, "%08lX%04X%04X%02X%02X%02X%02X%02X%02X%02X%02X",
     &p0, &p1, &p2, &p3[0], &p3[1], &p3[2], &p3[3], &p3[4], &p3[5], &p3[6], &p3[7]);
    union q0_u {
        uint32 word;
        uint8 bytes[4];
    } q0;
    union q1_u {
        uint16 half;
        uint8 bytes[2];
    } q1, q2;
    q0.word = static_cast<uint32> (p0);
    q1.half = static_cast<uint16> (p1);
    q2.half = static_cast<uint16> (p2);
    // VST3 doesn't use COM compatible UUIDs on non windows platforms
   #ifndef _WIN32
    q0.word = ByteOrder::swap (q0.word);
    q1.half = ByteOrder::swap (q1.half);
    q2.half = ByteOrder::swap (q2.half);
   #endif
    for (int i = 0; i < 4; ++i)
        uuid[i+0] = q0.bytes[i];
    for (int i = 0; i < 2; ++i)
        uuid[i+4] = q1.bytes[i];
    for (int i = 0; i < 2; ++i)
        uuid[i+6] = q2.bytes[i];
    for (int i = 0; i < 8; ++i)
        uuid[i+8] = static_cast<uint8> (p3[i]);
}
#else
#define VST3_REPLACEMENT_AVAILABLE 0
#endif
#if JucePlugin_Build_VST
bool JUCE_API handleManufacturerSpecificVST2Opcode (int32 index, pointer_sized_int value, void* ptr, float)
{
   #if VST3_REPLACEMENT_AVAILABLE
    if ((index == 'stCA' || index == 'stCa') && value == 'FUID' && ptr != nullptr)
    {
        uint8 fuid[16];
        getUUIDForVST2ID  (false, fuid);
        ::memcpy (ptr, fuid, 16);
        return true;
    }
   #else
    ignoreUnused (index, value, ptr);
   #endif
    return false;
}
#endif
} // namespace juce
using namespace juce;
//==============================================================================
#if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
 extern bool JUCE_CALLTYPE juce_isInterAppAudioConnected();
 extern void JUCE_CALLTYPE juce_switchToHostApplication();
 extern Image JUCE_CALLTYPE juce_getIAAHostIcon (int);
#endif
bool PluginHostType::isInterAppAudioConnected() const
{
   #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
    if (getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
        return juce_isInterAppAudioConnected();
   #endif
    return false;
}
void PluginHostType::switchToHostApplication() const
{
   #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
    if (getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
        juce_switchToHostApplication();
   #endif
}
bool PluginHostType::isInAAXAudioSuite (AudioProcessor& processor)
{
   #if JucePlugin_Build_AAX
    if (PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_AAX
        && jucePlugInIsRunningInAudioSuiteFn != nullptr)
    {
        return jucePlugInIsRunningInAudioSuiteFn (processor);
    }
   #endif
    ignoreUnused (processor);
    return false;
}
namespace juce {
extern Image JUCE_API getIconFromApplication (const String&, const int);
Image PluginHostType::getHostIcon (int size) const
{
    ignoreUnused (size);
   #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
    if (isInterAppAudioConnected())
        return juce_getIAAHostIcon (size);
   #endif
   #if JUCE_MAC
    String bundlePath (getHostPath().upToLastOccurrenceOf (".app", true, true));
    return getIconFromApplication (bundlePath, size);
   #endif
    return Image();
}
}
 |