|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2022 - Raw Material Software Limited
   JUCE is an open source library subject to commercial or open-source
   licensing.
   By using JUCE, you agree to the terms of both the JUCE 7 End-User License
   Agreement and JUCE Privacy Policy.
   End User License Agreement: www.juce.com/juce-7-licence
   Privacy Policy: www.juce.com/juce-privacy-policy
   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).
   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.
  ==============================================================================
*/
namespace juce
{
//==============================================================================
AudioProcessorValueTreeState::Parameter::Parameter (const ParameterID& parameterID,
                                                    const String& parameterName,
                                                    NormalisableRange<float> valueRange,
                                                    float defaultParameterValue,
                                                    const AudioProcessorValueTreeStateParameterAttributes& attributes)
    : AudioParameterFloat (parameterID,
                           parameterName,
                           valueRange,
                           defaultParameterValue,
                           attributes.getAudioParameterFloatAttributes()),
      unsnappedDefault (valueRange.convertTo0to1 (defaultParameterValue)),
      discrete (attributes.getDiscrete()),
      boolean (attributes.getBoolean())
{
}
float AudioProcessorValueTreeState::Parameter::getDefaultValue() const  { return unsnappedDefault; }
int AudioProcessorValueTreeState::Parameter::getNumSteps() const        { return RangedAudioParameter::getNumSteps(); }
bool AudioProcessorValueTreeState::Parameter::isDiscrete() const        { return discrete; }
bool AudioProcessorValueTreeState::Parameter::isBoolean() const         { return boolean; }
void AudioProcessorValueTreeState::Parameter::valueChanged (float newValue)
{
    if (approximatelyEqual ((float) lastValue, newValue))
        return;
    lastValue = newValue;
    NullCheckedInvocation::invoke (onValueChanged);
}
//==============================================================================
class AudioProcessorValueTreeState::ParameterAdapter final : private AudioProcessorParameter::Listener
{
private:
    using Listener = AudioProcessorValueTreeState::Listener;
public:
    explicit ParameterAdapter (RangedAudioParameter& parameterIn)
        : parameter (parameterIn),
          // For legacy reasons, the unnormalised value should *not* be snapped on construction
          unnormalisedValue (getRange().convertFrom0to1 (parameter.getDefaultValue()))
    {
        parameter.addListener (this);
        if (auto* ptr = dynamic_cast<Parameter*> (¶meter))
            ptr->onValueChanged = [this] { parameterValueChanged ({}, {}); };
    }
    ~ParameterAdapter() override        { parameter.removeListener (this); }
    void addListener (Listener* l)      { listeners.add (l); }
    void removeListener (Listener* l)   { listeners.remove (l); }
    RangedAudioParameter& getParameter()                { return parameter; }
    const RangedAudioParameter& getParameter() const    { return parameter; }
    const NormalisableRange<float>& getRange() const    { return parameter.getNormalisableRange(); }
    float getDenormalisedDefaultValue() const    { return denormalise (parameter.getDefaultValue()); }
    void setDenormalisedValue (float value)
    {
        if (! approximatelyEqual (value, (float) unnormalisedValue))
            setNormalisedValue (normalise (value));
    }
    float getDenormalisedValueForText (const String& text) const
    {
        return denormalise (parameter.getValueForText (text));
    }
    String getTextForDenormalisedValue (float value) const
    {
        return parameter.getText (normalise (value), 0);
    }
    float getDenormalisedValue() const                { return unnormalisedValue; }
    std::atomic<float>& getRawDenormalisedValue()     { return unnormalisedValue; }
    bool flushToTree (const Identifier& key, UndoManager* um)
    {
        auto needsUpdateTestValue = true;
        if (! needsUpdate.compare_exchange_strong (needsUpdateTestValue, false))
            return false;
        if (auto* valueProperty = tree.getPropertyPointer (key))
        {
            if (! approximatelyEqual ((float) *valueProperty, unnormalisedValue.load()))
            {
                ScopedValueSetter<bool> svs (ignoreParameterChangedCallbacks, true);
                tree.setProperty (key, unnormalisedValue.load(), um);
            }
        }
        else
        {
            tree.setProperty (key, unnormalisedValue.load(), nullptr);
        }
        return true;
    }
    ValueTree tree;
private:
    void parameterGestureChanged (int, bool) override {}
    void parameterValueChanged (int, float) override
    {
        const auto newValue = denormalise (parameter.getValue());
        if (! listenersNeedCalling && approximatelyEqual ((float) unnormalisedValue, newValue))
            return;
        unnormalisedValue = newValue;
        listeners.call ([this] (Listener& l) { l.parameterChanged (parameter.paramID, unnormalisedValue); });
        listenersNeedCalling = false;
        needsUpdate = true;
    }
    float denormalise (float normalised) const
    {
        return getParameter().convertFrom0to1 (normalised);
    }
    float normalise (float denormalised) const
    {
        return getParameter().convertTo0to1 (denormalised);
    }
    void setNormalisedValue (float value)
    {
        if (ignoreParameterChangedCallbacks)
            return;
        parameter.setValueNotifyingHost (value);
    }
    class LockedListeners
    {
    public:
        template <typename Fn>
        void call (Fn&& fn)
        {
            const CriticalSection::ScopedLockType lock (mutex);
            listeners.call (std::forward<Fn> (fn));
        }
        void add (Listener* l)
        {
            const CriticalSection::ScopedLockType lock (mutex);
            listeners.add (l);
        }
        void remove (Listener* l)
        {
            const CriticalSection::ScopedLockType lock (mutex);
            listeners.remove (l);
        }
    private:
        CriticalSection mutex;
        ListenerList<Listener> listeners;
    };
    RangedAudioParameter& parameter;
    LockedListeners listeners;
    std::atomic<float> unnormalisedValue { 0.0f };
    std::atomic<bool> needsUpdate { true }, listenersNeedCalling { true };
    bool ignoreParameterChangedCallbacks { false };
};
//==============================================================================
AudioProcessorValueTreeState::AudioProcessorValueTreeState (AudioProcessor& processorToConnectTo,
                                                            UndoManager* undoManagerToUse,
                                                            const Identifier& valueTreeType,
                                                            ParameterLayout parameterLayout)
    : AudioProcessorValueTreeState (processorToConnectTo, undoManagerToUse)
{
    struct PushBackVisitor final : ParameterLayout::Visitor
    {
        explicit PushBackVisitor (AudioProcessorValueTreeState& stateIn)
            : state (&stateIn) {}
        void visit (std::unique_ptr<RangedAudioParameter> param) const override
        {
            if (param == nullptr)
            {
                jassertfalse;
                return;
            }
            state->addParameterAdapter (*param);
            state->processor.addParameter (param.release());
        }
        void visit (std::unique_ptr<AudioProcessorParameterGroup> group) const override
        {
            if (group == nullptr)
            {
                jassertfalse;
                return;
            }
            for (const auto param : group->getParameters (true))
            {
                if (const auto rangedParam = dynamic_cast<RangedAudioParameter*> (param))
                {
                    state->addParameterAdapter (*rangedParam);
                }
                else
                {
                    // If you hit this assertion then you are attempting to add a parameter that is
                    // not derived from RangedAudioParameter to the AudioProcessorValueTreeState.
                    jassertfalse;
                }
            }
            state->processor.addParameterGroup (std::move (group));
        }
        AudioProcessorValueTreeState* state;
    };
    for (auto& item : parameterLayout.parameters)
        item->accept (PushBackVisitor (*this));
    state = ValueTree (valueTreeType);
}
AudioProcessorValueTreeState::AudioProcessorValueTreeState (AudioProcessor& p, UndoManager* um)
    : processor (p), undoManager (um)
{
    startTimerHz (10);
    state.addListener (this);
}
AudioProcessorValueTreeState::~AudioProcessorValueTreeState()
{
    stopTimer();
}
//==============================================================================
RangedAudioParameter* AudioProcessorValueTreeState::createAndAddParameter (const String& paramID,
                                                                           const String& paramName,
                                                                           const String& labelText,
                                                                           NormalisableRange<float> range,
                                                                           float defaultVal,
                                                                           std::function<String (float)> valueToTextFunction,
                                                                           std::function<float (const String&)> textToValueFunction,
                                                                           bool isMetaParameter,
                                                                           bool isAutomatableParameter,
                                                                           bool isDiscreteParameter,
                                                                           AudioProcessorParameter::Category category,
                                                                           bool isBooleanParameter)
{
    auto attributes = AudioProcessorValueTreeStateParameterAttributes()
                          .withLabel (labelText)
                          .withStringFromValueFunction ([fn = std::move (valueToTextFunction)] (float v, int) { return fn (v); })
                          .withValueFromStringFunction (std::move (textToValueFunction))
                          .withMeta (isMetaParameter)
                          .withAutomatable (isAutomatableParameter)
                          .withDiscrete (isDiscreteParameter)
                          .withCategory (category)
                          .withBoolean (isBooleanParameter);
    return createAndAddParameter (std::make_unique<Parameter> (paramID,
                                                               paramName,
                                                               range,
                                                               defaultVal,
                                                               std::move (attributes)));
}
RangedAudioParameter* AudioProcessorValueTreeState::createAndAddParameter (std::unique_ptr<RangedAudioParameter> param)
{
    if (param == nullptr)
        return nullptr;
    // All parameters must be created before giving this manager a ValueTree state!
    jassert (! state.isValid());
    if (getParameter (param->paramID) != nullptr)
        return nullptr;
    addParameterAdapter (*param);
    processor.addParameter (param.get());
    return param.release();
}
//==============================================================================
void AudioProcessorValueTreeState::addParameterAdapter (RangedAudioParameter& param)
{
    adapterTable.emplace (param.paramID, std::make_unique<ParameterAdapter> (param));
}
AudioProcessorValueTreeState::ParameterAdapter* AudioProcessorValueTreeState::getParameterAdapter (StringRef paramID) const
{
    auto it = adapterTable.find (paramID);
    return it == adapterTable.end() ? nullptr : it->second.get();
}
void AudioProcessorValueTreeState::addParameterListener (StringRef paramID, Listener* listener)
{
    if (auto* p = getParameterAdapter (paramID))
        p->addListener (listener);
}
void AudioProcessorValueTreeState::removeParameterListener (StringRef paramID, Listener* listener)
{
    if (auto* p = getParameterAdapter (paramID))
        p->removeListener (listener);
}
Value AudioProcessorValueTreeState::getParameterAsValue (StringRef paramID) const
{
    if (auto* adapter = getParameterAdapter (paramID))
        if (adapter->tree.isValid())
            return adapter->tree.getPropertyAsValue (valuePropertyID, undoManager);
    return {};
}
NormalisableRange<float> AudioProcessorValueTreeState::getParameterRange (StringRef paramID) const noexcept
{
    if (auto* p = getParameterAdapter (paramID))
        return p->getRange();
    return {};
}
RangedAudioParameter* AudioProcessorValueTreeState::getParameter (StringRef paramID) const noexcept
{
    if (auto adapter = getParameterAdapter (paramID))
        return &adapter->getParameter();
    return nullptr;
}
std::atomic<float>* AudioProcessorValueTreeState::getRawParameterValue (StringRef paramID) const noexcept
{
    if (auto* p = getParameterAdapter (paramID))
        return &p->getRawDenormalisedValue();
    return nullptr;
}
ValueTree AudioProcessorValueTreeState::copyState()
{
    ScopedLock lock (valueTreeChanging);
    flushParameterValuesToValueTree();
    return state.createCopy();
}
void AudioProcessorValueTreeState::replaceState (const ValueTree& newState)
{
    ScopedLock lock (valueTreeChanging);
    state = newState;
    if (undoManager != nullptr)
        undoManager->clearUndoHistory();
}
void AudioProcessorValueTreeState::setNewState (ValueTree vt)
{
    jassert (vt.getParent() == state);
    if (auto* p = getParameterAdapter (vt.getProperty (idPropertyID).toString()))
    {
        p->tree = vt;
        p->setDenormalisedValue (p->tree.getProperty (valuePropertyID, p->getDenormalisedDefaultValue()));
    }
}
void AudioProcessorValueTreeState::updateParameterConnectionsToChildTrees()
{
    ScopedLock lock (valueTreeChanging);
    for (auto& p : adapterTable)
        p.second->tree = ValueTree();
    for (const auto& child : state)
        setNewState (child);
    for (auto& p : adapterTable)
    {
        auto& adapter = *p.second;
        if (! adapter.tree.isValid())
        {
            adapter.tree = ValueTree (valueType);
            adapter.tree.setProperty (idPropertyID, adapter.getParameter().paramID, nullptr);
            state.appendChild (adapter.tree, nullptr);
        }
    }
    flushParameterValuesToValueTree();
}
void AudioProcessorValueTreeState::valueTreePropertyChanged (ValueTree& tree, const Identifier&)
{
    if (tree.hasType (valueType) && tree.getParent() == state)
        setNewState (tree);
}
void AudioProcessorValueTreeState::valueTreeChildAdded (ValueTree& parent, ValueTree& tree)
{
    if (parent == state && tree.hasType (valueType))
        setNewState (tree);
}
void AudioProcessorValueTreeState::valueTreeRedirected (ValueTree& v)
{
    if (v == state)
        updateParameterConnectionsToChildTrees();
}
bool AudioProcessorValueTreeState::flushParameterValuesToValueTree()
{
    ScopedLock lock (valueTreeChanging);
    bool anyUpdated = false;
    for (auto& p : adapterTable)
        anyUpdated |= p.second->flushToTree (valuePropertyID, undoManager);
    return anyUpdated;
}
void AudioProcessorValueTreeState::timerCallback()
{
    auto anythingUpdated = flushParameterValuesToValueTree();
    startTimer (anythingUpdated ? 1000 / 50
                                : jlimit (50, 500, getTimerInterval() + 20));
}
#if ! JUCE_AUDIOPROCESSOR_NO_GUI
//==============================================================================
template <typename Attachment, typename Control>
std::unique_ptr<Attachment> makeAttachment (const AudioProcessorValueTreeState& stateToUse,
                                            const String& parameterID,
                                            Control& control)
{
    if (auto* parameter = stateToUse.getParameter (parameterID))
        return std::make_unique<Attachment> (*parameter, control, stateToUse.undoManager);
    jassertfalse;
    return nullptr;
}
AudioProcessorValueTreeState::SliderAttachment::SliderAttachment (AudioProcessorValueTreeState& stateToUse,
                                                                  const String& parameterID,
                                                                  Slider& slider)
    : attachment (makeAttachment<SliderParameterAttachment> (stateToUse, parameterID, slider))
{
}
AudioProcessorValueTreeState::ComboBoxAttachment::ComboBoxAttachment (AudioProcessorValueTreeState& stateToUse,
                                                                      const String& parameterID,
                                                                      ComboBox& combo)
    : attachment (makeAttachment<ComboBoxParameterAttachment> (stateToUse, parameterID, combo))
{
}
AudioProcessorValueTreeState::ButtonAttachment::ButtonAttachment (AudioProcessorValueTreeState& stateToUse,
                                                                  const String& parameterID,
                                                                  Button& button)
    : attachment (makeAttachment<ButtonParameterAttachment> (stateToUse, parameterID, button))
{
}
#endif
//==============================================================================
//==============================================================================
#if JUCE_UNIT_TESTS
struct ParameterAdapterTests final : public UnitTest
{
    ParameterAdapterTests()
        : UnitTest ("Parameter Adapter", UnitTestCategories::audioProcessorParameters)
    {}
    void runTest() override
    {
        beginTest ("The default value is returned correctly");
        {
            const auto test = [&] (NormalisableRange<float> range, float value)
            {
                AudioParameterFloat param ({}, {}, range, value);
                AudioProcessorValueTreeState::ParameterAdapter adapter (param);
                expectEquals (adapter.getDenormalisedDefaultValue(), value);
            };
            test ({ -100, 100 }, 0);
            test ({ -2.5, 12.5 }, 10);
        }
        beginTest ("Denormalised parameter values can be retrieved");
        {
            const auto test = [&] (NormalisableRange<float> range, float value)
            {
                AudioParameterFloat param ({}, {}, range, {});
                AudioProcessorValueTreeState::ParameterAdapter adapter (param);
                adapter.setDenormalisedValue (value);
                expectEquals (adapter.getDenormalisedValue(), value);
                expectEquals (adapter.getRawDenormalisedValue().load(), value);
            };
            test ({ -20, -10 }, -15);
            test ({ 0, 7.5 }, 2.5);
        }
        beginTest ("Floats can be converted to text");
        {
            const auto test = [&] (NormalisableRange<float> range, float value, String expected)
            {
                AudioParameterFloat param ({}, {}, range, {});
                AudioProcessorValueTreeState::ParameterAdapter adapter (param);
                expectEquals (adapter.getTextForDenormalisedValue (value), expected);
            };
            test ({ -100, 100 }, 0, "0.0000000");
            test ({ -2.5, 12.5 }, 10, "10.0000000");
            test ({ -20, -10 }, -15, "-15.0000000");
            test ({ 0, 7.5 }, 2.5, "2.5000000");
        }
        beginTest ("Text can be converted to floats");
        {
            const auto test = [&] (NormalisableRange<float> range, String text, float expected)
            {
                AudioParameterFloat param ({}, {}, range, {});
                AudioProcessorValueTreeState::ParameterAdapter adapter (param);
                expectEquals (adapter.getDenormalisedValueForText (text), expected);
            };
            test ({ -100, 100 }, "0.0", 0);
            test ({ -2.5, 12.5 }, "10.0", 10);
            test ({ -20, -10 }, "-15.0", -15);
            test ({ 0, 7.5 }, "2.5", 2.5);
        }
    }
};
static ParameterAdapterTests parameterAdapterTests;
namespace
{
template <typename ValueType>
inline bool operator== (const NormalisableRange<ValueType>& a,
                        const NormalisableRange<ValueType>& b)
{
    return std::tie (a.start, a.end, a.interval, a.skew, a.symmetricSkew)
           == std::tie (b.start, b.end, b.interval, b.skew, b.symmetricSkew);
}
template <typename ValueType>
inline bool operator!= (const NormalisableRange<ValueType>& a,
                        const NormalisableRange<ValueType>& b)
{
    return ! (a == b);
}
} // namespace
class AudioProcessorValueTreeStateTests final : public UnitTest
{
private:
    using Parameter = AudioProcessorValueTreeState::Parameter;
    using ParameterGroup = AudioProcessorParameterGroup;
    using ParameterLayout = AudioProcessorValueTreeState::ParameterLayout;
    using Attributes = AudioProcessorValueTreeStateParameterAttributes;
    class TestAudioProcessor final : public AudioProcessor
    {
    public:
        TestAudioProcessor() = default;
        explicit TestAudioProcessor (ParameterLayout layout)
            : state (*this, nullptr, "state", std::move (layout)) {}
        const String getName() const override { return {}; }
        void prepareToPlay (double, int) override {}
        void releaseResources() override {}
        void processBlock (AudioBuffer<float>&, MidiBuffer&) override {}
        using AudioProcessor::processBlock;
        double getTailLengthSeconds() const override { return {}; }
        bool acceptsMidi() const override { return {}; }
        bool producesMidi() const override { return {}; }
        AudioProcessorEditor* createEditor() override { return {}; }
        bool hasEditor() const override { return {}; }
        int getNumPrograms() override { return 1; }
        int getCurrentProgram() override { return {}; }
        void setCurrentProgram (int) override {}
        const String getProgramName (int) override { return {}; }
        void changeProgramName (int, const String&) override {}
        void getStateInformation (MemoryBlock&) override {}
        void setStateInformation (const void*, int) override {}
        AudioProcessorValueTreeState state { *this, nullptr };
    };
    struct Listener final : public AudioProcessorValueTreeState::Listener
    {
        void parameterChanged (const String& idIn, float valueIn) override
        {
            id = idIn;
            value = valueIn;
        }
        String id;
        float value{};
    };
public:
    AudioProcessorValueTreeStateTests()
        : UnitTest ("Audio Processor Value Tree State", UnitTestCategories::audioProcessorParameters)
    {}
    JUCE_BEGIN_IGNORE_WARNINGS_MSVC (6262)
    void runTest() override
    {
        ScopedJuceInitialiser_GUI scopedJuceInitialiser_gui;
        beginTest ("After calling createAndAddParameter, the number of parameters increases by one");
        {
            TestAudioProcessor proc;
            proc.state.createAndAddParameter (std::make_unique<Parameter> (
                String(),
                String(),
                NormalisableRange<float>(),
                0.0f));
            expectEquals (proc.getParameters().size(), 1);
        }
        beginTest ("After creating a normal named parameter, we can later retrieve that parameter");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f));
            expect (proc.state.getParameter (key) == param);
        }
        beginTest ("After construction, the value tree has the expected format");
        {
            TestAudioProcessor proc ({
                std::make_unique<AudioProcessorParameterGroup> ("A", "", "",
                    std::make_unique<AudioParameterBool> ("a", "", false),
                    std::make_unique<AudioParameterFloat> ("b", "", NormalisableRange<float>{}, 0.0f)),
                std::make_unique<AudioProcessorParameterGroup> ("B", "", "",
                    std::make_unique<AudioParameterInt> ("c", "", 0, 1, 0),
                    std::make_unique<AudioParameterChoice> ("d", "", StringArray { "foo", "bar" }, 0)) });
            const auto valueTree = proc.state.copyState();
            expectEquals (valueTree.getNumChildren(), 4);
            for (auto child : valueTree)
            {
                expect (child.hasType ("PARAM"));
                expect (child.hasProperty ("id"));
                expect (child.hasProperty ("value"));
            }
        }
        beginTest ("Meta parameters can be created");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f,
                                   Attributes().withMeta (true)));
            expect (param->isMetaParameter());
        }
        beginTest ("Automatable parameters can be created");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f,
                                   Attributes().withAutomatable (true)));
            expect (param->isAutomatable());
        }
        beginTest ("Discrete parameters can be created");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f,
                                   Attributes().withDiscrete (true)));
            expect (param->isDiscrete());
        }
        beginTest ("Custom category parameters can be created");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f,
                                   Attributes().withCategory (AudioProcessorParameter::Category::inputMeter)));
            expect (param->category == AudioProcessorParameter::Category::inputMeter);
        }
        beginTest ("Boolean parameters can be created");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f,
                                   Attributes().withBoolean (true)));
            expect (param->isBoolean());
        }
        beginTest ("After creating a custom named parameter, we can later retrieve that parameter");
        {
            const auto key = "id";
            auto param = std::make_unique<AudioParameterBool> (key, "", false);
            const auto paramPtr = param.get();
            TestAudioProcessor proc (std::move (param));
            expect (proc.state.getParameter (key) == paramPtr);
        }
        beginTest ("After adding a normal parameter that already exists, the AudioProcessor parameters are unchanged");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f));
            proc.state.createAndAddParameter (std::make_unique<Parameter> (
                key,
                String(),
                NormalisableRange<float>(),
                0.0f));
            expectEquals (proc.getParameters().size(), 1);
            expect (proc.getParameters().getFirst() == param);
        }
        beginTest ("After setting a parameter value, that value is reflected in the state");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f));
            const auto value = 0.5f;
            param->setValueNotifyingHost (value);
            expectEquals (proc.state.getRawParameterValue (key)->load(), value);
        }
        beginTest ("After adding an APVTS::Parameter, its value is the default value");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto value = 5.0f;
            proc.state.createAndAddParameter (std::make_unique<Parameter> (
                key,
                String(),
                NormalisableRange<float> (0.0f, 100.0f, 10.0f),
                value));
            expectEquals (proc.state.getRawParameterValue (key)->load(), value);
        }
        beginTest ("Listeners receive notifications when parameters change");
        {
            Listener listener;
            TestAudioProcessor proc;
            const auto key = "id";
            const auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                                   key,
                                   String(),
                                   NormalisableRange<float>(),
                                   0.0f));
            proc.state.addParameterListener (key, &listener);
            const auto value = 0.5f;
            param->setValueNotifyingHost (value);
            expectEquals (listener.id, String { key });
            expectEquals (listener.value, value);
        }
        beginTest ("Bool parameters have a range of 0-1");
        {
            const auto key = "id";
            TestAudioProcessor proc (std::make_unique<AudioParameterBool> (key, "", false));
            expect (proc.state.getParameterRange (key) == NormalisableRange<float> (0.0f, 1.0f, 1.0f));
        }
        beginTest ("Float parameters retain their specified range");
        {
            const auto key = "id";
            const auto range = NormalisableRange<float> { -100, 100, 0.7f, 0.2f, true };
            TestAudioProcessor proc (std::make_unique<AudioParameterFloat> (key, "", range, 0.0f));
            expect (proc.state.getParameterRange (key) == range);
        }
        beginTest ("Int parameters retain their specified range");
        {
            const auto key = "id";
            const auto min = -27;
            const auto max = 53;
            TestAudioProcessor proc (std::make_unique<AudioParameterInt> (key, "", min, max, 0));
            expect (proc.state.getParameterRange (key) == NormalisableRange<float> (float (min), float (max), 1.0f));
        }
        beginTest ("Choice parameters retain their specified range");
        {
            const auto key = "id";
            const auto choices = StringArray { "", "", "" };
            TestAudioProcessor proc (std::make_unique<AudioParameterChoice> (key, "", choices, 0));
            expect (proc.state.getParameterRange (key) == NormalisableRange<float> (0.0f, (float) (choices.size() - 1), 1.0f));
            expect (proc.state.getParameter (key)->getNumSteps() == choices.size());
        }
        beginTest ("When the parameter value is changed, normal parameter values are updated");
        {
            TestAudioProcessor proc;
            const auto key = "id";
            const auto initialValue = 0.2f;
            auto param = proc.state.createAndAddParameter (std::make_unique<Parameter> (
                             key,
                             String(),
                             NormalisableRange<float>(),
                             initialValue));
            proc.state.state = ValueTree { "state" };
            auto value = proc.state.getParameterAsValue (key);
            expectEquals (float (value.getValue()), initialValue);
            const auto newValue = 0.75f;
            value = newValue;
            expectEquals (param->getValue(), newValue);
            expectEquals (proc.state.getRawParameterValue (key)->load(), newValue);
        }
        beginTest ("When the parameter value is changed, custom parameter values are updated");
        {
            const auto key = "id";
            const auto choices = StringArray ("foo", "bar", "baz");
            auto param = std::make_unique<AudioParameterChoice> (key, "", choices, 0);
            const auto paramPtr = param.get();
            TestAudioProcessor proc (std::move (param));
            const auto newValue = 2.0f;
            auto value = proc.state.getParameterAsValue (key);
            value = newValue;
            expectEquals (paramPtr->getCurrentChoiceName(), choices[int (newValue)]);
            expectEquals (proc.state.getRawParameterValue (key)->load(), newValue);
        }
        beginTest ("When the parameter value is changed, listeners are notified");
        {
            Listener listener;
            TestAudioProcessor proc;
            const auto key = "id";
            proc.state.createAndAddParameter (std::make_unique<Parameter> (
                key,
                String(),
                NormalisableRange<float>(),
                0.0f));
            proc.state.addParameterListener (key, &listener);
            proc.state.state = ValueTree { "state" };
            const auto newValue = 0.75f;
            proc.state.getParameterAsValue (key) = newValue;
            expectEquals (listener.value, newValue);
            expectEquals (listener.id, String { key });
        }
        beginTest ("When the parameter value is changed, listeners are notified");
        {
            const auto key = "id";
            const auto choices = StringArray { "foo", "bar", "baz" };
            Listener listener;
            TestAudioProcessor proc (std::make_unique<AudioParameterChoice> (key, "", choices, 0));
            proc.state.addParameterListener (key, &listener);
            const auto newValue = 2.0f;
            proc.state.getParameterAsValue (key) = newValue;
            expectEquals (listener.value, newValue);
            expectEquals (listener.id, String (key));
        }
    }
    JUCE_END_IGNORE_WARNINGS_MSVC
};
static AudioProcessorValueTreeStateTests audioProcessorValueTreeStateTests;
#endif
} // namespace juce
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