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juce_OpenGLContext.cpp
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OpenGL: Ensure flushBuffer can't be called simultaneously from multiple threads on macOS 10.13 or earlier
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2 years ago |
juce_OpenGLContext.h
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OpenGL: Carry out all GL rendering on a single thread
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2 years ago |
juce_OpenGLFrameBuffer.cpp
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Update licensing banners to JUCE 7
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3 years ago |
juce_OpenGLFrameBuffer.h
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Update licensing banners to JUCE 7
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3 years ago |
juce_OpenGLGraphicsContext.cpp
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ColourGradient: Create lookup tables using non-premultiplied colours
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2 years ago |
juce_OpenGLGraphicsContext.h
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Update licensing banners to JUCE 7
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3 years ago |
juce_OpenGLHelpers.cpp
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3 years ago |
juce_OpenGLHelpers.h
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3 years ago |
juce_OpenGLImage.cpp
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3 years ago |
juce_OpenGLImage.h
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3 years ago |
juce_OpenGLPixelFormat.cpp
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3 years ago |
juce_OpenGLPixelFormat.h
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3 years ago |
juce_OpenGLRenderer.h
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3 years ago |
juce_OpenGLShaderProgram.cpp
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3 years ago |
juce_OpenGLShaderProgram.h
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3 years ago |
juce_OpenGLTexture.cpp
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3 years ago |
juce_OpenGLTexture.h
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3 years ago |
juce_gl.cpp
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Update licensing banners to JUCE 7
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3 years ago |
juce_gl.h
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Update licensing banners to JUCE 7
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3 years ago |
juce_gles2.cpp
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Update licensing banners to JUCE 7
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3 years ago |
juce_gles2.h
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Update licensing banners to JUCE 7
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3 years ago |
juce_khrplatform.h
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OpenGL: Add GLEW-inspired dynamic function loading
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4 years ago |
juce_wgl.h
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Update licensing banners to JUCE 7
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3 years ago |