The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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reuk 75258a4ba6
OpenGL: Add multisampling support on Linux
4 years ago
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java/app/com/rmsl/juce Updated all license headers 5 years ago
juce_OpenGLExtensions.h OpenGL: Add GLEW-inspired dynamic function loading 4 years ago
juce_OpenGL_android.h Replaced deprecated Displays methods 5 years ago
juce_OpenGL_ios.h OpenGL: Use correct reference to glResolveMultisampleFramebufferAPPLE 4 years ago
juce_OpenGL_linux_X11.h OpenGL: Add multisampling support on Linux 4 years ago
juce_OpenGL_osx.h macOS OpenGL: Use display refresh rate when rate limiting swapBuffers() 4 years ago
juce_OpenGL_win32.h Windows: Use Component::ScaleFactorListener in ActiveXComponent, OpenGL and video native code and remove some unnecessary JUCE_WIN_PER_MONITOR_DPI_AWARE checks 4 years ago