The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

258 lines
6.8KB

  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #pragma once
  10. //==============================================================================
  11. // [BEGIN_USER_CODE_SECTION]
  12. // (You can add your own code in this section, and the Projucer will not overwrite it)
  13. // [END_USER_CODE_SECTION]
  14. //==============================================================================
  15. /*
  16. ==============================================================================
  17. In accordance with the terms of the JUCE 5 End-Use License Agreement, the
  18. JUCE Code in SECTION A cannot be removed, changed or otherwise rendered
  19. ineffective unless you have a JUCE Indie or Pro license, or are using JUCE
  20. under the GPL v3 license.
  21. End User License Agreement: www.juce.com/juce-5-licence
  22. ==============================================================================
  23. */
  24. // BEGIN SECTION A
  25. #define JUCE_DISPLAY_SPLASH_SCREEN 0
  26. #define JUCE_REPORT_APP_USAGE 0
  27. // END SECTION A
  28. #define JUCE_USE_DARK_SPLASH_SCREEN 1
  29. //==============================================================================
  30. #define JUCE_MODULE_AVAILABLE_juce_audio_basics 1
  31. #define JUCE_MODULE_AVAILABLE_juce_audio_devices 1
  32. #define JUCE_MODULE_AVAILABLE_juce_audio_formats 1
  33. #define JUCE_MODULE_AVAILABLE_juce_audio_processors 1
  34. #define JUCE_MODULE_AVAILABLE_juce_audio_utils 1
  35. #define JUCE_MODULE_AVAILABLE_juce_box2d 1
  36. #define JUCE_MODULE_AVAILABLE_juce_core 1
  37. #define JUCE_MODULE_AVAILABLE_juce_cryptography 1
  38. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  39. #define JUCE_MODULE_AVAILABLE_juce_events 1
  40. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  41. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  42. #define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
  43. #define JUCE_MODULE_AVAILABLE_juce_opengl 1
  44. #define JUCE_MODULE_AVAILABLE_juce_video 1
  45. //==============================================================================
  46. #ifndef JUCE_STANDALONE_APPLICATION
  47. #if defined(JucePlugin_Name) && defined(JucePlugin_Build_Standalone)
  48. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  49. #else
  50. #define JUCE_STANDALONE_APPLICATION 1
  51. #endif
  52. #endif
  53. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  54. //==============================================================================
  55. // juce_audio_devices flags:
  56. #ifndef JUCE_ASIO
  57. //#define JUCE_ASIO
  58. #endif
  59. #ifndef JUCE_WASAPI
  60. //#define JUCE_WASAPI
  61. #endif
  62. #ifndef JUCE_WASAPI_EXCLUSIVE
  63. #define JUCE_WASAPI_EXCLUSIVE 1
  64. #endif
  65. #ifndef JUCE_DIRECTSOUND
  66. //#define JUCE_DIRECTSOUND
  67. #endif
  68. #ifndef JUCE_ALSA
  69. //#define JUCE_ALSA
  70. #endif
  71. #ifndef JUCE_JACK
  72. //#define JUCE_JACK
  73. #endif
  74. #ifndef JUCE_USE_ANDROID_OPENSLES
  75. //#define JUCE_USE_ANDROID_OPENSLES
  76. #endif
  77. #ifndef JUCE_USE_WINRT_MIDI
  78. //#define JUCE_USE_WINRT_MIDI
  79. #endif
  80. //==============================================================================
  81. // juce_audio_formats flags:
  82. #ifndef JUCE_USE_FLAC
  83. //#define JUCE_USE_FLAC
  84. #endif
  85. #ifndef JUCE_USE_OGGVORBIS
  86. //#define JUCE_USE_OGGVORBIS
  87. #endif
  88. #ifndef JUCE_USE_MP3AUDIOFORMAT
  89. //#define JUCE_USE_MP3AUDIOFORMAT
  90. #endif
  91. #ifndef JUCE_USE_LAME_AUDIO_FORMAT
  92. //#define JUCE_USE_LAME_AUDIO_FORMAT
  93. #endif
  94. #ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT
  95. //#define JUCE_USE_WINDOWS_MEDIA_FORMAT
  96. #endif
  97. //==============================================================================
  98. // juce_audio_processors flags:
  99. #ifndef JUCE_PLUGINHOST_VST
  100. //#define JUCE_PLUGINHOST_VST
  101. #endif
  102. #ifndef JUCE_PLUGINHOST_VST3
  103. //#define JUCE_PLUGINHOST_VST3
  104. #endif
  105. #ifndef JUCE_PLUGINHOST_AU
  106. //#define JUCE_PLUGINHOST_AU
  107. #endif
  108. //==============================================================================
  109. // juce_audio_utils flags:
  110. #ifndef JUCE_USE_CDREADER
  111. //#define JUCE_USE_CDREADER
  112. #endif
  113. #ifndef JUCE_USE_CDBURNER
  114. //#define JUCE_USE_CDBURNER
  115. #endif
  116. //==============================================================================
  117. // juce_core flags:
  118. #ifndef JUCE_FORCE_DEBUG
  119. //#define JUCE_FORCE_DEBUG
  120. #endif
  121. #ifndef JUCE_LOG_ASSERTIONS
  122. //#define JUCE_LOG_ASSERTIONS
  123. #endif
  124. #ifndef JUCE_CHECK_MEMORY_LEAKS
  125. //#define JUCE_CHECK_MEMORY_LEAKS
  126. #endif
  127. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  128. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  129. #endif
  130. #ifndef JUCE_INCLUDE_ZLIB_CODE
  131. //#define JUCE_INCLUDE_ZLIB_CODE
  132. #endif
  133. #ifndef JUCE_USE_CURL
  134. //#define JUCE_USE_CURL
  135. #endif
  136. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  137. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS
  138. #endif
  139. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  140. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES
  141. #endif
  142. //==============================================================================
  143. // juce_events flags:
  144. #ifndef JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  145. //#define JUCE_EXECUTE_APP_SUSPEND_ON_IOS_BACKGROUND_TASK
  146. #endif
  147. //==============================================================================
  148. // juce_graphics flags:
  149. #ifndef JUCE_USE_COREIMAGE_LOADER
  150. //#define JUCE_USE_COREIMAGE_LOADER
  151. #endif
  152. #ifndef JUCE_USE_DIRECTWRITE
  153. //#define JUCE_USE_DIRECTWRITE
  154. #endif
  155. //==============================================================================
  156. // juce_gui_basics flags:
  157. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  158. //#define JUCE_ENABLE_REPAINT_DEBUGGING
  159. #endif
  160. #ifndef JUCE_USE_XSHM
  161. //#define JUCE_USE_XSHM
  162. #endif
  163. #ifndef JUCE_USE_XRENDER
  164. //#define JUCE_USE_XRENDER
  165. #endif
  166. #ifndef JUCE_USE_XCURSOR
  167. //#define JUCE_USE_XCURSOR
  168. #endif
  169. //==============================================================================
  170. // juce_gui_extra flags:
  171. #ifndef JUCE_WEB_BROWSER
  172. //#define JUCE_WEB_BROWSER
  173. #endif
  174. #ifndef JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  175. #define JUCE_ENABLE_LIVE_CONSTANT_EDITOR 1
  176. #endif
  177. //==============================================================================
  178. // juce_video flags:
  179. #ifndef JUCE_DIRECTSHOW
  180. //#define JUCE_DIRECTSHOW
  181. #endif
  182. #ifndef JUCE_MEDIAFOUNDATION
  183. //#define JUCE_MEDIAFOUNDATION
  184. #endif
  185. #ifndef JUCE_QUICKTIME
  186. //#define JUCE_QUICKTIME
  187. #endif
  188. #ifndef JUCE_USE_CAMERA
  189. //#define JUCE_USE_CAMERA
  190. #endif