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							- /*
 -   ==============================================================================
 - 
 -     FILENAME
 -     Created: DATE
 -     Author:  AUTHOR
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef HEADERGUARD
 - #define HEADERGUARD
 - 
 - INCLUDE_JUCE
 - 
 - //==============================================================================
 - /*
 - */
 - class COMPONENTCLASS    : public Component
 - {
 - public:
 -     COMPONENTCLASS()
 -     {
 -         // In your constructor, you should add any child components, and
 -         // initialise any special settings that your component needs.
 - 
 -     }
 - 
 -     ~COMPONENTCLASS()
 -     {
 -     }
 - 
 -     void paint (Graphics& g)
 -     {
 -         /* This demo code just fills the component's background and
 -            draws some placeholder text to get you started.
 - 
 -            You should replace everything in this method with your own
 -            drawing code..
 -         */
 - 
 -         g.fillAll (Colours::white);   // clear the background
 - 
 -         g.setColour (Colours::grey);
 -         g.drawRect (getLocalBounds(), 1);   // draw an outline around the component
 - 
 -         g.setColour (Colours::lightblue);
 -         g.setFont (14.0f);
 -         g.drawText ("COMPONENTCLASS", getLocalBounds(),
 -                     Justification::centred, true);   // draw some placeholder text
 -     }
 - 
 -     void resized()
 -     {
 -         // This method is where you should set the bounds of any child
 -         // components that your component contains..
 - 
 -     }
 - 
 - private:
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (COMPONENTCLASS)
 - };
 - 
 - 
 - #endif  // HEADERGUARD
 
 
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