The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCE_MESSAGE_JUCEHEADER__
  19. #define __JUCE_MESSAGE_JUCEHEADER__
  20. class MessageListener;
  21. class MessageManager;
  22. //==============================================================================
  23. /** The base class for objects that can be delivered to a MessageListener.
  24. The simplest Message object contains a few integer and pointer parameters
  25. that the user can set, and this is enough for a lot of purposes. For passing more
  26. complex data, subclasses of Message can also be used.
  27. @see MessageListener, MessageManager, ActionListener, ChangeListener
  28. */
  29. class JUCE_API Message : public ReferenceCountedObject
  30. {
  31. public:
  32. //==============================================================================
  33. /** Creates an uninitialised message.
  34. The class's variables will also be left uninitialised.
  35. */
  36. Message() noexcept;
  37. /** Creates a message object, filling in the member variables.
  38. The corresponding public member variables will be set from the parameters
  39. passed in.
  40. */
  41. Message (int intParameter1,
  42. int intParameter2,
  43. int intParameter3,
  44. void* pointerParameter) noexcept;
  45. /** Destructor. */
  46. virtual ~Message();
  47. //==============================================================================
  48. // These values can be used for carrying simple data that the application needs to
  49. // pass around. For more complex messages, just create a subclass.
  50. int intParameter1; /**< user-defined integer value. */
  51. int intParameter2; /**< user-defined integer value. */
  52. int intParameter3; /**< user-defined integer value. */
  53. void* pointerParameter; /**< user-defined pointer value. */
  54. /** A typedef for pointers to messages. */
  55. typedef ReferenceCountedObjectPtr <Message> Ptr;
  56. //==============================================================================
  57. private:
  58. friend class MessageListener;
  59. friend class MessageManager;
  60. MessageListener* messageRecipient;
  61. // Avoid the leak-detector because for plugins, the host can unload our DLL with undelivered
  62. // messages still in the system event queue. These aren't harmful, but can cause annoying assertions.
  63. JUCE_DECLARE_NON_COPYABLE (Message);
  64. };
  65. #endif // __JUCE_MESSAGE_JUCEHEADER__