The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 6c61dbb68e Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>. 11 years ago
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gui Refactored the internal mouse-handling code to use floating point coords. This shouldn't affect much user code, but a few methods in MouseInputSource have now changed to use Point<float> rather than Point<int>. 11 years ago
players Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor. 11 years ago
juce_audio_utils.cpp Removed some old boilerplate. 12 years ago
juce_audio_utils.h Cleared-out the last batch of unnecessary includes. 12 years ago
juce_audio_utils.mm Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
juce_module_info Version number update 11 years ago