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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_OPENGLIMAGE_JUCEHEADER__
- #define __JUCE_OPENGLIMAGE_JUCEHEADER__
-
-
- //==============================================================================
- /**
- A type of Image::SharedImage that stores its image data in an OpenGL
- framebuffer, allowing a JUCE Image object to wrap a framebuffer.
-
- By creating an Image from an instance of an OpenGLFrameBufferImage,
- you can then use a Graphics object to draw into the framebuffer using normal
- JUCE 2D operations.
-
- @see Image, Image::SharedImage, OpenGLFrameBuffer
- */
- class JUCE_API OpenGLFrameBufferImage : public Image::SharedImage
- {
- public:
- OpenGLFrameBufferImage (Image::PixelFormat format, int width, int height);
-
- /** Destructor. */
- ~OpenGLFrameBufferImage();
-
- /** The underlying framebuffer.
- Although this is exposed to allow access to use it as a texture, etc, be
- careful not to change its size while the image is using it.
- */
- OpenGLFrameBuffer frameBuffer;
-
- /** @internal */
- LowLevelGraphicsContext* createLowLevelContext();
- /** @internal */
- SharedImage* clone();
- /** @internal */
- Image::ImageType getType() const;
- /** @internal */
- void initialiseBitmapData (Image::BitmapData&, int, int, Image::BitmapData::ReadWriteMode);
-
- private:
- int pixelStride, lineStride;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLFrameBufferImage);
- };
-
- #endif // __JUCE_OPENGLIMAGE_JUCEHEADER__
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