The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. BEGIN_JUCE_NAMESPACE
  19. //==============================================================================
  20. ImageComponent::ImageComponent (const String& name)
  21. : Component (name),
  22. placement (RectanglePlacement::centred)
  23. {
  24. }
  25. ImageComponent::~ImageComponent()
  26. {
  27. }
  28. void ImageComponent::setImage (const Image& newImage)
  29. {
  30. if (image != newImage)
  31. {
  32. image = newImage;
  33. repaint();
  34. }
  35. }
  36. void ImageComponent::setImage (const Image& newImage, const RectanglePlacement& placementToUse)
  37. {
  38. if (image != newImage || placement != placementToUse)
  39. {
  40. image = newImage;
  41. placement = placementToUse;
  42. repaint();
  43. }
  44. }
  45. void ImageComponent::setImagePlacement (const RectanglePlacement& newPlacement)
  46. {
  47. if (placement != newPlacement)
  48. {
  49. placement = newPlacement;
  50. repaint();
  51. }
  52. }
  53. const Image& ImageComponent::getImage() const
  54. {
  55. return image;
  56. }
  57. const RectanglePlacement ImageComponent::getImagePlacement() const
  58. {
  59. return placement;
  60. }
  61. void ImageComponent::paint (Graphics& g)
  62. {
  63. g.setOpacity (1.0f);
  64. g.drawImageWithin (image, 0, 0, getWidth(), getHeight(), placement, false);
  65. }
  66. END_JUCE_NAMESPACE