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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_STRINGPOOL_JUCEHEADER__
- #define __JUCE_STRINGPOOL_JUCEHEADER__
-
- #include "juce_String.h"
- #include "../containers/juce_Array.h"
-
-
- //==============================================================================
- /**
- A StringPool holds a set of shared strings, which reduces storage overheads and improves
- comparison speed when dealing with many duplicate strings.
-
- When you add a string to a pool using getPooledString, it'll return a character
- array containing the same string. This array is owned by the pool, and the same array
- is returned every time a matching string is asked for. This means that it's trivial to
- compare two pooled strings for equality, as you can simply compare their pointers. It
- also cuts down on storage if you're using many copies of the same string.
- */
- class JUCE_API StringPool
- {
- public:
- //==============================================================================
- /** Creates an empty pool. */
- StringPool() noexcept;
-
- /** Destructor */
- ~StringPool();
-
- //==============================================================================
- /** Returns a pointer to a copy of the string that is passed in.
-
- The pool will always return the same pointer when asked for a string that matches it.
- The pool will own all the pointers that it returns, deleting them when the pool itself
- is deleted.
- */
- const String::CharPointerType getPooledString (const String& original);
-
- /** Returns a pointer to a copy of the string that is passed in.
-
- The pool will always return the same pointer when asked for a string that matches it.
- The pool will own all the pointers that it returns, deleting them when the pool itself
- is deleted.
- */
- const String::CharPointerType getPooledString (const char* original);
-
- /** Returns a pointer to a copy of the string that is passed in.
-
- The pool will always return the same pointer when asked for a string that matches it.
- The pool will own all the pointers that it returns, deleting them when the pool itself
- is deleted.
- */
- const String::CharPointerType getPooledString (const wchar_t* original);
-
- //==============================================================================
- /** Returns the number of strings in the pool. */
- int size() const noexcept;
-
- /** Returns one of the strings in the pool, by index. */
- const String::CharPointerType operator[] (int index) const noexcept;
-
- private:
- Array <String> strings;
- };
-
-
- #endif // __JUCE_STRINGPOOL_JUCEHEADER__
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