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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #if defined (__JUCE_AUDIO_DEVICES_JUCEHEADER__) && ! defined (JUCE_AMALGAMATED_INCLUDE)
- /* When you add this cpp file to your project, you mustn't include it in a file where you've
- already included any other headers - just put it inside a file on its own, possibly with your config
- flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
- header files that the compiler may be using.
- */
- #error "Incorrect use of JUCE cpp file"
- #endif
-
- // Your project must contain an AppConfig.h file with your project-specific settings in it,
- // and your header search path must make it accessible to the module's files.
- #include "AppConfig.h"
-
- #include "../juce_core/native/juce_BasicNativeHeaders.h"
- #include "juce_audio_devices.h"
-
- //==============================================================================
- #if JUCE_MAC
- #define Point CarbonDummyPointName
- #define Component CarbonDummyCompName
- #import <CoreAudio/AudioHardware.h>
- #import <CoreMIDI/MIDIServices.h>
- #import <DiscRecording/DiscRecording.h>
- #undef Point
- #undef Component
-
- #elif JUCE_IOS
- #import <AudioToolbox/AudioToolbox.h>
- #import <AVFoundation/AVFoundation.h>
-
- //==============================================================================
- #elif JUCE_WINDOWS
- #if JUCE_WASAPI
- #pragma warning (push)
- #pragma warning (disable: 4201)
- #include <MMReg.h>
- #include <mmdeviceapi.h>
- #include <Audioclient.h>
- #include <Audiopolicy.h>
- #include <Avrt.h>
- #include <functiondiscoverykeys.h>
- #pragma warning (pop)
- #endif
-
- #if JUCE_ASIO
- /* This is very frustrating - we only need to use a handful of definitions from
- a couple of the header files in Steinberg's ASIO SDK, and it'd be easy to copy
- about 30 lines of code into this cpp file to create a fully stand-alone ASIO
- implementation...
-
- ..unfortunately that would break Steinberg's license agreement for use of
- their SDK, so I'm not allowed to do this.
-
- This means that anyone who wants to use JUCE's ASIO abilities will have to:
-
- 1) Agree to Steinberg's licensing terms and download the ASIO SDK
- (see www.steinberg.net/Steinberg/Developers.asp).
-
- 2) Enable this code with a global definition #define JUCE_ASIO 1.
-
- 3) Make sure that your header search path contains the iasiodrv.h file that
- comes with the SDK. (Only about a handful of the SDK header files are actually
- needed - so to simplify things, you could just copy these into your JUCE directory).
- */
- #include <iasiodrv.h>
- #endif
-
- #if JUCE_USE_CDBURNER
- /* You'll need the Platform SDK for these headers - if you don't have it and don't
- need to use CD-burning, then you might just want to set the JUCE_USE_CDBURNER flag
- to 0, to avoid these includes.
- */
- #include <imapi.h>
- #include <imapierror.h>
- #endif
-
- //==============================================================================
- #elif JUCE_LINUX
- #if JUCE_ALSA
- /* Got an include error here? If so, you've either not got ALSA installed, or you've
- not got your paths set up correctly to find its header files.
-
- The package you need to install to get ASLA support is "libasound2-dev".
-
- If you don't have the ALSA library and don't want to build Juce with audio support,
- just set the JUCE_ALSA flag to 0.
- */
- #include <alsa/asoundlib.h>
- #endif
-
- #if JUCE_JACK
- /* Got an include error here? If so, you've either not got jack-audio-connection-kit
- installed, or you've not got your paths set up correctly to find its header files.
-
- The package you need to install to get JACK support is "libjack-dev".
-
- If you don't have the jack-audio-connection-kit library and don't want to build
- Juce with low latency audio support, just set the JUCE_JACK flag to 0.
- */
- #include <jack/jack.h>
- //#include <jack/transport.h>
- #endif
- #undef SIZEOF
-
- #endif
-
- // START_AUTOINCLUDE audio_io/*.cpp, midi_io/*.cpp, audio_cd/*.cpp, sources/*.cpp
- #include "audio_io/juce_AudioDeviceManager.cpp"
- #include "audio_io/juce_AudioIODevice.cpp"
- #include "audio_io/juce_AudioIODeviceType.cpp"
- #include "midi_io/juce_MidiMessageCollector.cpp"
- #include "midi_io/juce_MidiOutput.cpp"
- #include "audio_cd/juce_AudioCDReader.cpp"
- #include "sources/juce_AudioSourcePlayer.cpp"
- #include "sources/juce_AudioTransportSource.cpp"
- // END_AUTOINCLUDE
-
- //==============================================================================
- using namespace juce;
-
- BEGIN_JUCE_NAMESPACE
-
- //==============================================================================
- #if JUCE_MAC
- #include "../juce_core/native/juce_osx_ObjCHelpers.h"
- #include "../juce_core/native/juce_mac_ObjCSuffix.h"
- #include "native/juce_MidiDataConcatenator.h"
- #include "native/juce_mac_CoreAudio.cpp"
- #include "native/juce_mac_CoreMidi.cpp"
-
- #if JUCE_USE_CDREADER
- #include "native/juce_mac_AudioCDReader.mm"
- #endif
-
- #if JUCE_USE_CDBURNER
- #include "native/juce_mac_AudioCDBurner.mm"
- #endif
-
- //==============================================================================
- #elif JUCE_IOS
- #include "native/juce_ios_Audio.cpp"
- #include "native/juce_mac_CoreMidi.cpp"
-
- //==============================================================================
- #elif JUCE_WINDOWS
- #include "native/juce_MidiDataConcatenator.h"
- #include "../juce_core/native/juce_win32_ComSmartPtr.h"
- #include "../juce_events/native/juce_win32_HiddenMessageWindow.h"
-
- #if JUCE_WASAPI
- #include "native/juce_win32_WASAPI.cpp"
- #endif
-
- #if JUCE_DIRECTSOUND
- #include "native/juce_win32_DirectSound.cpp"
- #endif
-
- #include "native/juce_win32_Midi.cpp"
-
- #if JUCE_ASIO
- #include "native/juce_win32_ASIO.cpp"
- #endif
-
- #if JUCE_USE_CDREADER
- #include "native/juce_win32_AudioCDReader.cpp"
- #endif
-
- #if JUCE_USE_CDBURNER
- #include "native/juce_win32_AudioCDBurner.cpp"
- #endif
-
- //==============================================================================
- #elif JUCE_LINUX
- #if JUCE_ALSA
- #include "native/juce_linux_ALSA.cpp"
- #endif
-
- #include "native/juce_linux_Midi.cpp"
-
- #if JUCE_JACK
- #include "native/juce_linux_JackAudio.cpp"
- #endif
-
- #if JUCE_USE_CDREADER
- #include "native/juce_linux_AudioCDReader.cpp"
- #endif
-
- //==============================================================================
- #elif JUCE_ANDROID
- #include "../juce_core/native/juce_android_JNIHelpers.h"
- #include "native/juce_android_Audio.cpp"
- #include "native/juce_android_Midi.cpp"
-
- #endif
-
- END_JUCE_NAMESPACE
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