The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__
  19. #define __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__
  20. #include "juce_AudioSource.h"
  21. //==============================================================================
  22. /**
  23. A simple AudioSource that generates a sine wave.
  24. */
  25. class JUCE_API ToneGeneratorAudioSource : public AudioSource
  26. {
  27. public:
  28. //==============================================================================
  29. /** Creates a ToneGeneratorAudioSource. */
  30. ToneGeneratorAudioSource();
  31. /** Destructor. */
  32. ~ToneGeneratorAudioSource();
  33. //==============================================================================
  34. /** Sets the signal's amplitude. */
  35. void setAmplitude (float newAmplitude);
  36. /** Sets the signal's frequency. */
  37. void setFrequency (double newFrequencyHz);
  38. //==============================================================================
  39. /** Implementation of the AudioSource method. */
  40. void prepareToPlay (int samplesPerBlockExpected, double sampleRate);
  41. /** Implementation of the AudioSource method. */
  42. void releaseResources();
  43. /** Implementation of the AudioSource method. */
  44. void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill);
  45. private:
  46. //==============================================================================
  47. double frequency, sampleRate;
  48. double currentPhase, phasePerSample;
  49. float amplitude;
  50. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToneGeneratorAudioSource);
  51. };
  52. #endif // __JUCE_TONEGENERATORAUDIOSOURCE_JUCEHEADER__