The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. class iOSAudioIODevice : public AudioIODevice
  18. {
  19. public:
  20. iOSAudioIODevice (const String& deviceName)
  21. : AudioIODevice (deviceName, "Audio"),
  22. actualBufferSize (0),
  23. isRunning (false),
  24. audioUnit (0),
  25. callback (nullptr),
  26. floatData (1, 2)
  27. {
  28. getSessionHolder().activeDevices.add (this);
  29. numInputChannels = 2;
  30. numOutputChannels = 2;
  31. preferredBufferSize = 0;
  32. updateDeviceInfo();
  33. }
  34. ~iOSAudioIODevice()
  35. {
  36. getSessionHolder().activeDevices.removeFirstMatchingValue (this);
  37. close();
  38. }
  39. StringArray getOutputChannelNames()
  40. {
  41. StringArray s;
  42. s.add ("Left");
  43. s.add ("Right");
  44. return s;
  45. }
  46. StringArray getInputChannelNames()
  47. {
  48. StringArray s;
  49. if (audioInputIsAvailable)
  50. {
  51. s.add ("Left");
  52. s.add ("Right");
  53. }
  54. return s;
  55. }
  56. int getNumSampleRates() { return 1; }
  57. double getSampleRate (int index) { return sampleRate; }
  58. int getNumBufferSizesAvailable() { return 6; }
  59. int getBufferSizeSamples (int index) { return 1 << (jlimit (0, 5, index) + 6); }
  60. int getDefaultBufferSize() { return 1024; }
  61. String open (const BigInteger& inputChannels,
  62. const BigInteger& outputChannels,
  63. double sampleRate, int bufferSize)
  64. {
  65. close();
  66. lastError = String::empty;
  67. preferredBufferSize = (bufferSize <= 0) ? getDefaultBufferSize() : bufferSize;
  68. // xxx set up channel mapping
  69. activeOutputChans = outputChannels;
  70. activeOutputChans.setRange (2, activeOutputChans.getHighestBit(), false);
  71. numOutputChannels = activeOutputChans.countNumberOfSetBits();
  72. monoOutputChannelNumber = activeOutputChans.findNextSetBit (0);
  73. activeInputChans = inputChannels;
  74. activeInputChans.setRange (2, activeInputChans.getHighestBit(), false);
  75. numInputChannels = activeInputChans.countNumberOfSetBits();
  76. monoInputChannelNumber = activeInputChans.findNextSetBit (0);
  77. AudioSessionSetActive (true);
  78. if (numInputChannels > 0 && audioInputIsAvailable)
  79. {
  80. setSessionUInt32Property (kAudioSessionProperty_AudioCategory, kAudioSessionCategory_PlayAndRecord);
  81. setSessionUInt32Property (kAudioSessionProperty_OverrideCategoryEnableBluetoothInput, 1);
  82. }
  83. else
  84. {
  85. setSessionUInt32Property (kAudioSessionProperty_AudioCategory, kAudioSessionCategory_MediaPlayback);
  86. }
  87. AudioSessionAddPropertyListener (kAudioSessionProperty_AudioRouteChange, routingChangedStatic, this);
  88. fixAudioRouteIfSetToReceiver();
  89. updateDeviceInfo();
  90. Float32 bufferDuration = preferredBufferSize / sampleRate;
  91. AudioSessionSetProperty (kAudioSessionProperty_PreferredHardwareIOBufferDuration, sizeof (bufferDuration), &bufferDuration);
  92. actualBufferSize = preferredBufferSize;
  93. prepareFloatBuffers (actualBufferSize);
  94. isRunning = true;
  95. routingChanged (nullptr); // creates and starts the AU
  96. lastError = audioUnit != 0 ? "" : "Couldn't open the device";
  97. return lastError;
  98. }
  99. void close()
  100. {
  101. if (isRunning)
  102. {
  103. isRunning = false;
  104. setSessionUInt32Property (kAudioSessionProperty_AudioCategory, kAudioSessionCategory_MediaPlayback);
  105. AudioSessionRemovePropertyListenerWithUserData (kAudioSessionProperty_AudioRouteChange, routingChangedStatic, this);
  106. AudioSessionSetActive (false);
  107. if (audioUnit != 0)
  108. {
  109. AudioComponentInstanceDispose (audioUnit);
  110. audioUnit = 0;
  111. }
  112. }
  113. }
  114. bool isOpen() { return isRunning; }
  115. int getCurrentBufferSizeSamples() { return actualBufferSize; }
  116. double getCurrentSampleRate() { return sampleRate; }
  117. int getCurrentBitDepth() { return 16; }
  118. BigInteger getActiveOutputChannels() const { return activeOutputChans; }
  119. BigInteger getActiveInputChannels() const { return activeInputChans; }
  120. int getOutputLatencyInSamples() { return 0; } //xxx
  121. int getInputLatencyInSamples() { return 0; } //xxx
  122. void start (AudioIODeviceCallback* newCallback)
  123. {
  124. if (isRunning && callback != newCallback)
  125. {
  126. if (newCallback != nullptr)
  127. newCallback->audioDeviceAboutToStart (this);
  128. const ScopedLock sl (callbackLock);
  129. callback = newCallback;
  130. }
  131. }
  132. void stop()
  133. {
  134. if (isRunning)
  135. {
  136. AudioIODeviceCallback* lastCallback;
  137. {
  138. const ScopedLock sl (callbackLock);
  139. lastCallback = callback;
  140. callback = nullptr;
  141. }
  142. if (lastCallback != nullptr)
  143. lastCallback->audioDeviceStopped();
  144. }
  145. }
  146. bool isPlaying() { return isRunning && callback != nullptr; }
  147. String getLastError() { return lastError; }
  148. private:
  149. //==================================================================================================
  150. CriticalSection callbackLock;
  151. Float64 sampleRate;
  152. int numInputChannels, numOutputChannels;
  153. int preferredBufferSize, actualBufferSize;
  154. bool isRunning;
  155. String lastError;
  156. AudioStreamBasicDescription format;
  157. AudioUnit audioUnit;
  158. UInt32 audioInputIsAvailable;
  159. AudioIODeviceCallback* callback;
  160. BigInteger activeOutputChans, activeInputChans;
  161. AudioSampleBuffer floatData;
  162. float* inputChannels[3];
  163. float* outputChannels[3];
  164. bool monoInputChannelNumber, monoOutputChannelNumber;
  165. void prepareFloatBuffers (int bufferSize)
  166. {
  167. if (numInputChannels + numOutputChannels > 0)
  168. {
  169. floatData.setSize (numInputChannels + numOutputChannels, bufferSize);
  170. zeromem (inputChannels, sizeof (inputChannels));
  171. zeromem (outputChannels, sizeof (outputChannels));
  172. for (int i = 0; i < numInputChannels; ++i)
  173. inputChannels[i] = floatData.getSampleData (i);
  174. for (int i = 0; i < numOutputChannels; ++i)
  175. outputChannels[i] = floatData.getSampleData (i + numInputChannels);
  176. }
  177. }
  178. //==================================================================================================
  179. OSStatus process (AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time,
  180. const UInt32 numFrames, AudioBufferList* data)
  181. {
  182. OSStatus err = noErr;
  183. if (audioInputIsAvailable && numInputChannels > 0)
  184. err = AudioUnitRender (audioUnit, flags, time, 1, numFrames, data);
  185. const ScopedLock sl (callbackLock);
  186. if (callback != nullptr)
  187. {
  188. // This shouldn't ever get triggered, but please let me know if it does!
  189. jassert (numFrames <= floatData.getNumSamples());
  190. if (audioInputIsAvailable && numInputChannels > 0)
  191. {
  192. short* shortData = (short*) data->mBuffers[0].mData;
  193. if (numInputChannels >= 2)
  194. {
  195. for (UInt32 i = 0; i < numFrames; ++i)
  196. {
  197. inputChannels[0][i] = *shortData++ * (1.0f / 32768.0f);
  198. inputChannels[1][i] = *shortData++ * (1.0f / 32768.0f);
  199. }
  200. }
  201. else
  202. {
  203. if (monoInputChannelNumber > 0)
  204. ++shortData;
  205. for (UInt32 i = 0; i < numFrames; ++i)
  206. {
  207. inputChannels[0][i] = *shortData++ * (1.0f / 32768.0f);
  208. ++shortData;
  209. }
  210. }
  211. }
  212. else
  213. {
  214. for (int i = numInputChannels; --i >= 0;)
  215. zeromem (inputChannels[i], sizeof (float) * numFrames);
  216. }
  217. callback->audioDeviceIOCallback ((const float**) inputChannels, numInputChannels,
  218. outputChannels, numOutputChannels, (int) numFrames);
  219. short* shortData = (short*) data->mBuffers[0].mData;
  220. int n = 0;
  221. if (numOutputChannels >= 2)
  222. {
  223. for (UInt32 i = 0; i < numFrames; ++i)
  224. {
  225. shortData [n++] = (short) (outputChannels[0][i] * 32767.0f);
  226. shortData [n++] = (short) (outputChannels[1][i] * 32767.0f);
  227. }
  228. }
  229. else if (numOutputChannels == 1)
  230. {
  231. for (UInt32 i = 0; i < numFrames; ++i)
  232. {
  233. const short s = (short) (outputChannels[monoOutputChannelNumber][i] * 32767.0f);
  234. shortData [n++] = s;
  235. shortData [n++] = s;
  236. }
  237. }
  238. else
  239. {
  240. zeromem (data->mBuffers[0].mData, 2 * sizeof (short) * numFrames);
  241. }
  242. }
  243. else
  244. {
  245. zeromem (data->mBuffers[0].mData, 2 * sizeof (short) * numFrames);
  246. }
  247. return err;
  248. }
  249. void updateDeviceInfo()
  250. {
  251. UInt32 size = sizeof (sampleRate);
  252. AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareSampleRate, &size, &sampleRate);
  253. size = sizeof (audioInputIsAvailable);
  254. AudioSessionGetProperty (kAudioSessionProperty_AudioInputAvailable, &size, &audioInputIsAvailable);
  255. }
  256. void routingChanged (const void* propertyValue)
  257. {
  258. if (! isRunning)
  259. return;
  260. if (propertyValue != nullptr)
  261. {
  262. CFDictionaryRef routeChangeDictionary = (CFDictionaryRef) propertyValue;
  263. CFNumberRef routeChangeReasonRef = (CFNumberRef) CFDictionaryGetValue (routeChangeDictionary,
  264. CFSTR (kAudioSession_AudioRouteChangeKey_Reason));
  265. SInt32 routeChangeReason;
  266. CFNumberGetValue (routeChangeReasonRef, kCFNumberSInt32Type, &routeChangeReason);
  267. if (routeChangeReason == kAudioSessionRouteChangeReason_OldDeviceUnavailable)
  268. {
  269. const ScopedLock sl (callbackLock);
  270. if (callback != nullptr)
  271. callback->audioDeviceError ("Old device unavailable");
  272. }
  273. }
  274. updateDeviceInfo();
  275. createAudioUnit();
  276. AudioSessionSetActive (true);
  277. if (audioUnit != 0)
  278. {
  279. UInt32 formatSize = sizeof (format);
  280. AudioUnitGetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, &format, &formatSize);
  281. Float32 bufferDuration = preferredBufferSize / sampleRate;
  282. UInt32 bufferDurationSize = sizeof (bufferDuration);
  283. AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareIOBufferDuration, &bufferDurationSize, &bufferDuration);
  284. actualBufferSize = (int) (sampleRate * bufferDuration + 0.5);
  285. AudioOutputUnitStart (audioUnit);
  286. }
  287. }
  288. //==================================================================================================
  289. struct AudioSessionHolder
  290. {
  291. AudioSessionHolder()
  292. {
  293. AudioSessionInitialize (0, 0, interruptionListenerCallback, this);
  294. }
  295. static void interruptionListenerCallback (void* client, UInt32 interruptionType)
  296. {
  297. const Array <iOSAudioIODevice*>& activeDevices = static_cast <AudioSessionHolder*> (client)->activeDevices;
  298. for (int i = activeDevices.size(); --i >= 0;)
  299. activeDevices.getUnchecked(i)->interruptionListener (interruptionType);
  300. }
  301. Array <iOSAudioIODevice*> activeDevices;
  302. };
  303. static AudioSessionHolder& getSessionHolder()
  304. {
  305. static AudioSessionHolder audioSessionHolder;
  306. return audioSessionHolder;
  307. }
  308. void interruptionListener (const UInt32 interruptionType)
  309. {
  310. if (interruptionType == kAudioSessionBeginInterruption)
  311. {
  312. isRunning = false;
  313. AudioOutputUnitStop (audioUnit);
  314. AudioSessionSetActive (false);
  315. const ScopedLock sl (callbackLock);
  316. if (callback != nullptr)
  317. callback->audioDeviceError ("iOS audio session interruption");
  318. }
  319. if (interruptionType == kAudioSessionEndInterruption)
  320. {
  321. isRunning = true;
  322. AudioSessionSetActive (true);
  323. AudioOutputUnitStart (audioUnit);
  324. }
  325. }
  326. //==================================================================================================
  327. static OSStatus processStatic (void* client, AudioUnitRenderActionFlags* flags, const AudioTimeStamp* time,
  328. UInt32 /*busNumber*/, UInt32 numFrames, AudioBufferList* data)
  329. {
  330. return static_cast <iOSAudioIODevice*> (client)->process (flags, time, numFrames, data);
  331. }
  332. static void routingChangedStatic (void* client, AudioSessionPropertyID, UInt32 /*inDataSize*/, const void* propertyValue)
  333. {
  334. static_cast <iOSAudioIODevice*> (client)->routingChanged (propertyValue);
  335. }
  336. //==================================================================================================
  337. void resetFormat (const int numChannels) noexcept
  338. {
  339. zerostruct (format);
  340. format.mFormatID = kAudioFormatLinearPCM;
  341. format.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked | kAudioFormatFlagsNativeEndian;
  342. format.mBitsPerChannel = 8 * sizeof (short);
  343. format.mChannelsPerFrame = numChannels;
  344. format.mFramesPerPacket = 1;
  345. format.mBytesPerFrame = format.mBytesPerPacket = numChannels * sizeof (short);
  346. }
  347. bool createAudioUnit()
  348. {
  349. if (audioUnit != 0)
  350. {
  351. AudioComponentInstanceDispose (audioUnit);
  352. audioUnit = 0;
  353. }
  354. resetFormat (2);
  355. AudioComponentDescription desc;
  356. desc.componentType = kAudioUnitType_Output;
  357. desc.componentSubType = kAudioUnitSubType_RemoteIO;
  358. desc.componentManufacturer = kAudioUnitManufacturer_Apple;
  359. desc.componentFlags = 0;
  360. desc.componentFlagsMask = 0;
  361. AudioComponent comp = AudioComponentFindNext (0, &desc);
  362. AudioComponentInstanceNew (comp, &audioUnit);
  363. if (audioUnit == 0)
  364. return false;
  365. if (numInputChannels > 0)
  366. {
  367. const UInt32 one = 1;
  368. AudioUnitSetProperty (audioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, &one, sizeof (one));
  369. }
  370. {
  371. AudioChannelLayout layout;
  372. layout.mChannelBitmap = 0;
  373. layout.mNumberChannelDescriptions = 0;
  374. layout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
  375. AudioUnitSetProperty (audioUnit, kAudioUnitProperty_AudioChannelLayout, kAudioUnitScope_Input, 0, &layout, sizeof (layout));
  376. AudioUnitSetProperty (audioUnit, kAudioUnitProperty_AudioChannelLayout, kAudioUnitScope_Output, 0, &layout, sizeof (layout));
  377. }
  378. {
  379. AURenderCallbackStruct inputProc;
  380. inputProc.inputProc = processStatic;
  381. inputProc.inputProcRefCon = this;
  382. AudioUnitSetProperty (audioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &inputProc, sizeof (inputProc));
  383. }
  384. AudioUnitSetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &format, sizeof (format));
  385. AudioUnitSetProperty (audioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 1, &format, sizeof (format));
  386. AudioUnitInitialize (audioUnit);
  387. return true;
  388. }
  389. // If the routing is set to go through the receiver (i.e. the speaker, but quiet), this re-routes it
  390. // to make it loud. Needed because by default when using an input + output, the output is kept quiet.
  391. static void fixAudioRouteIfSetToReceiver()
  392. {
  393. CFStringRef audioRoute = 0;
  394. UInt32 propertySize = sizeof (audioRoute);
  395. if (AudioSessionGetProperty (kAudioSessionProperty_AudioRoute, &propertySize, &audioRoute) == noErr)
  396. {
  397. NSString* route = (NSString*) audioRoute;
  398. //DBG ("audio route: " + nsStringToJuce (route));
  399. if ([route hasPrefix: @"Receiver"])
  400. setSessionUInt32Property (kAudioSessionProperty_OverrideAudioRoute, kAudioSessionOverrideAudioRoute_Speaker);
  401. CFRelease (audioRoute);
  402. }
  403. }
  404. static void setSessionUInt32Property (AudioSessionPropertyID propID, UInt32 value)
  405. {
  406. AudioSessionSetProperty (propID, sizeof (value), &value);
  407. }
  408. JUCE_DECLARE_NON_COPYABLE (iOSAudioIODevice)
  409. };
  410. //==============================================================================
  411. class iOSAudioIODeviceType : public AudioIODeviceType
  412. {
  413. public:
  414. iOSAudioIODeviceType() : AudioIODeviceType ("iOS Audio")
  415. {
  416. }
  417. void scanForDevices() {}
  418. StringArray getDeviceNames (bool wantInputNames) const
  419. {
  420. return StringArray ("iOS Audio");
  421. }
  422. int getDefaultDeviceIndex (bool forInput) const
  423. {
  424. return 0;
  425. }
  426. int getIndexOfDevice (AudioIODevice* device, bool asInput) const
  427. {
  428. return device != nullptr ? 0 : -1;
  429. }
  430. bool hasSeparateInputsAndOutputs() const { return false; }
  431. AudioIODevice* createDevice (const String& outputDeviceName,
  432. const String& inputDeviceName)
  433. {
  434. if (outputDeviceName.isNotEmpty() || inputDeviceName.isNotEmpty())
  435. return new iOSAudioIODevice (outputDeviceName.isNotEmpty() ? outputDeviceName
  436. : inputDeviceName);
  437. return nullptr;
  438. }
  439. private:
  440. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (iOSAudioIODeviceType)
  441. };
  442. //==============================================================================
  443. AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_iOSAudio()
  444. {
  445. return new iOSAudioIODeviceType();
  446. }