|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- Automatically locks and unlocks a ReadWriteLock object.
-
- Use one of these as a local variable to control access to a ReadWriteLock.
-
- e.g. @code
-
- ReadWriteLock myLock;
-
- for (;;)
- {
- const ScopedWriteLock myScopedLock (myLock);
- // myLock is now locked
-
- ...do some stuff...
-
- // myLock gets unlocked here.
- }
- @endcode
-
- @see ReadWriteLock, ScopedReadLock
-
- @tags{Core}
- */
- class JUCE_API ScopedWriteLock
- {
- public:
- //==============================================================================
- /** Creates a ScopedWriteLock.
-
- As soon as it is created, this will call ReadWriteLock::enterWrite(), and
- when the ScopedWriteLock object is deleted, the ReadWriteLock will
- be unlocked.
-
- Make sure this object is created and deleted by the same thread,
- otherwise there are no guarantees what will happen! Best just to use it
- as a local stack object, rather than creating one with the new() operator.
- */
- inline explicit ScopedWriteLock (const ReadWriteLock& lock) noexcept : lock_ (lock) { lock.enterWrite(); }
-
- /** Destructor.
-
- The ReadWriteLock's exitWrite() method will be called when the destructor is called.
-
- Make sure this object is created and deleted by the same thread,
- otherwise there are no guarantees what will happen!
- */
- inline ~ScopedWriteLock() noexcept { lock_.exitWrite(); }
-
-
- private:
- //==============================================================================
- const ReadWriteLock& lock_;
-
- JUCE_DECLARE_NON_COPYABLE (ScopedWriteLock)
- };
-
- //==============================================================================
- /**
- Automatically locks and unlocks a ReadWriteLock object.
-
- Use one of these as a local variable to control access to a ReadWriteLock.
-
- e.g. @code
-
- ReadWriteLock myLock;
-
- for (;;)
- {
- const ScopedTryWriteLock myScopedTryLock (myLock);
-
- // Unlike using a ScopedWriteLock, this may fail to actually get the lock, so you
- // should test this with the isLocked() method before doing your thread-unsafe
- // action.
-
- if (myScopedTryLock.isLocked())
- {
- ...do some stuff...
- }
- else
- {
- ..our attempt at locking failed because some other thread has already locked the object..
- }
-
- // myLock gets unlocked here (if it was locked).
- }
- @endcode
-
- @see ReadWriteLock, ScopedTryWriteLock
-
- @tags{Core}
- */
- class JUCE_API ScopedTryWriteLock
- {
- public:
- //==============================================================================
- /** Creates a ScopedTryWriteLock and calls ReadWriteLock::tryEnterWrite() immediately.
- When the ScopedTryWriteLock object is destructed, the ReadWriteLock will be unlocked
- (if it was successfully acquired).
-
- Make sure this object is created and destructed by the same thread, otherwise there are no
- guarantees what will happen! Best just to use it as a local stack object, rather than creating
- one with the new() operator.
- */
- ScopedTryWriteLock (ReadWriteLock& lockIn) noexcept
- : ScopedTryWriteLock (lockIn, true) {}
-
- /** Creates a ScopedTryWriteLock.
-
- If acquireLockOnInitialisation is true then as soon as it is created, this will call
- ReadWriteLock::tryEnterWrite(), and when the ScopedTryWriteLock object is destructed, the
- ReadWriteLock will be unlocked (if it was successfully acquired).
-
- Make sure this object is created and destructed by the same thread, otherwise there are no
- guarantees what will happen! Best just to use it as a local stack object, rather than creating
- one with the new() operator.
- */
- ScopedTryWriteLock (ReadWriteLock& lockIn, bool acquireLockOnInitialisation) noexcept
- : lock (lockIn), lockWasSuccessful (acquireLockOnInitialisation && lock.tryEnterWrite()) {}
-
- /** Destructor.
-
- The ReadWriteLock's exitWrite() method will be called when the destructor is called.
-
- Make sure this object is created and destructed by the same thread,
- otherwise there are no guarantees what will happen!
- */
- ~ScopedTryWriteLock() noexcept { if (lockWasSuccessful) lock.exitWrite(); }
-
- /** Returns true if the mutex was successfully locked. */
- bool isLocked() const noexcept { return lockWasSuccessful; }
-
- /** Retry gaining the lock by calling tryEnter on the underlying lock. */
- bool retryLock() noexcept { return lockWasSuccessful = lock.tryEnterWrite(); }
-
- private:
- //==============================================================================
- ReadWriteLock& lock;
- bool lockWasSuccessful;
-
- JUCE_DECLARE_NON_COPYABLE (ScopedTryWriteLock)
- };
-
- }
|