| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 6 End-User License
 -    Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
 - 
 -    End User License Agreement: www.juce.com/juce-6-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - #if JUCE_MSVC
 -  #pragma pack (push, 1)
 - #endif
 - 
 - class PixelRGB;
 - class PixelAlpha;
 - 
 - inline uint32 maskPixelComponents (uint32 x) noexcept
 - {
 -     return (x >> 8) & 0x00ff00ff;
 - }
 - 
 - inline uint32 clampPixelComponents (uint32 x) noexcept
 - {
 -     return (x | (0x01000100 - maskPixelComponents (x))) & 0x00ff00ff;
 - }
 - 
 - //==============================================================================
 - /**
 -     Represents a 32-bit INTERNAL pixel with premultiplied alpha, and can perform compositing
 -     operations with it.
 - 
 -     This is used internally by the imaging classes.
 - 
 -     @see PixelRGB
 - 
 -     @tags{Graphics}
 - */
 - class JUCE_API  PixelARGB
 - {
 - public:
 -     /** Creates a pixel without defining its colour. */
 -     PixelARGB() noexcept = default;
 - 
 -     PixelARGB (uint8 a, uint8 r, uint8 g, uint8 b) noexcept
 -     {
 -         components.b = b;
 -         components.g = g;
 -         components.r = r;
 -         components.a = a;
 -     }
 - 
 -     //==============================================================================
 -     /** Returns a uint32 which represents the pixel in a platform dependent format. */
 -     forcedinline uint32 getNativeARGB() const noexcept   { return internal; }
 - 
 -     /** Returns a uint32 which will be in argb order as if constructed with the following mask operation
 -         ((alpha << 24) | (red << 16) | (green << 8) | blue). */
 -     forcedinline uint32 getInARGBMaskOrder() const noexcept
 -     {
 -        #if JUCE_ANDROID
 -         return (uint32) ((components.a << 24) | (components.r << 16) | (components.g << 8) | (components.b << 0));
 -        #else
 -         return getNativeARGB();
 -        #endif
 -     }
 - 
 -     /** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
 -         if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
 -     inline uint32 getInARGBMemoryOrder() const noexcept
 -     {
 -        #if JUCE_BIG_ENDIAN
 -         return getInARGBMaskOrder();
 -        #else
 -         return (uint32) ((components.b << 24) | (components.g << 16) | (components.r << 8) | components.a);
 -        #endif
 -     }
 - 
 -     /** Return channels with an even index and insert zero bytes between them. This is useful for blending
 -         operations. The exact channels which are returned is platform dependent. */
 -     forcedinline uint32 getEvenBytes() const noexcept { return 0x00ff00ff & internal; }
 - 
 -     /** Return channels with an odd index and insert zero bytes between them. This is useful for blending
 -         operations. The exact channels which are returned is platform dependent. */
 -     forcedinline uint32 getOddBytes() const noexcept  { return 0x00ff00ff & (internal >> 8); }
 - 
 -     //==============================================================================
 -     forcedinline uint8 getAlpha() const noexcept      { return components.a; }
 -     forcedinline uint8 getRed()   const noexcept      { return components.r; }
 -     forcedinline uint8 getGreen() const noexcept      { return components.g; }
 -     forcedinline uint8 getBlue()  const noexcept      { return components.b; }
 - 
 -     //==============================================================================
 -     /** Copies another pixel colour over this one.
 - 
 -         This doesn't blend it - this colour is simply replaced by the other one.
 -     */
 -     template <class Pixel>
 -     forcedinline void set (const Pixel& src) noexcept
 -     {
 -         internal = src.getNativeARGB();
 -     }
 - 
 -     //==============================================================================
 -     /** Sets the pixel's colour from individual components. */
 -     void setARGB (uint8 a, uint8 r, uint8 g, uint8 b) noexcept
 -     {
 -         components.b = b;
 -         components.g = g;
 -         components.r = r;
 -         components.a = a;
 -     }
 - 
 -     //==============================================================================
 -     /** Blends another pixel onto this one.
 - 
 -         This takes into account the opacity of the pixel being overlaid, and blends
 -         it accordingly.
 -     */
 -     template <class Pixel>
 -     forcedinline void blend (const Pixel& src) noexcept
 -     {
 -         auto rb = src.getEvenBytes();
 -         auto ag = src.getOddBytes();
 - 
 -         const auto alpha = 0x100 - (ag >> 16);
 - 
 -         rb += maskPixelComponents (getEvenBytes() * alpha);
 -         ag += maskPixelComponents (getOddBytes() * alpha);
 - 
 -         internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
 -     }
 - 
 -     /** Blends another pixel onto this one.
 - 
 -         This takes into account the opacity of the pixel being overlaid, and blends
 -         it accordingly.
 -     */
 -     forcedinline void blend (PixelRGB src) noexcept;
 - 
 - 
 -     /** Blends another pixel onto this one, applying an extra multiplier to its opacity.
 - 
 -         The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
 -         being used, so this can blend semi-transparently from a PixelRGB argument.
 -     */
 -     template <class Pixel>
 -     forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
 -     {
 -         auto rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
 -         auto ag = maskPixelComponents (extraAlpha * src.getOddBytes());
 - 
 -         const auto alpha = 0x100 - (ag >> 16);
 - 
 -         rb += maskPixelComponents (getEvenBytes() * alpha);
 -         ag += maskPixelComponents (getOddBytes() * alpha);
 - 
 -         internal = clampPixelComponents (rb) | (clampPixelComponents (ag) << 8);
 -     }
 - 
 -     /** Blends another pixel with this one, creating a colour that is somewhere
 -         between the two, as specified by the amount.
 -     */
 -     template <class Pixel>
 -     forcedinline void tween (const Pixel& src, uint32 amount) noexcept
 -     {
 -         auto dEvenBytes = getEvenBytes();
 -         dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
 -         dEvenBytes &= 0x00ff00ff;
 - 
 -         auto dOddBytes = getOddBytes();
 -         dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
 -         dOddBytes &= 0x00ff00ff;
 -         dOddBytes <<= 8;
 - 
 -         dOddBytes |= dEvenBytes;
 -         internal = dOddBytes;
 -     }
 - 
 -     //==============================================================================
 -     /** Replaces the colour's alpha value with another one. */
 -     forcedinline void setAlpha (uint8 newAlpha) noexcept
 -     {
 -         components.a = newAlpha;
 -     }
 - 
 -     /** Multiplies the colour's alpha value with another one. */
 -     forcedinline void multiplyAlpha (int multiplier) noexcept
 -     {
 -         // increment alpha by 1, so that if multiplier == 255 (full alpha),
 -         // this function will not change the values.
 -         ++multiplier;
 - 
 -         internal = ((((uint32) multiplier) * getOddBytes()) & 0xff00ff00)
 -                 | (((((uint32) multiplier) * getEvenBytes()) >> 8) & 0x00ff00ff);
 -     }
 - 
 -     forcedinline void multiplyAlpha (float multiplier) noexcept
 -     {
 -         multiplyAlpha ((int) (multiplier * 255.0f));
 -     }
 - 
 - 
 -     inline PixelARGB getUnpremultiplied() const noexcept
 -     {
 -         PixelARGB p (internal);
 -         p.unpremultiply();
 -         return p;
 -     }
 - 
 -     /** Premultiplies the pixel's RGB values by its alpha. */
 -     forcedinline void premultiply() noexcept
 -     {
 -         const auto alpha = components.a;
 - 
 -         if (alpha < 0xff)
 -         {
 -             if (alpha == 0)
 -             {
 -                 components.b = 0;
 -                 components.g = 0;
 -                 components.r = 0;
 -             }
 -             else
 -             {
 -                 components.b = (uint8) ((components.b * alpha + 0x7f) >> 8);
 -                 components.g = (uint8) ((components.g * alpha + 0x7f) >> 8);
 -                 components.r = (uint8) ((components.r * alpha + 0x7f) >> 8);
 -             }
 -         }
 -     }
 - 
 -     /** Unpremultiplies the pixel's RGB values. */
 -     forcedinline void unpremultiply() noexcept
 -     {
 -         const auto alpha = components.a;
 - 
 -         if (alpha < 0xff)
 -         {
 -             if (alpha == 0)
 -             {
 -                 components.b = 0;
 -                 components.g = 0;
 -                 components.r = 0;
 -             }
 -             else
 -             {
 -                 components.b = (uint8) jmin ((uint32) 0xffu, (components.b * 0xffu) / alpha);
 -                 components.g = (uint8) jmin ((uint32) 0xffu, (components.g * 0xffu) / alpha);
 -                 components.r = (uint8) jmin ((uint32) 0xffu, (components.r * 0xffu) / alpha);
 -             }
 -         }
 -     }
 - 
 -     forcedinline void desaturate() noexcept
 -     {
 -         if (components.a < 0xff && components.a > 0)
 -         {
 -             const auto newUnpremultipliedLevel = (0xff * ((int) components.r + (int) components.g + (int) components.b) / (3 * components.a));
 - 
 -             components.r = components.g = components.b
 -                 = (uint8) ((newUnpremultipliedLevel * components.a + 0x7f) >> 8);
 -         }
 -         else
 -         {
 -             components.r = components.g = components.b
 -                 = (uint8) (((int) components.r + (int) components.g + (int) components.b) / 3);
 -         }
 -     }
 - 
 -     //==============================================================================
 -     /** The indexes of the different components in the byte layout of this type of colour. */
 -   #if JUCE_ANDROID
 -    #if JUCE_BIG_ENDIAN
 -     enum { indexA = 0, indexR = 3, indexG = 2, indexB = 1 };
 -    #else
 -     enum { indexA = 3, indexR = 0, indexG = 1, indexB = 2 };
 -    #endif
 -   #else
 -    #if JUCE_BIG_ENDIAN
 -     enum { indexA = 0, indexR = 1, indexG = 2, indexB = 3 };
 -    #else
 -     enum { indexA = 3, indexR = 2, indexG = 1, indexB = 0 };
 -    #endif
 -   #endif
 - 
 - private:
 -     //==============================================================================
 -     PixelARGB (uint32 internalValue) noexcept
 -         : internal (internalValue)
 -     {
 -     }
 - 
 -     //==============================================================================
 -     struct Components
 -     {
 -       #if JUCE_ANDROID
 -        #if JUCE_BIG_ENDIAN
 -         uint8 a, b, g, r;
 -        #else
 -         uint8 r, g, b, a;
 -        #endif
 -       #else
 -        #if JUCE_BIG_ENDIAN
 -         uint8 a, r, g, b;
 -        #else
 -         uint8 b, g, r, a;
 -        #endif
 -       #endif
 -     } JUCE_PACKED;
 - 
 -     union
 -     {
 -         uint32 internal;
 -         Components components;
 -     };
 - }
 - #ifndef DOXYGEN
 -  JUCE_PACKED
 - #endif
 - ;
 - 
 - 
 - //==============================================================================
 - /**
 -     Represents a 24-bit RGB pixel, and can perform compositing operations on it.
 - 
 -     This is used internally by the imaging classes.
 - 
 -     @see PixelARGB
 - 
 -     @tags{Graphics}
 - */
 - class JUCE_API  PixelRGB
 - {
 - public:
 -     /** Creates a pixel without defining its colour. */
 -     PixelRGB() noexcept = default;
 - 
 -     //==============================================================================
 -     /** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
 -         with the native format of a PixelARGB.
 - 
 -         @see PixelARGB::getNativeARGB */
 -     forcedinline uint32 getNativeARGB() const noexcept
 -     {
 -        #if JUCE_ANDROID
 -         return (uint32) ((0xffu << 24) | r | ((uint32) g << 8) | ((uint32) b << 16));
 -        #else
 -         return (uint32) ((0xffu << 24) | b | ((uint32) g << 8) | ((uint32) r << 16));
 -        #endif
 -     }
 - 
 -     /** Returns a uint32 which will be in argb order as if constructed with the following mask operation
 -         ((alpha << 24) | (red << 16) | (green << 8) | blue). */
 -     forcedinline uint32 getInARGBMaskOrder() const noexcept
 -     {
 -        #if JUCE_ANDROID
 -         return (uint32) ((0xffu << 24) | b | ((uint32) g << 8) | ((uint32) r << 16));
 -        #else
 -         return getNativeARGB();
 -        #endif
 -     }
 - 
 -     /** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
 -         if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
 -     inline uint32 getInARGBMemoryOrder() const noexcept
 -     {
 -        #if JUCE_BIG_ENDIAN
 -         return getInARGBMaskOrder();
 -        #else
 -         return (uint32) ((b << 24) | (g << 16) | (r << 8) | 0xff);
 -        #endif
 -     }
 - 
 -     /** Return channels with an even index and insert zero bytes between them. This is useful for blending
 -         operations. The exact channels which are returned is platform dependent but compatible with the
 -         return value of getEvenBytes of the PixelARGB class.
 - 
 -         @see PixelARGB::getEvenBytes */
 -     forcedinline uint32 getEvenBytes() const noexcept
 -     {
 -        #if JUCE_ANDROID
 -         return (uint32) (r | (b << 16));
 -        #else
 -         return (uint32) (b | (r << 16));
 -        #endif
 -     }
 - 
 -     /** Return channels with an odd index and insert zero bytes between them. This is useful for blending
 -         operations. The exact channels which are returned is platform dependent but compatible with the
 -         return value of getOddBytes of the PixelARGB class.
 - 
 -         @see PixelARGB::getOddBytes */
 -     forcedinline uint32 getOddBytes() const noexcept       { return (uint32) 0xff0000 | g; }
 - 
 -     //==============================================================================
 -     forcedinline uint8 getAlpha() const noexcept    { return 0xff; }
 -     forcedinline uint8 getRed()   const noexcept    { return r; }
 -     forcedinline uint8 getGreen() const noexcept    { return g; }
 -     forcedinline uint8 getBlue()  const noexcept    { return b; }
 - 
 -     //==============================================================================
 -     /** Copies another pixel colour over this one.
 - 
 -         This doesn't blend it - this colour is simply replaced by the other one.
 -         Because PixelRGB has no alpha channel, any alpha value in the source pixel
 -         is thrown away.
 -     */
 -     template <class Pixel>
 -     forcedinline void set (const Pixel& src) noexcept
 -     {
 -         b = src.getBlue();
 -         g = src.getGreen();
 -         r = src.getRed();
 -     }
 - 
 -     /** Sets the pixel's colour from individual components. */
 -     void setARGB (uint8, uint8 red, uint8 green, uint8 blue) noexcept
 -     {
 -         r = red;
 -         g = green;
 -         b = blue;
 -     }
 - 
 -     //==============================================================================
 -     /** Blends another pixel onto this one.
 - 
 -         This takes into account the opacity of the pixel being overlaid, and blends
 -         it accordingly.
 -     */
 -     template <class Pixel>
 -     forcedinline void blend (const Pixel& src) noexcept
 -     {
 -         const auto alpha = (uint32) (0x100 - src.getAlpha());
 - 
 -         // getEvenBytes returns 0x00rr00bb on non-android
 -         const auto rb = clampPixelComponents (src.getEvenBytes() + maskPixelComponents (getEvenBytes() * alpha));
 -         // getOddBytes returns 0x00aa00gg on non-android
 -         const auto ag = clampPixelComponents (src.getOddBytes() + ((g * alpha) >> 8));
 - 
 -         g = (uint8) (ag & 0xff);
 - 
 -        #if JUCE_ANDROID
 -         b = (uint8) (rb >> 16);
 -         r = (uint8) (rb & 0xff);
 -        #else
 -         r = (uint8) (rb >> 16);
 -         b = (uint8) (rb & 0xff);
 -        #endif
 -     }
 - 
 -     forcedinline void blend (PixelRGB src) noexcept
 -     {
 -         set (src);
 -     }
 - 
 -     /** Blends another pixel onto this one, applying an extra multiplier to its opacity.
 - 
 -         The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
 -         being used, so this can blend semi-transparently from a PixelRGB argument.
 -     */
 -     template <class Pixel>
 -     forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
 -     {
 -         auto ag = maskPixelComponents (extraAlpha * src.getOddBytes());
 -         auto rb = maskPixelComponents (extraAlpha * src.getEvenBytes());
 - 
 -         const auto alpha = 0x100 - (ag >> 16);
 - 
 -         ag = clampPixelComponents (ag + (g * alpha >> 8));
 -         rb = clampPixelComponents (rb + maskPixelComponents (getEvenBytes() * alpha));
 - 
 -         g = (uint8) (ag & 0xff);
 - 
 -        #if JUCE_ANDROID
 -         b = (uint8) (rb >> 16);
 -         r = (uint8) (rb & 0xff);
 -        #else
 -         r = (uint8) (rb >> 16);
 -         b = (uint8) (rb & 0xff);
 -        #endif
 -     }
 - 
 -     /** Blends another pixel with this one, creating a colour that is somewhere
 -         between the two, as specified by the amount.
 -     */
 -     template <class Pixel>
 -     forcedinline void tween (const Pixel& src, uint32 amount) noexcept
 -     {
 -         auto dEvenBytes = getEvenBytes();
 -         dEvenBytes += (((src.getEvenBytes() - dEvenBytes) * amount) >> 8);
 - 
 -         auto dOddBytes = getOddBytes();
 -         dOddBytes += (((src.getOddBytes() - dOddBytes) * amount) >> 8);
 - 
 -         g = (uint8) (dOddBytes & 0xff);  // dOddBytes =  0x00aa00gg
 - 
 -        #if JUCE_ANDROID
 -         r = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00bb00rr
 -         b = (uint8) (dEvenBytes >> 16);
 -        #else
 -         b = (uint8) (dEvenBytes & 0xff); // dEvenBytes = 0x00rr00bb
 -         r = (uint8) (dEvenBytes >> 16);
 -        #endif
 -     }
 - 
 -     //==============================================================================
 -     /** This method is included for compatibility with the PixelARGB class. */
 -     forcedinline void setAlpha (uint8) noexcept {}
 - 
 -     /** Multiplies the colour's alpha value with another one. */
 -     forcedinline void multiplyAlpha (int) noexcept {}
 - 
 -     /** Multiplies the colour's alpha value with another one. */
 -     forcedinline void multiplyAlpha (float) noexcept {}
 - 
 -     /** Premultiplies the pixel's RGB values by its alpha. */
 -     forcedinline void premultiply() noexcept {}
 - 
 -     /** Unpremultiplies the pixel's RGB values. */
 -     forcedinline void unpremultiply() noexcept {}
 - 
 -     forcedinline void desaturate() noexcept
 -     {
 -         r = g = b = (uint8) (((int) r + (int) g + (int) b) / 3);
 -     }
 - 
 -     //==============================================================================
 -     /** The indexes of the different components in the byte layout of this type of colour. */
 -    #if JUCE_MAC
 -     enum { indexR = 0, indexG = 1, indexB = 2 };
 -    #else
 -     enum { indexR = 2, indexG = 1, indexB = 0 };
 -    #endif
 - 
 - private:
 -     //==============================================================================
 -     PixelRGB (uint32 internal) noexcept
 -     {
 -       #if JUCE_ANDROID
 -         b = (uint8) (internal >> 16);
 -         g = (uint8) (internal >> 8);
 -         r = (uint8) (internal);
 -       #else
 -         r = (uint8) (internal >> 16);
 -         g = (uint8) (internal >> 8);
 -         b = (uint8) (internal);
 -       #endif
 -     }
 - 
 -     //==============================================================================
 -    #if JUCE_MAC
 -     uint8 r, g, b;
 -    #else
 -     uint8 b, g, r;
 -    #endif
 - 
 - }
 - #ifndef DOXYGEN
 -  JUCE_PACKED
 - #endif
 - ;
 - 
 - forcedinline void PixelARGB::blend (PixelRGB src) noexcept
 - {
 -     set (src);
 - }
 - 
 - //==============================================================================
 - /**
 -     Represents an 8-bit single-channel pixel, and can perform compositing operations on it.
 - 
 -     This is used internally by the imaging classes.
 - 
 -     @see PixelARGB, PixelRGB
 - 
 -     @tags{Graphics}
 - */
 - class JUCE_API  PixelAlpha
 - {
 - public:
 -     /** Creates a pixel without defining its colour. */
 -     PixelAlpha() noexcept = default;
 - 
 -     //==============================================================================
 -     /** Returns a uint32 which represents the pixel in a platform dependent format which is compatible
 -         with the native format of a PixelARGB.
 - 
 -         @see PixelARGB::getNativeARGB */
 -     forcedinline uint32 getNativeARGB() const noexcept      { return (uint32) ((a << 24) | (a << 16) | (a << 8) | a); }
 - 
 -     /** Returns a uint32 which will be in argb order as if constructed with the following mask operation
 -         ((alpha << 24) | (red << 16) | (green << 8) | blue). */
 -     forcedinline uint32 getInARGBMaskOrder() const noexcept { return getNativeARGB(); }
 - 
 -     /** Returns a uint32 which when written to memory, will be in the order a, r, g, b. In other words,
 -         if the return-value is read as a uint8 array then the elements will be in the order of a, r, g, b*/
 -     inline uint32 getInARGBMemoryOrder() const noexcept     { return getNativeARGB(); }
 - 
 -     /** Return channels with an even index and insert zero bytes between them. This is useful for blending
 -         operations. The exact channels which are returned is platform dependent but compatible with the
 -         return value of getEvenBytes of the PixelARGB class.
 - 
 -         @see PixelARGB::getEvenBytes */
 -     forcedinline uint32 getEvenBytes() const noexcept      { return (uint32) ((a << 16) | a); }
 - 
 -     /** Return channels with an odd index and insert zero bytes between them. This is useful for blending
 -         operations. The exact channels which are returned is platform dependent but compatible with the
 -         return value of getOddBytes of the PixelARGB class.
 - 
 -         @see PixelARGB::getOddBytes */
 -     forcedinline uint32 getOddBytes() const noexcept       { return (uint32) ((a << 16) | a); }
 - 
 -     //==============================================================================
 -     forcedinline uint8 getAlpha() const noexcept    { return a; }
 -     forcedinline uint8 getRed()   const noexcept    { return 0; }
 -     forcedinline uint8 getGreen() const noexcept    { return 0; }
 -     forcedinline uint8 getBlue()  const noexcept    { return 0; }
 - 
 -     //==============================================================================
 -     /** Copies another pixel colour over this one.
 - 
 -         This doesn't blend it - this colour is simply replaced by the other one.
 -     */
 -     template <class Pixel>
 -     forcedinline void set (const Pixel& src) noexcept
 -     {
 -         a = src.getAlpha();
 -     }
 - 
 -     /** Sets the pixel's colour from individual components. */
 -     forcedinline void setARGB (uint8 a_, uint8, uint8, uint8) noexcept
 -     {
 -         a = a_;
 -     }
 - 
 -     //==============================================================================
 -     /** Blends another pixel onto this one.
 - 
 -         This takes into account the opacity of the pixel being overlaid, and blends
 -         it accordingly.
 -     */
 -     template <class Pixel>
 -     forcedinline void blend (const Pixel& src) noexcept
 -     {
 -         const auto srcA = src.getAlpha();
 -         a = (uint8) ((a * (0x100 - srcA) >> 8) + srcA);
 -     }
 - 
 -     /** Blends another pixel onto this one, applying an extra multiplier to its opacity.
 - 
 -         The opacity of the pixel being overlaid is scaled by the extraAlpha factor before
 -         being used, so this can blend semi-transparently from a PixelRGB argument.
 -     */
 -     template <class Pixel>
 -     forcedinline void blend (const Pixel& src, uint32 extraAlpha) noexcept
 -     {
 -         ++extraAlpha;
 -         const auto srcAlpha = (int) ((extraAlpha * src.getAlpha()) >> 8);
 -         a = (uint8) ((a * (0x100 - srcAlpha) >> 8) + srcAlpha);
 -     }
 - 
 -     /** Blends another pixel with this one, creating a colour that is somewhere
 -         between the two, as specified by the amount.
 -     */
 -     template <class Pixel>
 -     forcedinline void tween (const Pixel& src, uint32 amount) noexcept
 -     {
 -         a += ((src.getAlpha() - a) * amount) >> 8;
 -     }
 - 
 -     //==============================================================================
 -     /** Replaces the colour's alpha value with another one. */
 -     forcedinline void setAlpha (uint8 newAlpha) noexcept
 -     {
 -         a = newAlpha;
 -     }
 - 
 -     /** Multiplies the colour's alpha value with another one. */
 -     forcedinline void multiplyAlpha (int multiplier) noexcept
 -     {
 -         ++multiplier;
 -         a = (uint8) ((a * multiplier) >> 8);
 -     }
 - 
 -     forcedinline void multiplyAlpha (float multiplier) noexcept
 -     {
 -         a = (uint8) (a * multiplier);
 -     }
 - 
 -     /** Premultiplies the pixel's RGB values by its alpha. */
 -     forcedinline void premultiply() noexcept {}
 - 
 -     /** Unpremultiplies the pixel's RGB values. */
 -     forcedinline void unpremultiply() noexcept {}
 - 
 -     forcedinline void desaturate() noexcept {}
 - 
 -     //==============================================================================
 -     /** The indexes of the different components in the byte layout of this type of colour. */
 -     enum { indexA = 0 };
 - 
 - private:
 -     //==============================================================================
 -     PixelAlpha (uint32 internal) noexcept
 -         : a ((uint8) (internal >> 24)) { }
 - 
 -     //==============================================================================
 -     uint8 a;
 - }
 - #ifndef DOXYGEN
 -  JUCE_PACKED
 - #endif
 - ;
 - 
 - #if JUCE_MSVC
 -  #pragma pack (pop)
 - #endif
 - 
 - } // namespace juce
 
 
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