The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. #if JUCE_LINUX || JUCE_BSD
  19. #include <thread>
  20. namespace juce
  21. {
  22. // Implemented in juce_linux_Messaging.cpp
  23. bool dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages);
  24. class MessageThread
  25. {
  26. public:
  27. MessageThread()
  28. {
  29. start();
  30. }
  31. ~MessageThread()
  32. {
  33. MessageManager::getInstance()->stopDispatchLoop();
  34. stop();
  35. }
  36. void start()
  37. {
  38. if (isRunning())
  39. stop();
  40. shouldExit = false;
  41. thread = std::thread { [this]
  42. {
  43. Thread::setCurrentThreadPriority (7);
  44. Thread::setCurrentThreadName ("JUCE Plugin Message Thread");
  45. MessageManager::getInstance()->setCurrentThreadAsMessageThread();
  46. XWindowSystem::getInstance();
  47. threadInitialised.signal();
  48. for (;;)
  49. {
  50. if (! dispatchNextMessageOnSystemQueue (true))
  51. Thread::sleep (1);
  52. if (shouldExit)
  53. break;
  54. }
  55. } };
  56. threadInitialised.wait();
  57. }
  58. void stop()
  59. {
  60. if (! isRunning())
  61. return;
  62. shouldExit = true;
  63. thread.join();
  64. }
  65. bool isRunning() const noexcept { return thread.joinable(); }
  66. private:
  67. WaitableEvent threadInitialised;
  68. std::thread thread;
  69. std::atomic<bool> shouldExit { false };
  70. JUCE_DECLARE_NON_MOVEABLE (MessageThread)
  71. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MessageThread)
  72. };
  73. } // namespace juce
  74. #endif