The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

154 lines
5.3KB

  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. BubbleComponent::BubbleComponent()
  21. : allowablePlacements (above | below | left | right)
  22. {
  23. setInterceptsMouseClicks (false, false);
  24. lookAndFeelChanged();
  25. }
  26. BubbleComponent::~BubbleComponent() {}
  27. //==============================================================================
  28. void BubbleComponent::lookAndFeelChanged()
  29. {
  30. getLookAndFeel().setComponentEffectForBubbleComponent (*this);
  31. }
  32. void BubbleComponent::paint (Graphics& g)
  33. {
  34. getLookAndFeel().drawBubble (g, *this, arrowTip.toFloat(), content.toFloat());
  35. g.reduceClipRegion (content);
  36. g.setOrigin (content.getPosition());
  37. paintContent (g, content.getWidth(), content.getHeight());
  38. }
  39. void BubbleComponent::setAllowedPlacement (const int newPlacement)
  40. {
  41. allowablePlacements = newPlacement;
  42. }
  43. //==============================================================================
  44. void BubbleComponent::setPosition (Component* componentToPointTo, int distanceFromTarget, int arrowLength)
  45. {
  46. jassert (componentToPointTo != nullptr);
  47. Rectangle<int> target;
  48. if (Component* p = getParentComponent())
  49. target = p->getLocalArea (componentToPointTo, componentToPointTo->getLocalBounds());
  50. else
  51. target = componentToPointTo->getScreenBounds().transformedBy (getTransform().inverted());
  52. setPosition (target, distanceFromTarget, arrowLength);
  53. }
  54. void BubbleComponent::setPosition (Point<int> arrowTipPos, int arrowLength)
  55. {
  56. setPosition (Rectangle<int> (arrowTipPos.x, arrowTipPos.y, 1, 1), arrowLength, arrowLength);
  57. }
  58. void BubbleComponent::setPosition (Rectangle<int> rectangleToPointTo,
  59. int distanceFromTarget, int arrowLength)
  60. {
  61. {
  62. int contentW = 150, contentH = 30;
  63. getContentSize (contentW, contentH);
  64. content.setBounds (distanceFromTarget, distanceFromTarget, contentW, contentH);
  65. }
  66. const int totalW = content.getWidth() + distanceFromTarget * 2;
  67. const int totalH = content.getHeight() + distanceFromTarget * 2;
  68. auto availableSpace = (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
  69. : getParentMonitorArea().transformedBy (getTransform().inverted()));
  70. int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY() - availableSpace.getY()) : -1;
  71. int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
  72. int spaceLeft = ((allowablePlacements & left) != 0) ? jmax (0, rectangleToPointTo.getX() - availableSpace.getX()) : -1;
  73. int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight() - rectangleToPointTo.getRight()) : -1;
  74. // look at whether the component is elongated, and if so, try to position next to its longer dimension.
  75. if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
  76. && (spaceAbove > totalH + 20 || spaceBelow > totalH + 20))
  77. {
  78. spaceLeft = spaceRight = 0;
  79. }
  80. else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
  81. && (spaceLeft > totalW + 20 || spaceRight > totalW + 20))
  82. {
  83. spaceAbove = spaceBelow = 0;
  84. }
  85. int targetX, targetY;
  86. if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
  87. {
  88. targetX = rectangleToPointTo.getCentre().x;
  89. arrowTip.x = totalW / 2;
  90. if (spaceAbove >= spaceBelow)
  91. {
  92. // above
  93. targetY = rectangleToPointTo.getY();
  94. arrowTip.y = content.getBottom() + arrowLength;
  95. }
  96. else
  97. {
  98. // below
  99. targetY = rectangleToPointTo.getBottom();
  100. arrowTip.y = content.getY() - arrowLength;
  101. }
  102. }
  103. else
  104. {
  105. targetY = rectangleToPointTo.getCentre().y;
  106. arrowTip.y = totalH / 2;
  107. if (spaceLeft > spaceRight)
  108. {
  109. // on the left
  110. targetX = rectangleToPointTo.getX();
  111. arrowTip.x = content.getRight() + arrowLength;
  112. }
  113. else
  114. {
  115. // on the right
  116. targetX = rectangleToPointTo.getRight();
  117. arrowTip.x = content.getX() - arrowLength;
  118. }
  119. }
  120. setBounds (targetX - arrowTip.x, targetY - arrowTip.y, totalW, totalH);
  121. }
  122. } // namespace juce