|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2013 - Raw Material Software Ltd.
   Permission is granted to use this software under the terms of either:
   a) the GPL v2 (or any later version)
   b) the Affero GPL v3
   Details of these licenses can be found at: www.gnu.org/licenses
   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
   ------------------------------------------------------------------------------
   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.juce.com for more information.
  ==============================================================================
*/
#ifndef __JUCER_EDITINGPANELBASE_JUCEHEADER__
#define __JUCER_EDITINGPANELBASE_JUCEHEADER__
#include "../jucer_JucerDocument.h"
#include "jucer_ComponentLayoutEditor.h"
class LayoutPropsPanel;
//==============================================================================
/**
    Base class for the layout and graphics panels - this takes care of arranging
    the properties panel and managing the viewport for the content.
*/
class EditingPanelBase  : public Component
{
public:
    //==============================================================================
    EditingPanelBase (JucerDocument& document,
                      Component* propsPanel,
                      Component* editorComp);
    ~EditingPanelBase();
    //==============================================================================
    void resized();
    void visibilityChanged();
    virtual void updatePropertiesList() = 0;
    virtual Rectangle<int> getComponentArea() const = 0;
    double getZoom() const;
    void setZoom (double newScale);
    void setZoom (double newScale, int anchorX, int anchorY);
    // convert a pos relative to this component into a pos on the editor
    void xyToTargetXY (int& x, int& y) const;
    void dragKeyHeldDown (bool isKeyDown);
    class MagnifierComponent;
protected:
    JucerDocument& document;
    LookAndFeel_V2 lookAndFeel;
    Viewport* viewport;
    MagnifierComponent* magnifier;
    Component* editor;
    Component* propsPanel;
};
#endif   // __JUCER_EDITINGPANELBASE_JUCEHEADER__
 |