|  | /*
  ==============================================================================
   This file is part of the JUCE library.
   Copyright (c) 2013 - Raw Material Software Ltd.
   Permission is granted to use this software under the terms of either:
   a) the GPL v2 (or any later version)
   b) the Affero GPL v3
   Details of these licenses can be found at: www.gnu.org/licenses
   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
   ------------------------------------------------------------------------------
   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.juce.com for more information.
  ==============================================================================
*/
#ifndef __JUCER_PAINTROUTINE_JUCEHEADER__
#define __JUCER_PAINTROUTINE_JUCEHEADER__
#include "paintelements/jucer_PaintElement.h"
class JucerDocument;
class PathPoint;
//==============================================================================
/**
    Contains a set of PaintElements that constitute some kind of paint() method.
*/
class PaintRoutine
{
public:
    //==============================================================================
    PaintRoutine();
    ~PaintRoutine();
    //==============================================================================
    void changed();
    bool perform (UndoableAction* action, const String& actionName);
    //==============================================================================
    int getNumElements() const noexcept                                     { return elements.size(); }
    PaintElement* getElement (const int index) const noexcept               { return elements [index]; }
    int indexOfElement (PaintElement* e) const noexcept                     { return elements.indexOf (e); }
    bool containsElement (PaintElement* e) const noexcept                   { return elements.contains (e); }
    //==============================================================================
    void clear();
    PaintElement* addElementFromXml (const XmlElement& xml, const int index, const bool undoable);
    PaintElement* addNewElement (PaintElement* elementToCopy, const int index, const bool undoable);
    void removeElement (PaintElement* element, const bool undoable);
    void elementToFront (PaintElement* element, const bool undoable);
    void elementToBack (PaintElement* element, const bool undoable);
    const Colour getBackgroundColour() const noexcept                       { return backgroundColour; }
    void setBackgroundColour (Colour newColour) noexcept;
    void fillWithBackground (Graphics& g, const bool drawOpaqueBackground);
    void drawElements (Graphics& g, const Rectangle<int>& relativeTo);
    void dropImageAt (const File& f, int x, int y);
    //==============================================================================
    SelectedItemSet <PaintElement*>& getSelectedElements() noexcept         { return selectedElements; }
    SelectedItemSet <PathPoint*>& getSelectedPoints() noexcept              { return selectedPoints; }
    static const char* const clipboardXmlTag;
    void copySelectedToClipboard();
    void paste();
    void deleteSelected();
    void selectAll();
    void selectedToFront();
    void selectedToBack();
    void groupSelected();
    void ungroupSelected();
    void startDragging (const Rectangle<int>& parentArea);
    void dragSelectedComps (int dxFromDragStart, int dyFromDragStart, const Rectangle<int>& parentArea);
    void endDragging();
    void bringLostItemsBackOnScreen (const Rectangle<int>& parentArea);
    //==============================================================================
    void setDocument (JucerDocument* const doc)                       { document = doc; }
    JucerDocument* getDocument() const noexcept                       { return document; }
    //==============================================================================
    static const char* xmlTagName;
    XmlElement* createXml() const;
    bool loadFromXml (const XmlElement& xml);
    void fillInGeneratedCode (GeneratedCode& code, String& paintMethodCode) const;
    //==============================================================================
private:
    OwnedArray <PaintElement> elements;
    SelectedItemSet <PaintElement*> selectedElements;
    SelectedItemSet <PathPoint*> selectedPoints;
    JucerDocument* document;
    Colour backgroundColour;
    friend class DeleteElementAction;
    friend class FrontOrBackElementAction;
    void moveElementZOrder (int oldIndex, int newIndex);
};
#endif   // __JUCER_PAINTROUTINE_JUCEHEADER__
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