|  | /*
  ==============================================================================
    FILENAME
    Created: DATE
    Author:  AUTHOR
  ==============================================================================
*/
#ifndef HEADERGUARD
#define HEADERGUARD
INCLUDE_JUCE
//==============================================================================
/*
*/
class COMPONENTCLASS    : public Component
{
public:
    COMPONENTCLASS()
    {
        // In your constructor, you should add any child components, and
        // initialise any special settings that your component needs.
    }
    ~COMPONENTCLASS()
    {
    }
    void paint (Graphics& g) override
    {
        /* This demo code just fills the component's background and
           draws some placeholder text to get you started.
           You should replace everything in this method with your own
           drawing code..
        */
        g.fillAll (Colours::white);   // clear the background
        g.setColour (Colours::grey);
        g.drawRect (getLocalBounds(), 1);   // draw an outline around the component
        g.setColour (Colours::lightblue);
        g.setFont (14.0f);
        g.drawText ("COMPONENTCLASS", getLocalBounds(),
                    Justification::centred, true);   // draw some placeholder text
    }
    void resized() override
    {
        // This method is where you should set the bounds of any child
        // components that your component contains..
    }
private:
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (COMPONENTCLASS)
};
#endif  // HEADERGUARD
 |