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DISTRHO
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JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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12264 Commits
11 Branches
808MB
Tree: 5c933d4c4e
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.12
v7.0.12-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE/modules/juce_opengl/native
History
attila 5c933d4c4e macOS OpenGL: Use display refresh rate when rate limiting swapBuffers() 4 years ago
..
java/app/com/rmsl/juce Updated all license headers 5 years ago
juce_OpenGLExtensions.h OpenGL: Add GLEW-inspired dynamic function loading 4 years ago
juce_OpenGL_android.h Replaced deprecated Displays methods 5 years ago
juce_OpenGL_ios.h OpenGL: Use correct reference to glResolveMultisampleFramebufferAPPLE 4 years ago
juce_OpenGL_linux_X11.h Linux: Remove embedded OpenGL window events from event queue when destroying 4 years ago
juce_OpenGL_osx.h macOS OpenGL: Use display refresh rate when rate limiting swapBuffers() 4 years ago
juce_OpenGL_win32.h Windows: Use Component::ScaleFactorListener in ActiveXComponent, OpenGL and video native code and remove some unnecessary JUCE_WIN_PER_MONITOR_DPI_AWARE checks 4 years ago
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