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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2015 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - 
 - //==============================================================================
 - /**
 -     The Component class uses a ComponentPeer internally to create and manage a real
 -     operating-system window.
 - 
 -     This is an abstract base class - the platform specific code contains implementations of
 -     it for the various platforms.
 - 
 -     User-code should very rarely need to have any involvement with this class.
 - 
 -     @see Component::createNewPeer
 - */
 - class JUCE_API  ComponentPeer
 - {
 - public:
 -     //==============================================================================
 -     /** A combination of these flags is passed to the ComponentPeer constructor. */
 -     enum StyleFlags
 -     {
 -         windowAppearsOnTaskbar      = (1 << 0),    /**< Indicates that the window should have a corresponding
 -                                                         entry on the taskbar (ignored on MacOSX) */
 -         windowIsTemporary           = (1 << 1),    /**< Indicates that the window is a temporary popup, like a menu,
 -                                                         tooltip, etc. */
 -         windowIgnoresMouseClicks    = (1 << 2),    /**< Indicates that the window should let mouse clicks pass
 -                                                         through it (may not be possible on some platforms). */
 -         windowHasTitleBar           = (1 << 3),    /**< Indicates that the window should have a normal OS-specific
 -                                                         title bar and frame. if not specified, the window will be
 -                                                         borderless. */
 -         windowIsResizable           = (1 << 4),    /**< Indicates that the window should have a resizable border. */
 -         windowHasMinimiseButton     = (1 << 5),    /**< Indicates that if the window has a title bar, it should have a
 -                                                         minimise button on it. */
 -         windowHasMaximiseButton     = (1 << 6),    /**< Indicates that if the window has a title bar, it should have a
 -                                                         maximise button on it. */
 -         windowHasCloseButton        = (1 << 7),    /**< Indicates that if the window has a title bar, it should have a
 -                                                         close button on it. */
 -         windowHasDropShadow         = (1 << 8),    /**< Indicates that the window should have a drop-shadow (this may
 -                                                         not be possible on all platforms). */
 -         windowRepaintedExplictly    = (1 << 9),    /**< Not intended for public use - this tells a window not to
 -                                                         do its own repainting, but only to repaint when the
 -                                                         performAnyPendingRepaintsNow() method is called. */
 -         windowIgnoresKeyPresses     = (1 << 10),   /**< Tells the window not to catch any keypresses. This can
 -                                                         be used for things like plugin windows, to stop them interfering
 -                                                         with the host's shortcut keys */
 -         windowIsSemiTransparent     = (1 << 31)    /**< Not intended for public use - makes a window transparent. */
 - 
 -     };
 - 
 -     //==============================================================================
 -     /** Creates a peer.
 - 
 -         The component is the one that we intend to represent, and the style flags are
 -         a combination of the values in the StyleFlags enum
 -     */
 -     ComponentPeer (Component& component, int styleFlags);
 - 
 -     /** Destructor. */
 -     virtual ~ComponentPeer();
 - 
 -     //==============================================================================
 -     /** Returns the component being represented by this peer. */
 -     Component& getComponent() noexcept                      { return component; }
 - 
 -     /** Returns the set of style flags that were set when the window was created.
 -         @see Component::addToDesktop
 -     */
 -     int getStyleFlags() const noexcept                      { return styleFlags; }
 - 
 -     /** Returns a unique ID for this peer.
 -         Each peer that is created is given a different ID.
 -     */
 -     uint32 getUniqueID() const noexcept                     { return uniqueID; }
 - 
 -     //==============================================================================
 -     /** Returns the raw handle to whatever kind of window is being used.
 - 
 -         On windows, this is probably a HWND, on the mac, it's likely to be a WindowRef,
 -         but remember there's no guarantees what you'll get back.
 -     */
 -     virtual void* getNativeHandle() const = 0;
 - 
 -     /** Shows or hides the window. */
 -     virtual void setVisible (bool shouldBeVisible) = 0;
 - 
 -     /** Changes the title of the window. */
 -     virtual void setTitle (const String& title) = 0;
 - 
 -     /** If this type of window is capable of indicating that the document in it has been
 -         edited, then this changes its status.
 - 
 -         For example in OSX, this changes the appearance of the close button.
 -         @returns true if the window has a mechanism for showing this, or false if not.
 -     */
 -     virtual bool setDocumentEditedStatus (bool edited);
 - 
 -     /** If this type of window is capable of indicating that it represents a file, then
 -         this lets you set the file.
 - 
 -         E.g. in OSX it'll show an icon for the file in the title bar.
 -     */
 -     virtual void setRepresentedFile (const File&);
 - 
 -     //==============================================================================
 -     /** Moves and resizes the window.
 - 
 -         If the native window is contained in another window, then the coordinates are
 -         relative to the parent window's origin, not the screen origin.
 - 
 -         This should result in a callback to handleMovedOrResized().
 -     */
 -     virtual void setBounds (const Rectangle<int>& newBounds, bool isNowFullScreen) = 0;
 - 
 -     /** Updates the peer's bounds to match its component. */
 -     void updateBounds();
 - 
 -     /** Returns the current position and size of the window.
 - 
 -         If the native window is contained in another window, then the coordinates are
 -         relative to the parent window's origin, not the screen origin.
 -     */
 -     virtual Rectangle<int> getBounds() const = 0;
 - 
 -     /** Converts a position relative to the top-left of this component to screen coordinates. */
 -     virtual Point<float> localToGlobal (Point<float> relativePosition) = 0;
 - 
 -     /** Converts a screen coordinate to a position relative to the top-left of this component. */
 -     virtual Point<float> globalToLocal (Point<float> screenPosition) = 0;
 - 
 -     /** Converts a position relative to the top-left of this component to screen coordinates. */
 -     Point<int> localToGlobal (Point<int> relativePosition);
 - 
 -     /** Converts a screen coordinate to a position relative to the top-left of this component. */
 -     Point<int> globalToLocal (Point<int> screenPosition);
 - 
 -     /** Converts a rectangle relative to the top-left of this component to screen coordinates. */
 -     virtual Rectangle<int> localToGlobal (const Rectangle<int>& relativePosition);
 - 
 -     /** Converts a screen area to a position relative to the top-left of this component. */
 -     virtual Rectangle<int> globalToLocal (const Rectangle<int>& screenPosition);
 - 
 -     /** Returns the area in peer coordinates that is covered by the given sub-comp (which
 -         may be at any depth)
 -     */
 -     Rectangle<int> getAreaCoveredBy (Component& subComponent) const;
 - 
 -     /** Minimises the window. */
 -     virtual void setMinimised (bool shouldBeMinimised) = 0;
 - 
 -     /** True if the window is currently minimised. */
 -     virtual bool isMinimised() const = 0;
 - 
 -     /** Enable/disable fullscreen mode for the window. */
 -     virtual void setFullScreen (bool shouldBeFullScreen) = 0;
 - 
 -     /** True if the window is currently full-screen. */
 -     virtual bool isFullScreen() const = 0;
 - 
 -     /** True if the window is in kiosk-mode. */
 -     virtual bool isKioskMode() const;
 - 
 -     /** Sets the size to restore to if fullscreen mode is turned off. */
 -     void setNonFullScreenBounds (const Rectangle<int>& newBounds) noexcept;
 - 
 -     /** Returns the size to restore to if fullscreen mode is turned off. */
 -     const Rectangle<int>& getNonFullScreenBounds() const noexcept;
 - 
 -     /** Attempts to change the icon associated with this window. */
 -     virtual void setIcon (const Image& newIcon) = 0;
 - 
 -     /** Sets a constrainer to use if the peer can resize itself.
 -         The constrainer won't be deleted by this object, so the caller must manage its lifetime.
 -     */
 -     void setConstrainer (ComponentBoundsConstrainer* newConstrainer) noexcept;
 - 
 -     /** Returns the current constrainer, if one has been set. */
 -     ComponentBoundsConstrainer* getConstrainer() const noexcept             { return constrainer; }
 - 
 -     /** Checks if a point is in the window.
 - 
 -         The position is relative to the top-left of this window, in unscaled peer coordinates.
 -         If trueIfInAChildWindow is false, then this returns false if the point is actually
 -         inside a child of this window.
 -     */
 -     virtual bool contains (Point<int> localPos, bool trueIfInAChildWindow) const = 0;
 - 
 -     /** Returns the size of the window frame that's around this window.
 -         Whether or not the window has a normal window frame depends on the flags
 -         that were set when the window was created by Component::addToDesktop()
 -     */
 -     virtual BorderSize<int> getFrameSize() const = 0;
 - 
 -     /** This is called when the window's bounds change.
 -         A peer implementation must call this when the window is moved and resized, so that
 -         this method can pass the message on to the component.
 -     */
 -     void handleMovedOrResized();
 - 
 -     /** This is called if the screen resolution changes.
 -         A peer implementation must call this if the monitor arrangement changes or the available
 -         screen size changes.
 -     */
 -     virtual void handleScreenSizeChange();
 - 
 -     //==============================================================================
 -     /** This is called to repaint the component into the given context. */
 -     void handlePaint (LowLevelGraphicsContext& contextToPaintTo);
 - 
 -     //==============================================================================
 -     /** Sets this window to either be always-on-top or normal.
 -         Some kinds of window might not be able to do this, so should return false.
 -     */
 -     virtual bool setAlwaysOnTop (bool alwaysOnTop) = 0;
 - 
 -     /** Brings the window to the top, optionally also giving it focus. */
 -     virtual void toFront (bool makeActive) = 0;
 - 
 -     /** Moves the window to be just behind another one. */
 -     virtual void toBehind (ComponentPeer* other) = 0;
 - 
 -     /** Called when the window is brought to the front, either by the OS or by a call
 -         to toFront().
 -     */
 -     void handleBroughtToFront();
 - 
 -     //==============================================================================
 -     /** True if the window has the keyboard focus. */
 -     virtual bool isFocused() const = 0;
 - 
 -     /** Tries to give the window keyboard focus. */
 -     virtual void grabFocus() = 0;
 - 
 -     /** Called when the window gains keyboard focus. */
 -     void handleFocusGain();
 -     /** Called when the window loses keyboard focus. */
 -     void handleFocusLoss();
 - 
 -     Component* getLastFocusedSubcomponent() const noexcept;
 - 
 -     /** Called when a key is pressed.
 -         For keycode info, see the KeyPress class.
 -         Returns true if the keystroke was used.
 -     */
 -     bool handleKeyPress (int keyCode, juce_wchar textCharacter);
 - 
 -     /** Called when a key is pressed.
 -         Returns true if the keystroke was used.
 -     */
 -     bool handleKeyPress (const KeyPress& key);
 - 
 -     /** Called whenever a key is pressed or released.
 -         Returns true if the keystroke was used.
 -     */
 -     bool handleKeyUpOrDown (bool isKeyDown);
 - 
 -     /** Called whenever a modifier key is pressed or released. */
 -     void handleModifierKeysChange();
 - 
 -     //==============================================================================
 -     /** Tells the window that text input may be required at the given position.
 -         This may cause things like a virtual on-screen keyboard to appear, depending
 -         on the OS.
 -     */
 -     virtual void textInputRequired (Point<int> position, TextInputTarget&) = 0;
 - 
 -     /** If there's some kind of OS input-method in progress, this should dismiss it. */
 -     virtual void dismissPendingTextInput();
 - 
 -     /** Returns the currently focused TextInputTarget, or null if none is found. */
 -     TextInputTarget* findCurrentTextInputTarget();
 - 
 -     //==============================================================================
 -     /** Invalidates a region of the window to be repainted asynchronously. */
 -     virtual void repaint (const Rectangle<int>& area) = 0;
 - 
 -     /** This can be called (from the message thread) to cause the immediate redrawing
 -         of any areas of this window that need repainting.
 - 
 -         You shouldn't ever really need to use this, it's mainly for special purposes
 -         like supporting audio plugins where the host's event loop is out of our control.
 -     */
 -     virtual void performAnyPendingRepaintsNow() = 0;
 - 
 -     /** Changes the window's transparency. */
 -     virtual void setAlpha (float newAlpha) = 0;
 - 
 -     //==============================================================================
 -     void handleMouseEvent (int touchIndex, Point<float> positionWithinPeer, ModifierKeys newMods, float pressure, int64 time);
 -     void handleMouseWheel (int touchIndex, Point<float> positionWithinPeer, int64 time, const MouseWheelDetails&);
 -     void handleMagnifyGesture (int touchIndex, Point<float> positionWithinPeer, int64 time, float scaleFactor);
 - 
 -     void handleUserClosingWindow();
 - 
 -     struct DragInfo
 -     {
 -         StringArray files;
 -         String text;
 -         Point<int> position;
 - 
 -         bool isEmpty() const noexcept       { return files.size() == 0 && text.isEmpty(); }
 -         void clear() noexcept               { files.clear(); text.clear(); }
 -     };
 - 
 -     bool handleDragMove (const DragInfo&);
 -     bool handleDragExit (const DragInfo&);
 -     bool handleDragDrop (const DragInfo&);
 - 
 -     //==============================================================================
 -     /** Returns the number of currently-active peers.
 -         @see getPeer
 -     */
 -     static int getNumPeers() noexcept;
 - 
 -     /** Returns one of the currently-active peers.
 -         @see getNumPeers
 -     */
 -     static ComponentPeer* getPeer (int index) noexcept;
 - 
 -     /** Returns the peer that's attached to the given component, or nullptr if there isn't one. */
 -     static ComponentPeer* getPeerFor (const Component*) noexcept;
 - 
 -     /** Checks if this peer object is valid.
 -         @see getNumPeers
 -     */
 -     static bool isValidPeer (const ComponentPeer* peer) noexcept;
 - 
 -     //==============================================================================
 -     virtual StringArray getAvailableRenderingEngines() = 0;
 -     virtual int getCurrentRenderingEngine() const;
 -     virtual void setCurrentRenderingEngine (int index);
 - 
 - protected:
 -     //==============================================================================
 -     Component& component;
 -     const int styleFlags;
 -     Rectangle<int> lastNonFullscreenBounds;
 -     ComponentBoundsConstrainer* constrainer;
 - 
 - private:
 -     //==============================================================================
 -     WeakReference<Component> lastFocusedComponent, dragAndDropTargetComponent;
 -     Component* lastDragAndDropCompUnderMouse;
 -     const uint32 uniqueID;
 -     bool isWindowMinimised;
 -     Component* getTargetForKeyPress();
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ComponentPeer)
 - };
 
 
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