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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2016 - ROLI Ltd.
 - 
 -    Permission is granted to use this software under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license/
 - 
 -    Permission to use, copy, modify, and/or distribute this software for any
 -    purpose with or without fee is hereby granted, provided that the above
 -    copyright notice and this permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
 -    TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 -    FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
 -    OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
 -    USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
 -    TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
 -    OF THIS SOFTWARE.
 - 
 -    -----------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses other parts of JUCE not
 -    licensed under the ISC terms, commercial licenses are available: visit
 -    www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - 
 - //==============================================================================
 - /**
 -     A StringPool holds a set of shared strings, which reduces storage overheads and improves
 -     comparison speed when dealing with many duplicate strings.
 - 
 -     When you add a string to a pool using getPooledString, it'll return a character
 -     array containing the same string. This array is owned by the pool, and the same array
 -     is returned every time a matching string is asked for. This means that it's trivial to
 -     compare two pooled strings for equality, as you can simply compare their pointers. It
 -     also cuts down on storage if you're using many copies of the same string.
 - */
 - class JUCE_API  StringPool
 - {
 - public:
 -     //==============================================================================
 -     /** Creates an empty pool. */
 -     StringPool() noexcept;
 - 
 -     /** Destructor */
 -     ~StringPool();
 - 
 -     //==============================================================================
 -     /** Returns a pointer to a shared copy of the string that is passed in.
 -         The pool will always return the same String object when asked for a string that matches it.
 -     */
 -     String getPooledString (const String& original);
 - 
 -     /** Returns a pointer to a copy of the string that is passed in.
 -         The pool will always return the same String object when asked for a string that matches it.
 -     */
 -     String getPooledString (const char* original);
 - 
 -     /** Returns a pointer to a shared copy of the string that is passed in.
 -         The pool will always return the same String object when asked for a string that matches it.
 -     */
 -     String getPooledString (StringRef original);
 - 
 -     /** Returns a pointer to a copy of the string that is passed in.
 -         The pool will always return the same String object when asked for a string that matches it.
 -     */
 -     String getPooledString (String::CharPointerType start, String::CharPointerType end);
 - 
 -     //==============================================================================
 -     /** Scans the pool, and removes any strings that are unreferenced.
 -         You don't generally need to call this - it'll be called automatically when the pool grows
 -         large enough to warrant it.
 -     */
 -     void garbageCollect();
 - 
 -     /** Returns a shared global pool which is used for things like Identifiers, XML parsing. */
 -     static StringPool& getGlobalPool() noexcept;
 - 
 - private:
 -     Array<String> strings;
 -     CriticalSection lock;
 -     uint32 lastGarbageCollectionTime;
 - 
 -     void garbageCollectIfNeeded();
 - 
 -     JUCE_DECLARE_NON_COPYABLE (StringPool)
 - };
 
 
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