The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file was auto-generated!
  4. ==============================================================================
  5. */
  6. #pragma once
  7. #include "../JuceLibraryCode/JuceHeader.h"
  8. // include our component classes
  9. #include "ToggleLightGridComponent.h"
  10. //==============================================================================
  11. /*
  12. This component lives inside our window, and this is where you should put all
  13. your controls and content.
  14. */
  15. class MainContentComponent : public Component
  16. {
  17. public:
  18. //==============================================================================
  19. MainContentComponent();
  20. ~MainContentComponent();
  21. void paint (Graphics&) override;
  22. void resized() override;
  23. private:
  24. //==============================================================================
  25. ToggleLightGridComponent lightGrid;
  26. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent)
  27. };