The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. void sendAccessibilityAutomationEvent (const AccessibilityHandler&, EVENTID);
  21. void sendAccessibilityPropertyChangedEvent (const AccessibilityHandler&, PROPERTYID, VARIANT);
  22. }
  23. #include "juce_win32_UIAProviderBase.h"
  24. #include "juce_win32_UIAExpandCollapseProvider.h"
  25. #include "juce_win32_UIAGridItemProvider.h"
  26. #include "juce_win32_UIAGridProvider.h"
  27. #include "juce_win32_UIAInvokeProvider.h"
  28. #include "juce_win32_UIARangeValueProvider.h"
  29. #include "juce_win32_UIASelectionProvider.h"
  30. #include "juce_win32_UIATextProvider.h"
  31. #include "juce_win32_UIAToggleProvider.h"
  32. #include "juce_win32_UIATransformProvider.h"
  33. #include "juce_win32_UIAValueProvider.h"
  34. #include "juce_win32_UIAWindowProvider.h"