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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - 
 - BubbleComponent::BubbleComponent()
 -   : side (0),
 -     allowablePlacements (above | below | left | right),
 -     arrowTipX (0.0f),
 -     arrowTipY (0.0f)
 - {
 -     setInterceptsMouseClicks (false, false);
 - 
 -     shadow.setShadowProperties (5.0f, 0.35f, 0, 0);
 -     setComponentEffect (&shadow);
 - }
 - 
 - BubbleComponent::~BubbleComponent()
 - {
 - }
 - 
 - //==============================================================================
 - void BubbleComponent::paint (Graphics& g)
 - {
 -     int x = content.getX();
 -     int y = content.getY();
 -     int w = content.getWidth();
 -     int h = content.getHeight();
 - 
 -     int cw, ch;
 -     getContentSize (cw, ch);
 - 
 -     if (side == 3)
 -         x += w - cw;
 -     else if (side != 1)
 -         x += (w - cw) / 2;
 - 
 -     w = cw;
 - 
 -     if (side == 2)
 -         y += h - ch;
 -     else if (side != 0)
 -         y += (h - ch) / 2;
 - 
 -     h = ch;
 - 
 -     getLookAndFeel().drawBubble (g, arrowTipX, arrowTipY,
 -                                  (float) x, (float) y,
 -                                  (float) w, (float) h);
 - 
 -     const int cx = x + (w - cw) / 2;
 -     const int cy = y + (h - ch) / 2;
 - 
 -     const int indent = 3;
 - 
 -     g.setOrigin (cx + indent, cy + indent);
 -     g.reduceClipRegion (0, 0, cw - indent * 2, ch - indent * 2);
 - 
 -     paintContent (g, cw - indent * 2, ch - indent * 2);
 - }
 - 
 - //==============================================================================
 - void BubbleComponent::setAllowedPlacement (const int newPlacement)
 - {
 -     allowablePlacements = newPlacement;
 - }
 - 
 - void BubbleComponent::setPosition (Component* componentToPointTo)
 - {
 -     jassert (componentToPointTo != nullptr);
 - 
 -     Point<int> pos;
 - 
 -     if (getParentComponent() != nullptr)
 -         pos = getParentComponent()->getLocalPoint (componentToPointTo, pos);
 -     else
 -         pos = componentToPointTo->localPointToGlobal (pos);
 - 
 -     setPosition (Rectangle<int> (pos.x, pos.y, componentToPointTo->getWidth(), componentToPointTo->getHeight()));
 - }
 - 
 - void BubbleComponent::setPosition (const int arrowTipX_,
 -                                    const int arrowTipY_)
 - {
 -     setPosition (Rectangle<int> (arrowTipX_, arrowTipY_, 1, 1));
 - }
 - 
 - //==============================================================================
 - void BubbleComponent::setPosition (const Rectangle<int>& rectangleToPointTo)
 - {
 -     Rectangle<int> availableSpace (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
 -                                                                    : getParentMonitorArea());
 -     int x = 0;
 -     int y = 0;
 -     int w = 150;
 -     int h = 30;
 - 
 -     getContentSize (w, h);
 -     w += 30;
 -     h += 30;
 - 
 -     const float edgeIndent = 2.0f;
 -     const int arrowLength = jmin (10, h / 3, w / 3);
 - 
 -     int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY() - availableSpace.getY()) : -1;
 -     int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
 -     int spaceLeft  = ((allowablePlacements & left)  != 0) ? jmax (0, rectangleToPointTo.getX() - availableSpace.getX()) : -1;
 -     int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight() - rectangleToPointTo.getRight()) : -1;
 - 
 -     // look at whether the component is elongated, and if so, try to position next to its longer dimension.
 -     if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
 -          && (spaceAbove > h + 20 || spaceBelow > h + 20))
 -     {
 -         spaceLeft = spaceRight = 0;
 -     }
 -     else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
 -               && (spaceLeft > w + 20 || spaceRight > w + 20))
 -     {
 -         spaceAbove = spaceBelow = 0;
 -     }
 - 
 -     if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
 -     {
 -         x = rectangleToPointTo.getX() + (rectangleToPointTo.getWidth() - w) / 2;
 -         arrowTipX = w * 0.5f;
 -         content.setSize (w, h - arrowLength);
 - 
 -         if (spaceAbove >= spaceBelow)
 -         {
 -             // above
 -             y = rectangleToPointTo.getY() - h;
 -             content.setPosition (0, 0);
 -             arrowTipY = h - edgeIndent;
 -             side = 2;
 -         }
 -         else
 -         {
 -             // below
 -             y = rectangleToPointTo.getBottom();
 -             content.setPosition (0, arrowLength);
 -             arrowTipY = edgeIndent;
 -             side = 0;
 -         }
 -     }
 -     else
 -     {
 -         y = rectangleToPointTo.getY() + (rectangleToPointTo.getHeight() - h) / 2;
 -         arrowTipY = h * 0.5f;
 -         content.setSize (w - arrowLength, h);
 - 
 -         if (spaceLeft > spaceRight)
 -         {
 -             // on the left
 -             x = rectangleToPointTo.getX() - w;
 -             content.setPosition (0, 0);
 -             arrowTipX = w - edgeIndent;
 -             side = 3;
 -         }
 -         else
 -         {
 -             // on the right
 -             x = rectangleToPointTo.getRight();
 -             content.setPosition (arrowLength, 0);
 -             arrowTipX = edgeIndent;
 -             side = 1;
 -         }
 -     }
 - 
 -     setBounds (x, y, w, h);
 - }
 
 
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