The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE examples.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. The code included in this file is provided under the terms of the ISC license
  6. http://www.isc.org/downloads/software-support-policy/isc-license. Permission
  7. To use, copy, modify, and/or distribute this software for any purpose with or
  8. without fee is hereby granted provided that the above copyright notice and
  9. this permission notice appear in all copies.
  10. THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
  11. WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
  12. PURPOSE, ARE DISCLAIMED.
  13. ==============================================================================
  14. */
  15. #include "../BlockFinder.h"
  16. #import <Cocoa/Cocoa.h>
  17. int main (int argc, const char * argv[])
  18. {
  19. // Initialise the JUCE code.
  20. juce::ScopedJuceInitialiser_GUI platform;
  21. // Create our JUCE object.
  22. BlockFinder finder;
  23. // Run an event loop.
  24. while ([[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]);
  25. return 0;
  26. }