|
- /*
- ==============================================================================
-
- This file is part of the JUCE examples.
- Copyright (c) 2020 - Raw Material Software Limited
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
- WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
- PURPOSE, ARE DISCLAIMED.
-
- ==============================================================================
- */
-
- /*******************************************************************************
- The block below describes the properties of this PIP. A PIP is a short snippet
- of code that can be read by the Projucer and used to generate a JUCE project.
-
- BEGIN_JUCE_PIP_METADATA
-
- name: GainPlugin
- version: 1.0.0
- vendor: JUCE
- website: http://juce.com
- description: Gain audio plugin.
-
- dependencies: juce_audio_basics, juce_audio_devices, juce_audio_formats,
- juce_audio_plugin_client, juce_audio_processors,
- juce_audio_utils, juce_core, juce_data_structures,
- juce_events, juce_graphics, juce_gui_basics, juce_gui_extra
- exporters: xcode_mac, vs2019
-
- moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
-
- type: AudioProcessor
- mainClass: GainProcessor
-
- useLocalCopy: 1
-
- END_JUCE_PIP_METADATA
-
- *******************************************************************************/
-
- #pragma once
-
-
- //==============================================================================
- class GainProcessor : public AudioProcessor
- {
- public:
-
- //==============================================================================
- GainProcessor()
- : AudioProcessor (BusesProperties().withInput ("Input", AudioChannelSet::stereo())
- .withOutput ("Output", AudioChannelSet::stereo()))
- {
- addParameter (gain = new AudioParameterFloat ("gain", "Gain", 0.0f, 1.0f, 0.5f));
- }
-
- //==============================================================================
- void prepareToPlay (double, int) override {}
- void releaseResources() override {}
-
- void processBlock (AudioBuffer<float>& buffer, MidiBuffer&) override
- {
- buffer.applyGain (*gain);
- }
-
- void processBlock (AudioBuffer<double>& buffer, MidiBuffer&) override
- {
- buffer.applyGain ((float) *gain);
- }
-
- //==============================================================================
- AudioProcessorEditor* createEditor() override { return new GenericAudioProcessorEditor (*this); }
- bool hasEditor() const override { return true; }
-
- //==============================================================================
- const String getName() const override { return "Gain PlugIn"; }
- bool acceptsMidi() const override { return false; }
- bool producesMidi() const override { return false; }
- double getTailLengthSeconds() const override { return 0; }
-
- //==============================================================================
- int getNumPrograms() override { return 1; }
- int getCurrentProgram() override { return 0; }
- void setCurrentProgram (int) override {}
- const String getProgramName (int) override { return {}; }
- void changeProgramName (int, const String&) override {}
-
- //==============================================================================
- void getStateInformation (MemoryBlock& destData) override
- {
- MemoryOutputStream (destData, true).writeFloat (*gain);
- }
-
- void setStateInformation (const void* data, int sizeInBytes) override
- {
- gain->setValueNotifyingHost (MemoryInputStream (data, static_cast<size_t> (sizeInBytes), false).readFloat());
- }
-
- //==============================================================================
- bool isBusesLayoutSupported (const BusesLayout& layouts) const override
- {
- const auto& mainInLayout = layouts.getChannelSet (true, 0);
- const auto& mainOutLayout = layouts.getChannelSet (false, 0);
-
- return (mainInLayout == mainOutLayout && (! mainInLayout.isDisabled()));
- }
-
- private:
- //==============================================================================
- AudioParameterFloat* gain;
-
- //==============================================================================
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (GainProcessor)
- };
|