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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - Box2DRenderer::Box2DRenderer() noexcept   : graphics (nullptr)
 - {
 -     SetFlags (e_shapeBit);
 - }
 - 
 - void Box2DRenderer::render (Graphics& g, b2World& world,
 -                             float left, float top, float right, float bottom,
 -                             const Rectangle<float>& target)
 - {
 -     graphics = &g;
 - 
 -     g.addTransform (AffineTransform::fromTargetPoints (left,  top,    target.getX(),     target.getY(),
 -                                                        right, top,    target.getRight(), target.getY(),
 -                                                        left,  bottom, target.getX(),     target.getBottom()));
 - 
 -     world.SetDebugDraw (this);
 -     world.DrawDebugData();
 - }
 - 
 - Colour Box2DRenderer::getColour (const b2Color& c) const
 - {
 -     return Colour::fromFloatRGBA (c.r, c.g, c.b, 1.0f);
 - }
 - 
 - float Box2DRenderer::getLineThickness() const
 - {
 -     return 0.1f;
 - }
 - 
 - static void createPath (Path& p, const b2Vec2* vertices, int32 vertexCount)
 - {
 -     p.startNewSubPath (vertices[0].x, vertices[0].y);
 - 
 -     for (int i = 1; i < vertexCount; ++i)
 -         p.lineTo (vertices[i].x, vertices[i].y);
 - }
 - 
 - void Box2DRenderer::DrawPolygon (const b2Vec2* vertices, int32 vertexCount, const b2Color& color)
 - {
 -     graphics->setColour (getColour (color));
 - 
 -     Path p;
 -     createPath (p, vertices, vertexCount);
 -     graphics->strokePath (p, PathStrokeType (getLineThickness()));
 - }
 - 
 - void Box2DRenderer::DrawSolidPolygon (const b2Vec2* vertices, int32 vertexCount, const b2Color& color)
 - {
 -     graphics->setColour (getColour (color));
 - 
 -     Path p;
 -     createPath (p, vertices, vertexCount);
 -     graphics->fillPath (p);
 - }
 - 
 - void Box2DRenderer::DrawCircle (const b2Vec2& center, float32 radius, const b2Color& color)
 - {
 -     graphics->setColour (getColour (color));
 -     graphics->drawEllipse (center.x - radius, center.y - radius,
 -                            radius * 2.0f, radius * 2.0f,
 -                            getLineThickness());
 - }
 - 
 - void Box2DRenderer::DrawSolidCircle (const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color)
 - {
 -     graphics->setColour (getColour (color));
 -     graphics->fillEllipse (center.x - radius, center.y - radius,
 -                            radius * 2.0f, radius * 2.0f);
 - }
 - 
 - void Box2DRenderer::DrawSegment (const b2Vec2& p1, const b2Vec2& p2, const b2Color& color)
 - {
 -     graphics->setColour (getColour (color));
 -     graphics->drawLine (p1.x, p1.y, p2.x, p2.y, getLineThickness());
 - }
 - 
 - void Box2DRenderer::DrawTransform (const b2Transform&)
 - {
 - }
 
 
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