The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. Microsoft Visual Studio Solution File, Format Version 11.00
  2. # Visual Studio 2015
  3. Project("{8F15A9F5-4FD4-7BCA-941E-83FD72FB9668}") = "AudioPerformanceTest", "AudioPerformanceTest.vcxproj", "{DD9D09AA-8915-4497-3B88-5D337FA5B703}"
  4. EndProject
  5. Global
  6. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  7. Debug|Win32 = Debug|Win32
  8. Release|Win32 = Release|Win32
  9. EndGlobalSection
  10. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  11. {DD9D09AA-8915-4497-3B88-5D337FA5B703}.Debug|Win32.ActiveCfg = Debug|Win32
  12. {DD9D09AA-8915-4497-3B88-5D337FA5B703}.Debug|Win32.Build.0 = Debug|Win32
  13. {DD9D09AA-8915-4497-3B88-5D337FA5B703}.Release|Win32.ActiveCfg = Release|Win32
  14. {DD9D09AA-8915-4497-3B88-5D337FA5B703}.Release|Win32.Build.0 = Release|Win32
  15. EndGlobalSection
  16. GlobalSection(SolutionProperties) = preSolution
  17. HideSolutionNode = FALSE
  18. EndGlobalSection
  19. EndGlobal