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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #include "../JuceDemoHeader.h"
-
-
- //==============================================================================
- class MultiTouchDemo : public Component
- {
- public:
- MultiTouchDemo()
- {
- setOpaque (true);
- }
-
- void paint (Graphics& g) override
- {
- g.fillAll (Colour::greyLevel (0.4f));
-
- g.setColour (Colours::lightgrey);
- g.setFont (14.0f);
- g.drawFittedText ("Drag here with as many fingers as you have!",
- getLocalBounds().reduced (30), Justification::centred, 4);
-
- for (int i = 0; i < trails.size(); ++i)
- drawTrail (*trails.getUnchecked(i), g);
- }
-
- void mouseDrag (const MouseEvent& e) override
- {
- Trail* t = getTrail (e.source);
-
- if (t == nullptr)
- {
- t = new Trail (e.source);
- t->path.startNewSubPath (e.position);
- trails.add (t);
- }
-
- t->pushPoint (e.position, e.mods, e.pressure);
- repaint();
- }
-
- void mouseUp (const MouseEvent& e) override
- {
- trails.removeObject (getTrail (e.source));
- repaint();
- }
-
- struct Trail
- {
- Trail (const MouseInputSource& ms)
- : source (ms), colour (getRandomBrightColour().withAlpha (0.6f))
- {}
-
- void pushPoint (Point<float> newPoint, ModifierKeys newMods, float pressure)
- {
- currentPosition = newPoint;
- modifierKeys = newMods;
-
- if (lastPoint.getDistanceFrom (newPoint) > 5.0f)
- {
- if (lastPoint != Point<float>())
- {
- Path newSegment;
- newSegment.startNewSubPath (lastPoint);
- newSegment.lineTo (newPoint);
-
- float diameter = 20.0f * (pressure > 0 && pressure < 1.0f ? pressure : 1.0f);
-
- PathStrokeType (diameter, PathStrokeType::curved, PathStrokeType::rounded).createStrokedPath (newSegment, newSegment);
- path.addPath (newSegment);
- }
-
- lastPoint = newPoint;
- }
- }
-
- MouseInputSource source;
- Path path;
- Colour colour;
- Point<float> lastPoint, currentPosition;
- ModifierKeys modifierKeys;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Trail)
- };
-
- OwnedArray<Trail> trails;
-
- void drawTrail (Trail& trail, Graphics& g)
- {
- g.setColour (trail.colour);
- g.fillPath (trail.path);
-
- const float radius = 40.0f;
-
- g.setColour (Colours::black);
- g.drawEllipse (trail.currentPosition.x - radius,
- trail.currentPosition.y - radius,
- radius * 2.0f, radius * 2.0f, 2.0f);
-
- g.setFont (14.0f);
-
- String desc ("Mouse #");
- desc << trail.source.getIndex();
-
- float pressure = trail.source.getCurrentPressure();
-
- if (pressure > 0.0f && pressure < 1.0f)
- desc << " (pressure: " << (int) (pressure * 100.0f) << "%)";
-
- if (trail.modifierKeys.isCommandDown()) desc << " (CMD)";
- if (trail.modifierKeys.isShiftDown()) desc << " (SHIFT)";
- if (trail.modifierKeys.isCtrlDown()) desc << " (CTRL)";
- if (trail.modifierKeys.isAltDown()) desc << " (ALT)";
-
- g.drawText (desc,
- Rectangle<int> ((int) trail.currentPosition.x - 200,
- (int) trail.currentPosition.y - 60,
- 400, 20),
- Justification::centredTop, false);
- }
-
- Trail* getTrail (const MouseInputSource& source)
- {
- for (int i = 0; i < trails.size(); ++i)
- {
- Trail* t = trails.getUnchecked(i);
-
- if (t->source == source)
- return t;
- }
-
- return nullptr;
- }
- };
-
-
- // This static object will register this demo type in a global list of demos..
- static JuceDemoType<MultiTouchDemo> demo ("10 Components: Multi-touch");
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