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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - 
 - //==============================================================================
 - /**
 -     Components derived from this class can have things dropped onto them by a DragAndDropContainer.
 - 
 -     To create a component that can receive things drag-and-dropped by a DragAndDropContainer,
 -     derive your component from this class, and make sure that it is somewhere inside a
 -     DragAndDropContainer component.
 - 
 -     Note: If all that you need to do is to respond to files being drag-and-dropped from
 -     the operating system onto your component, you don't need any of these classes: instead
 -     see the FileDragAndDropTarget class.
 - 
 -     @see DragAndDropContainer, FileDragAndDropTarget
 - */
 - class JUCE_API  DragAndDropTarget
 - {
 - public:
 -     /** Destructor. */
 -     virtual ~DragAndDropTarget()  {}
 - 
 -     //==============================================================================
 -     /** Contains details about the source of a drag-and-drop operation.
 -         The contents of this
 -     */
 -     class JUCE_API  SourceDetails
 -     {
 -     public:
 -         /** Creates a SourceDetails object from its various settings. */
 -         SourceDetails (const var& description,
 -                        Component* sourceComponent,
 -                        Point<int> localPosition) noexcept;
 - 
 -         /** A descriptor for the drag - this is set DragAndDropContainer::startDragging(). */
 -         var description;
 - 
 -         /** The component from the drag operation was started. */
 -         WeakReference<Component> sourceComponent;
 - 
 -         /** The local position of the mouse, relative to the target component.
 -             Note that for calls such as isInterestedInDragSource(), this may be a null position.
 -         */
 -         Point<int> localPosition;
 -     };
 - 
 -     //==============================================================================
 -     /** Callback to check whether this target is interested in the type of object being
 -         dragged.
 - 
 -         @param dragSourceDetails    contains information about the source of the drag operation.
 -         @returns                    true if this component wants to receive the other callbacks regarging this
 -                                     type of object; if it returns false, no other callbacks will be made.
 -     */
 -     virtual bool isInterestedInDragSource (const SourceDetails& dragSourceDetails) = 0;
 - 
 -     /** Callback to indicate that something is being dragged over this component.
 - 
 -         This gets called when the user moves the mouse into this component while dragging
 -         something.
 - 
 -         Use this callback as a trigger to make your component repaint itself to give the
 -         user feedback about whether the item can be dropped here or not.
 - 
 -         @param dragSourceDetails    contains information about the source of the drag operation.
 -         @see itemDragExit
 -     */
 -     virtual void itemDragEnter (const SourceDetails& dragSourceDetails);
 - 
 -     /** Callback to indicate that the user is dragging something over this component.
 - 
 -         This gets called when the user moves the mouse over this component while dragging
 -         something. Normally overriding itemDragEnter() and itemDragExit() are enough, but
 -         this lets you know what happens in-between.
 - 
 -         @param dragSourceDetails    contains information about the source of the drag operation.
 -     */
 -     virtual void itemDragMove (const SourceDetails& dragSourceDetails);
 - 
 -     /** Callback to indicate that something has been dragged off the edge of this component.
 - 
 -         This gets called when the user moves the mouse out of this component while dragging
 -         something.
 - 
 -         If you've used itemDragEnter() to repaint your component and give feedback, use this
 -         as a signal to repaint it in its normal state.
 - 
 -         @param dragSourceDetails    contains information about the source of the drag operation.
 -         @see itemDragEnter
 -     */
 -     virtual void itemDragExit (const SourceDetails& dragSourceDetails);
 - 
 -     /** Callback to indicate that the user has dropped something onto this component.
 - 
 -         When the user drops an item this get called, and you can use the description to
 -         work out whether your object wants to deal with it or not.
 - 
 -         Note that after this is called, the itemDragExit method may not be called, so you should
 -         clean up in here if there's anything you need to do when the drag finishes.
 - 
 -         @param dragSourceDetails    contains information about the source of the drag operation.
 -     */
 -     virtual void itemDropped (const SourceDetails& dragSourceDetails) = 0;
 - 
 -     /** Overriding this allows the target to tell the drag container whether to
 -         draw the drag image while the cursor is over it.
 - 
 -         By default it returns true, but if you return false, then the normal drag
 -         image will not be shown when the cursor is over this target.
 -     */
 -     virtual bool shouldDrawDragImageWhenOver();
 - 
 - 
 -     //==============================================================================
 - private:
 -    #if JUCE_CATCH_DEPRECATED_CODE_MISUSE
 -     // The parameters for these methods have changed - please update your code!
 -     virtual void isInterestedInDragSource (const String&, Component*) {}
 -     virtual int itemDragEnter (const String&, Component*, int, int) { return 0; }
 -     virtual int itemDragMove (const String&, Component*, int, int) { return 0; }
 -     virtual int itemDragExit (const String&, Component*) { return 0; }
 -     virtual int itemDropped (const String&, Component*, int, int) { return 0; }
 -    #endif
 - };
 
 
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