| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_TOOLTIPWINDOW_H_INCLUDED
 - #define JUCE_TOOLTIPWINDOW_H_INCLUDED
 - 
 - #include "../components/juce_Component.h"
 - #include "../mouse/juce_TooltipClient.h"
 - 
 - 
 - //==============================================================================
 - /**
 -     A window that displays a pop-up tooltip when the mouse hovers over another component.
 - 
 -     To enable tooltips in your app, just create a single instance of a TooltipWindow
 -     object. Note that if you instantiate more than one instance of this class, you'll
 -     end up with multiple tooltips being shown!
 - 
 -     The TooltipWindow object will then stay invisible, waiting until the mouse
 -     hovers for the specified length of time - it will then see if it's currently
 -     over a component which implements the TooltipClient interface, and if so,
 -     it will make itself visible to show the tooltip in the appropriate place.
 - 
 -     @see TooltipClient, SettableTooltipClient
 - */
 - class JUCE_API  TooltipWindow  : public Component,
 -                                  private Timer
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a tooltip window.
 - 
 -         Make sure your app only creates one instance of this class, otherwise you'll
 -         get multiple overlaid tooltips appearing. The window will initially be invisible
 -         and will make itself visible when it needs to display a tip.
 - 
 -         To change the style of tooltips, see the LookAndFeel class for its tooltip
 -         methods.
 - 
 -         @param parentComponent  if set to 0, the TooltipWindow will appear on the desktop,
 -                                 otherwise the tooltip will be added to the given parent
 -                                 component.
 -         @param millisecondsBeforeTipAppears     the time for which the mouse has to stay still
 -                                                 before a tooltip will be shown
 - 
 -         @see TooltipClient, LookAndFeel::drawTooltip, LookAndFeel::getTooltipSize
 -     */
 -     explicit TooltipWindow (Component* parentComponent = nullptr,
 -                             int millisecondsBeforeTipAppears = 700);
 - 
 -     /** Destructor. */
 -     ~TooltipWindow();
 - 
 -     //==============================================================================
 -     /** Changes the time before the tip appears.
 -         This lets you change the value that was set in the constructor.
 -     */
 -     void setMillisecondsBeforeTipAppears (int newTimeMs = 700) noexcept;
 - 
 -     //==============================================================================
 -     /** A set of colour IDs to use to change the colour of various aspects of the tooltip.
 - 
 -         These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
 -         methods.
 - 
 -         @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
 -     */
 -     enum ColourIds
 -     {
 -         backgroundColourId      = 0x1001b00,    /**< The colour to fill the background with. */
 -         textColourId            = 0x1001c00,    /**< The colour to use for the text. */
 -         outlineColourId         = 0x1001c10     /**< The colour to use to draw an outline around the tooltip. */
 -     };
 - 
 - 
 - private:
 -     //==============================================================================
 -     int millisecondsBeforeTipAppears;
 -     Point<int> lastMousePos;
 -     int mouseClicks, mouseWheelMoves;
 -     unsigned int lastCompChangeTime, lastHideTime;
 -     Component* lastComponentUnderMouse;
 -     bool changedCompsSinceShown;
 -     String tipShowing, lastTipUnderMouse;
 - 
 -     void paint (Graphics&) override;
 -     void mouseEnter (const MouseEvent&) override;
 -     void timerCallback() override;
 - 
 -     static String getTipFor (Component*);
 -     void showFor (const String&);
 -     void hide();
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TooltipWindow)
 - };
 - 
 - 
 - #endif   // JUCE_TOOLTIPWINDOW_H_INCLUDED
 
 
  |