The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. #if _MSC_VER || defined (__MINGW32__) || defined (__MINGW64__)
  20. #include <windows.h>
  21. #endif
  22. #include "../../juce_core/system/juce_TargetPlatform.h"
  23. #include "../utility/juce_CheckSettingMacros.h"
  24. #include "juce_IncludeModuleHeaders.h"
  25. using namespace juce;
  26. namespace juce
  27. {
  28. AudioProcessor::WrapperType PluginHostType::jucePlugInClientCurrentWrapperType = AudioProcessor::wrapperType_Undefined;
  29. #if JucePlugin_Build_Unity
  30. bool juce_isRunningInUnity() { return PluginHostType::getPluginLoadedAs() == AudioProcessor::wrapperType_Unity; }
  31. #endif
  32. #if JUCE_MODULE_AVAILABLE_juce_opengl
  33. bool juce_shouldDoubleScaleNativeGLWindow()
  34. {
  35. auto wrapperType = PluginHostType::getPluginLoadedAs();
  36. if (wrapperType == AudioProcessor::wrapperType_VST || wrapperType == AudioProcessor::wrapperType_VST3)
  37. return getHostType().type == PluginHostType::SteinbergCubase10;
  38. return false;
  39. }
  40. #endif
  41. #ifndef JUCE_VST3_CAN_REPLACE_VST2
  42. #define JUCE_VST3_CAN_REPLACE_VST2 1
  43. #endif
  44. #if JucePlugin_Build_VST3 && (__APPLE_CPP__ || __APPLE_CC__ || _WIN32 || _WIN64) && JUCE_VST3_CAN_REPLACE_VST2
  45. #define VST3_REPLACEMENT_AVAILABLE 1
  46. // NB: Nasty old-fashioned code in here because it's copied from the Steinberg example code.
  47. void JUCE_API getUUIDForVST2ID (bool forControllerUID, uint8 uuid[16])
  48. {
  49. char uidString[33];
  50. const int vstfxid = (('V' << 16) | ('S' << 8) | (forControllerUID ? 'E' : 'T'));
  51. char vstfxidStr[7] = { 0 };
  52. sprintf (vstfxidStr, "%06X", vstfxid);
  53. strcpy (uidString, vstfxidStr);
  54. char uidStr[9] = { 0 };
  55. sprintf (uidStr, "%08X", JucePlugin_VSTUniqueID);
  56. strcat (uidString, uidStr);
  57. char nameidStr[3] = { 0 };
  58. const size_t len = strlen (JucePlugin_Name);
  59. for (size_t i = 0; i <= 8; ++i)
  60. {
  61. juce::uint8 c = i < len ? static_cast<juce::uint8> (JucePlugin_Name[i]) : 0;
  62. if (c >= 'A' && c <= 'Z')
  63. c += 'a' - 'A';
  64. sprintf (nameidStr, "%02X", c);
  65. strcat (uidString, nameidStr);
  66. }
  67. unsigned long p0;
  68. unsigned int p1, p2;
  69. unsigned int p3[8];
  70. #ifndef _MSC_VER
  71. sscanf
  72. #else
  73. sscanf_s
  74. #endif
  75. (uidString, "%08lX%04X%04X%02X%02X%02X%02X%02X%02X%02X%02X",
  76. &p0, &p1, &p2, &p3[0], &p3[1], &p3[2], &p3[3], &p3[4], &p3[5], &p3[6], &p3[7]);
  77. union q0_u {
  78. uint32 word;
  79. uint8 bytes[4];
  80. } q0;
  81. union q1_u {
  82. uint16 half;
  83. uint8 bytes[2];
  84. } q1, q2;
  85. q0.word = static_cast<uint32> (p0);
  86. q1.half = static_cast<uint16> (p1);
  87. q2.half = static_cast<uint16> (p2);
  88. // VST3 doesn't use COM compatible UUIDs on non windows platforms
  89. #ifndef _WIN32
  90. q0.word = ByteOrder::swap (q0.word);
  91. q1.half = ByteOrder::swap (q1.half);
  92. q2.half = ByteOrder::swap (q2.half);
  93. #endif
  94. for (int i = 0; i < 4; ++i)
  95. uuid[i+0] = q0.bytes[i];
  96. for (int i = 0; i < 2; ++i)
  97. uuid[i+4] = q1.bytes[i];
  98. for (int i = 0; i < 2; ++i)
  99. uuid[i+6] = q2.bytes[i];
  100. for (int i = 0; i < 8; ++i)
  101. uuid[i+8] = static_cast<uint8> (p3[i]);
  102. }
  103. #else
  104. #define VST3_REPLACEMENT_AVAILABLE 0
  105. #endif
  106. #if JucePlugin_Build_VST
  107. bool JUCE_API handleManufacturerSpecificVST2Opcode (int32 index, pointer_sized_int value, void* ptr, float)
  108. {
  109. #if VST3_REPLACEMENT_AVAILABLE
  110. if ((index == 'stCA' || index == 'stCa') && value == 'FUID' && ptr != nullptr)
  111. {
  112. uint8 fuid[16];
  113. getUUIDForVST2ID (false, fuid);
  114. ::memcpy (ptr, fuid, 16);
  115. return true;
  116. }
  117. #else
  118. ignoreUnused (index, value, ptr);
  119. #endif
  120. return false;
  121. }
  122. #endif
  123. } // namespace juce
  124. //==============================================================================
  125. /** Somewhere in the codebase of your plugin, you need to implement this function
  126. and make it return a new instance of the filter subclass that you're building.
  127. */
  128. extern AudioProcessor* JUCE_CALLTYPE createPluginFilter();
  129. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  130. extern bool JUCE_CALLTYPE juce_isInterAppAudioConnected();
  131. extern void JUCE_CALLTYPE juce_switchToHostApplication();
  132. #if JUCE_MODULE_AVAILABLE_juce_gui_basics
  133. extern Image JUCE_CALLTYPE juce_getIAAHostIcon (int);
  134. #endif
  135. #endif
  136. AudioProcessor* JUCE_API JUCE_CALLTYPE createPluginFilterOfType (AudioProcessor::WrapperType type)
  137. {
  138. AudioProcessor::setTypeOfNextNewPlugin (type);
  139. AudioProcessor* const pluginInstance = createPluginFilter();
  140. AudioProcessor::setTypeOfNextNewPlugin (AudioProcessor::wrapperType_Undefined);
  141. // your createPluginFilter() method must return an object!
  142. jassert (pluginInstance != nullptr && pluginInstance->wrapperType == type);
  143. return pluginInstance;
  144. }
  145. bool PluginHostType::isInterAppAudioConnected() const
  146. {
  147. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  148. if (getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
  149. return juce_isInterAppAudioConnected();
  150. #endif
  151. return false;
  152. }
  153. void PluginHostType::switchToHostApplication() const
  154. {
  155. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  156. if (getPluginLoadedAs() == AudioProcessor::wrapperType_Standalone)
  157. juce_switchToHostApplication();
  158. #endif
  159. }
  160. #if JUCE_MODULE_AVAILABLE_juce_gui_basics
  161. namespace juce {
  162. extern Image JUCE_API getIconFromApplication (const String&, const int);
  163. Image PluginHostType::getHostIcon (int size) const
  164. {
  165. ignoreUnused (size);
  166. #if JucePlugin_Enable_IAA && JucePlugin_Build_Standalone && JUCE_IOS && (! JUCE_USE_CUSTOM_PLUGIN_STANDALONE_APP)
  167. if (isInterAppAudioConnected())
  168. return juce_getIAAHostIcon (size);
  169. #endif
  170. #if JUCE_MAC
  171. String bundlePath (getHostPath().upToLastOccurrenceOf (".app", true, true));
  172. return getIconFromApplication (bundlePath, size);
  173. #endif
  174. return Image();
  175. }
  176. }
  177. #endif