The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. IMPORTANT! This file is auto-generated each time you save your
  3. project - if you alter its contents, your changes may be overwritten!
  4. There's a section below where you can add your own custom code safely, and the
  5. Projucer will preserve the contents of that block, but the best way to change
  6. any of these definitions is by using the Projucer's project settings.
  7. Any commented-out settings will assume their default values.
  8. */
  9. #ifndef __JUCE_APPCONFIG_RYSVAR__
  10. #define __JUCE_APPCONFIG_RYSVAR__
  11. //==============================================================================
  12. // [BEGIN_USER_CODE_SECTION]
  13. // (You can add your own code in this section, and the Projucer will not overwrite it)
  14. // [END_USER_CODE_SECTION]
  15. //==============================================================================
  16. #define JUCE_MODULE_AVAILABLE_juce_core 1
  17. #define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  18. #define JUCE_MODULE_AVAILABLE_juce_events 1
  19. #define JUCE_MODULE_AVAILABLE_juce_graphics 1
  20. #define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  21. #define JUCE_MODULE_AVAILABLE_juce_osc 1
  22. //==============================================================================
  23. #ifndef JUCE_STANDALONE_APPLICATION
  24. #ifdef JucePlugin_Build_Standalone
  25. #define JUCE_STANDALONE_APPLICATION JucePlugin_Build_Standalone
  26. #else
  27. #define JUCE_STANDALONE_APPLICATION 1
  28. #endif
  29. #endif
  30. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  31. //==============================================================================
  32. // juce_core flags:
  33. #ifndef JUCE_FORCE_DEBUG
  34. //#define JUCE_FORCE_DEBUG
  35. #endif
  36. #ifndef JUCE_LOG_ASSERTIONS
  37. //#define JUCE_LOG_ASSERTIONS
  38. #endif
  39. #ifndef JUCE_CHECK_MEMORY_LEAKS
  40. //#define JUCE_CHECK_MEMORY_LEAKS
  41. #endif
  42. #ifndef JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  43. //#define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  44. #endif
  45. #ifndef JUCE_INCLUDE_ZLIB_CODE
  46. //#define JUCE_INCLUDE_ZLIB_CODE
  47. #endif
  48. #ifndef JUCE_USE_CURL
  49. //#define JUCE_USE_CURL
  50. #endif
  51. #ifndef JUCE_CATCH_UNHANDLED_EXCEPTIONS
  52. //#define JUCE_CATCH_UNHANDLED_EXCEPTIONS
  53. #endif
  54. #ifndef JUCE_ALLOW_STATIC_NULL_VARIABLES
  55. //#define JUCE_ALLOW_STATIC_NULL_VARIABLES
  56. #endif
  57. //==============================================================================
  58. // juce_graphics flags:
  59. #ifndef JUCE_USE_COREIMAGE_LOADER
  60. //#define JUCE_USE_COREIMAGE_LOADER
  61. #endif
  62. #ifndef JUCE_USE_DIRECTWRITE
  63. //#define JUCE_USE_DIRECTWRITE
  64. #endif
  65. //==============================================================================
  66. // juce_gui_basics flags:
  67. #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
  68. //#define JUCE_ENABLE_REPAINT_DEBUGGING
  69. #endif
  70. #ifndef JUCE_USE_XSHM
  71. //#define JUCE_USE_XSHM
  72. #endif
  73. #ifndef JUCE_USE_XRENDER
  74. //#define JUCE_USE_XRENDER
  75. #endif
  76. #ifndef JUCE_USE_XCURSOR
  77. //#define JUCE_USE_XCURSOR
  78. #endif
  79. #endif // __JUCE_APPCONFIG_RYSVAR__