|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2015 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
-
- #ifndef MPEDEMOSYNTHVOICE_H_INCLUDED
- #define MPEDEMOSYNTHVOICE_H_INCLUDED
-
-
- class MPEDemoSynthVoice : public MPESynthesiserVoice
- {
- public:
- //==============================================================================
- MPEDemoSynthVoice()
- : phase (0.0), phaseDelta (0.0), tailOff (0.0)
- {
- }
-
- //==============================================================================
- void noteStarted() override
- {
- jassert (currentlyPlayingNote.isValid());
- jassert (currentlyPlayingNote.keyState == MPENote::keyDown
- || currentlyPlayingNote.keyState == MPENote::keyDownAndSustained);
-
- level.setValue (currentlyPlayingNote.pressure.asUnsignedFloat());
- frequency.setValue (currentlyPlayingNote.getFrequencyInHertz());
- timbre.setValue (currentlyPlayingNote.timbre.asUnsignedFloat());
-
- phase = 0.0;
- const double cyclesPerSample = frequency.getNextValue() / currentSampleRate;
- phaseDelta = 2.0 * double_Pi * cyclesPerSample;
-
- tailOff = 0.0;
- }
-
- void noteStopped (bool allowTailOff) override
- {
- jassert (currentlyPlayingNote.keyState == MPENote::off);
-
- if (allowTailOff)
- {
- // start a tail-off by setting this flag. The render callback will pick up on
- // this and do a fade out, calling clearCurrentNote() when it's finished.
-
- if (tailOff == 0.0) // we only need to begin a tail-off if it's not already doing so - the
- // stopNote method could be called more than once.
- tailOff = 1.0;
- }
- else
- {
- // we're being told to stop playing immediately, so reset everything..
- clearCurrentNote();
- phaseDelta = 0.0;
- }
- }
-
- void notePressureChanged() override
- {
- level.setValue (currentlyPlayingNote.pressure.asUnsignedFloat());
- }
-
- void notePitchbendChanged() override
- {
- frequency.setValue (currentlyPlayingNote.getFrequencyInHertz());
- }
-
- void noteTimbreChanged() override
- {
- timbre.setValue (currentlyPlayingNote.timbre.asUnsignedFloat());
- }
-
- void noteKeyStateChanged() override
- {
- }
-
- void setCurrentSampleRate (double newRate) override
- {
- if (currentSampleRate != newRate)
- {
- noteStopped (false);
- currentSampleRate = newRate;
-
- level.reset (currentSampleRate, smoothingLengthInSeconds);
- timbre.reset (currentSampleRate, smoothingLengthInSeconds);
- frequency.reset (currentSampleRate, smoothingLengthInSeconds);
- }
- }
-
- //==============================================================================
- virtual void renderNextBlock (AudioBuffer<float>& outputBuffer,
- int startSample,
- int numSamples) override
- {
- if (phaseDelta != 0.0)
- {
- if (tailOff > 0)
- {
- while (--numSamples >= 0)
- {
- const float currentSample = getNextSample() * (float) tailOff;
-
- for (int i = outputBuffer.getNumChannels(); --i >= 0;)
- outputBuffer.addSample (i, startSample, currentSample);
-
- ++startSample;
-
- tailOff *= 0.99;
-
- if (tailOff <= 0.005)
- {
- clearCurrentNote();
-
- phaseDelta = 0.0;
- break;
- }
- }
- }
- else
- {
- while (--numSamples >= 0)
- {
- const float currentSample = getNextSample();
-
- for (int i = outputBuffer.getNumChannels(); --i >= 0;)
- outputBuffer.addSample (i, startSample, currentSample);
-
- ++startSample;
- }
- }
- }
- }
-
- private:
- //==============================================================================
- float getNextSample() noexcept
- {
- const double levelDb = (level.getNextValue() - 1.0) * maxLevelDb;
- const double amplitude = std::pow (10.0f, 0.05f * levelDb) * maxLevel;
-
- // timbre is used to blend between a sine and a square.
- const double f1 = std::sin (phase);
- const double f2 = std::copysign (1.0, f1);
- const double a2 = timbre.getNextValue();
- const double a1 = 1.0 - a2;
-
- const float nextSample = float (amplitude * ((a1 * f1) + (a2 * f2)));
-
- const double cyclesPerSample = frequency.getNextValue() / currentSampleRate;
- phaseDelta = 2.0 * double_Pi * cyclesPerSample;
- phase = std::fmod (phase + phaseDelta, 2.0 * double_Pi);
-
- return nextSample;
- }
-
- //==============================================================================
- LinearSmoothedValue<double> level, timbre, frequency;
- double phase, phaseDelta, tailOff;
-
- const double maxLevel = 0.05f;
- const double maxLevelDb = 31.0f;
- const double smoothingLengthInSeconds = 0.01;
- };
-
-
- #endif // MPEDEMOSYNTHVOICE_H_INCLUDED
|